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On Fri, 28 Apr 2000 10:59:23 -0500, Chris Huff
<chr### [at] yahoo com> wrote:
>I have posted a .zip file containing the changed source code,
>documentation, and demo files to povray.binaries.programming.
I downloaded this, but I can't read *any* of it. None of it seems to
be in a pure ASCII text mode, but some proprietary format instead. I
used Win Zip to extract the files, and got no error messages in the
process. I don't think that WinZIP is the problem.
When I looked at post-pro.txt in my usual editor, it opened the file
in hex format, because it wasn't a true ASCII text file. I did see
something about "Code Warrior IDE" embedded in all the mess near the
bottom of the file. Perhaps you saved these files in a proprietary IDE
format?
I would really like to get the complete source files, (not diffs or
anything), in plain ASCII text mode, to plug into my MegaPOV source. I
can't wait to try this out.
Thanks,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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In article <kBILOQf+VkkppSbGTHPZS056GgFU@4ax.com>, Glen Berry
<7no### [at] ezwv com> wrote:
> I downloaded this, but I can't read *any* of it. None of it seems to
> be in a pure ASCII text mode, but some proprietary format instead. I
> used Win Zip to extract the files, and got no error messages in the
> process. I don't think that WinZIP is the problem.
Oh, it is true ASCII text, the problem is that Macs use a different line
feed sequence from Windows(and UNIX has yet another kind of line feed).
A good text editor should still be able to open it...I will re-upload
the files converted to Windows format text.
> When I looked at post-pro.txt in my usual editor, it opened the file
> in hex format, because it wasn't a true ASCII text file. I did see
> something about "Code Warrior IDE" embedded in all the mess near the
> bottom of the file. Perhaps you saved these files in a proprietary IDE
> format?
Uhm, there isn't a file called "post-pro.txt". There *is* a file named
"Post-process patch docs.txt"...
And CodeWarrior uses plain text files for the source code...maybe you
are looking at some resource fork data that somehow got through.
> I would really like to get the complete source files, (not diffs or
> anything), in plain ASCII text mode, to plug into my MegaPOV source. I
> can't wait to try this out.
I don't want to give the full parse.c, parse.h, and tokenize.h files,
since I only modified a small portion and I also have modifications from
other patches.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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In article <chrishuff_99-E04DE1.12465229042000@news.povray.org>, Chris
Huff <chr### [at] yahoo com> wrote:
> Oh, it is true ASCII text, the problem is that Macs use a different line
> feed sequence from Windows(and UNIX has yet another kind of line feed).
> A good text editor should still be able to open it...I will re-upload
> the files converted to Windows format text.
...
> Uhm, there isn't a file called "post-pro.txt". There *is* a file named
> "Post-process patch docs.txt"...
> And CodeWarrior uses plain text files for the source code...maybe you
> are looking at some resource fork data that somehow got through.
Never mind, I downloaded the file myself and found that ZipIt had made a
complete mess of the files...would you mind a StuffIt file?
Does anyone know of some *good* .zip compression software for the Mac?
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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On Sat, 29 Apr 2000 12:59:51 -0500, Chris Huff
<chr### [at] yahoo com> wrote:
>Never mind, I downloaded the file myself and found that ZipIt had made a
>complete mess of the files...would you mind a StuffIt file?
If it can be opened on a PC, it would be fine.
If you want, you can also send the uncompressed files to me via email.
They shouldn't be too large, and modem compression will help a lot
with transfer times. I can also bundle them up with WinZIP and repost
them for you, if you like, for the benefit of other PC users.
Thanks,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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In article <cCULObadXm0Dseqje8qGJJIoPZht@4ax.com>, Glen Berry
<7no### [at] ezwv com> wrote:
> If it can be opened on a PC, it would be fine.
There is a Windows version of StuffIt Expander, I think it comes with
most system installs and is also available here:
http://www.aladdinsys.com/expander/expander_win_login.html
> If you want, you can also send the uncompressed files to me via email.
> They shouldn't be too large, and modem compression will help a lot
> with transfer times. I can also bundle them up with WinZIP and repost
> them for you, if you like, for the benefit of other PC users.
I will do that if the .sit file doesn't work.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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From: Thorsten Froehlich
Subject: Re: post_process filters source code available
Date: 29 Apr 2000 17:45:35
Message: <390b57ff$1@news.povray.org>
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In article <chrishuff_99-6DD428.12595129042000@news.povray.org> , Chris Huff
<chr### [at] yahoo com> wrote:
> Never mind, I downloaded the file myself and found that ZipIt had made a
> complete mess of the files...would you mind a StuffIt file?
ZipIt works fine, but you have to turn off "Convert Filenames to PC
compatible format", turn off "By default smart-strip linefeeds from text
files" and turn off "Allow duplicate filenames"" in the prefs. You may also
want to turn on "Pretend to be Unix zip". Setting "Use Mac Binary" to
"Never" is also a good idea. The only drawback is that with these settings
Mac files with resource forks no longer come through OK, but for Macs there
always StuffIt anyway :-)
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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In article <390b57ff$1@news.povray.org>, "Thorsten Froehlich"
<tho### [at] trf de> wrote:
> ZipIt works fine, but you have to turn off "Convert Filenames to PC
> compatible format", turn off "By default smart-strip linefeeds from
> text files" and turn off "Allow duplicate filenames"" in the prefs.
> You may also want to turn on "Pretend to be Unix zip". Setting "Use
> Mac Binary" to "Never" is also a good idea. The only drawback is
> that with these settings Mac files with resource forks no longer come
> through OK, but for Macs there always StuffIt anyway :-)
I had already figured out "Convert Filenames to PC compatible format"
and "By default smart-strip linefeeds from text files", but the others
were the defaults, and there was garbage in the files. Using the
settings you suggest seems to work, thanks!
If anyone wants, I can upload a useable .zip now...
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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On Sat, 29 Apr 2000 14:05:06 -0500, Chris Huff
<chr### [at] yahoo com> wrote:
>There is a Windows version of StuffIt Expander, I think it comes with
>most system installs and is also available here:
>http://www.aladdinsys.com/expander/expander_win_login.html
I like this URL better:
ftp://ftp.aladdinsys.com/pub/pc/Expander_for_Windows/ALEX50.EXE
There's no silly user data required for download, and no surveys to
fill out.
Later,
Glen Berry
( Remove the "7" from 7no### [at] ezwv com to email me. )
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From: Nathan Kopp
Subject: Re: post_process filters source code available
Date: 30 Apr 2000 16:11:57
Message: <390c938d@news.povray.org>
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Chris Huff <chr### [at] yahoo com> wrote...
> I have posted a .zip file containing the changed source code,
> documentation, and demo files to povray.binaries.programming.
Chris,
I've been playing around with your source (in preperation for the release of
MegaPov 0.5) and I've made a number of modifications/improvements to your
find_edges filter (which you labeled as "not ready for release"). If you'd
like me to send you my changes, let me know. The changes add anti-aliasing
without the need for two theresholds, as well as removeing a few bugs,
including one that would not permit a radius of 1.
BTW, great work on thse filters. They are very fun to play with!
-Nathan
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In article <390c938d@news.povray.org>, "Nathan Kopp" <Nat### [at] Kopp com>
wrote:
> I've been playing around with your source (in preperation for the
> release of MegaPov 0.5) and I've made a number of
> modifications/improvements to your find_edges filter (which you
> labeled as "not ready for release"). If you'd like me to send you my
> changes, let me know. The changes add anti-aliasing without the need
> for two theresholds, as well as removeing a few bugs, including one
> that would not permit a radius of 1.
Thanks, that is one reason I released the source instead of removing it
from the others(besides my being too lazy, that is): so others could
take a try at it. I would definitely be interested in your changes.
BTW, I figured out a quick and painless way to add a logo to the image
using multiply: make an image with a white background and your logo in
whatever color you want(darker is better, though). I generated an image
with a black background and a black text object in the lower left
corner, and used post_process invert and blur_matrix to get a kind of
"smudged" text on a white background.
Next, in the scene you are applying the logo to, add this post_process:
multiply {
image_map {tga "logoimage.tga"
map_type 0 interpolate 2
}
}
Your logo will appear as a filtering layer on the image. And the image
map is already aligned to the image...
This doesn't work well with dark background images though...in that case
you could use an image with a black background and use add instead of
multiply.
--
Christopher James Huff - Personal e-mail: chr### [at] yahoo com
TAG(Technical Assistance Group) e-mail: chr### [at] tag povray org
Personal Web page: http://chrishuff.dhs.org/
TAG Web page: http://tag.povray.org/
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