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Darren New <dne### [at] san rr com> wrote:
> nemesis wrote:
> > Yes, it's pretty much like that,
>
> I find of the games he and I have both played, I liked what he liked and
> disliked what he disliked for the same reasons. They're serious reviews, but
> he tries to tell you the bad stuff without telling you the good stuff for
> the most part.
Truly threw away the good stuff:
http://ps3media.ign.com/ps3/image/article/107/1076575/god-of-war-iii-20100310054652777.jpg
http://ps3media.ign.com/ps3/image/article/107/1076575/god-of-war-iii-20100310054646278.jpg
http://ps3media.ign.com/ps3/image/article/107/1076575/god-of-war-iii-20100310054637903.jpg
http://ps3media.ign.com/ps3/image/article/107/1076575/god-of-war-iii-20100310054725807.jpg
http://208.53.138.111/soundtracks/god-of-war-ii-ost/cofjnrbthc/04-colossus-of-rhodes.mp3
http://208.53.138.111/soundtracks/god-of-war-ii-ost/cbucjcdtpn/11-exploring-the-isle.mp3
http://208.53.138.111/soundtracks/god-of-war-ii-ost/lurqbwlurv/12-the-isle-of-creation.mp3
http://208.53.138.111/soundtracks/god-of-war-ii-ost/hptfiuchdw/18-crossing-the-lowlands.mp3
http://208.53.138.111/soundtracks/god-of-war-original-soundtrack/qzedfjrkwa/15-the-great-sword-bridge-of-athena.mp3
http://208.53.138.111/soundtracks/god-of-war-original-soundtrack/jwrqjsfzag/11-athens-rooftops-fighting.mp3
http://208.53.138.111/soundtracks/god-of-war-original-soundtrack/lbtsxmnvxc/21-the-architect-s-mysteries.mp3
In any case, my point for bringing up God of War in a kinda off-topic manner is
because it features a mortal bringing death to the Gods of Olympus and the end
of myths. I interpret it as the ultimate allegory for atheism, nihilism and
hedonism. Like Kratos himself puts it: "I have lived in the shadows of the
Gods for long enough!" And they say videogames are just mindless fun. :P
anyway, I saw it as kinda fitting here, I guess...
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On 20-4-2010 6:02, Darren New wrote:
> Kevin Wampler wrote:
>> Ahh, I did not understand that was the point you were making. Of
>> course even so then there's still cephalopod eyes and such that would
>> need actual design.
>
> Nah. They're obviously inferior to the eyes God made in His own image.
> Otherwise, God's eyes wouldn't be the best, and God would thus be
> imperfect, right? Hence, they're merely God's eyes with imperfections
> added in. ;-)
You mean imperfections like letting the light pass through a layer of
vasculature and horizontal cells before reaching the photosensitive cells?
IIRC the octopus eye is much better designed than a human one and many a
vertebrate eye is more sensitive than ours but that is probably not the
point you are making.
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nemesis wrote:
> Truly threw away the good stuff:
I think he focuses on gameplay and leaves media to last. But those are some
sweet snaps. :-)
> In any case, my point for bringing up God of War in a kinda off-topic manner is
> because it features a mortal bringing death to the Gods of Olympus and the end
> of myths. I interpret it as the ultimate allegory for atheism, nihilism and
> hedonism. Like Kratos himself puts it: "I have lived in the shadows of the
> Gods for long enough!" And they say videogames are just mindless fun. :P
I suppose, yes.
--
Darren New, San Diego CA, USA (PST)
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Kevin Wampler wrote:
> Darren New wrote:
>>
>> Yeah. Pretty much any absolute in this field leads to logical
>> contradictions.
>
> I'm not sure it's so much contradictions in this particular case as it
> is the generally difficulty linguistically describing (or even
> comprehending) something that's supposed to be infinite in the sense
> that God is.
Yet oddly enough, many will be happy to tell you exactly what this infinite
incomprehensible entity wants from you personally. ;-)
> I think the same principal is actually true of physics as well (for
> instance as it applies to the origin of the universe), although in that
> case there's the advantage of having a more or less well-defined way of
> definitively detecting such contradictions, which probably makes them
> easier to remove.
Certainly. Plus the ability to say "We don't know yet, or maybe never."
> It's mostly that I've never the description be so, well, anatomical.
I'm certainly taking it to extremes, yes. :-)
> I mean, how many people would really argue that God has a functioning
> digestive tract? It's possible people would I suppose, but I've rarely
> even heard the view the human similarity to God was physical at all, let
> alone that it extended to the function and structure of individual organs.
You never heard the argument over whether angels have navels and such?
I think the general idea is that God is human-like, until it became
scientifically obvious that was absurd. I mean, most every other God is
human-like (certainly all the major ones), God has a face (as in, "look upon
the face of God") and a back to be turned, etc...
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From: Darren New
Subject: Re: Another philosophical religious thought...
Date: 20 Apr 2010 11:17:59
Message: <4bcdc5a7@news.povray.org>
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andrel wrote:
> On 20-4-2010 6:02, Darren New wrote:
>> Kevin Wampler wrote:
>>> Ahh, I did not understand that was the point you were making. Of
>>> course even so then there's still cephalopod eyes and such that would
>>> need actual design.
>>
>> Nah. They're obviously inferior to the eyes God made in His own image.
>> Otherwise, God's eyes wouldn't be the best, and God would thus be
>> imperfect, right? Hence, they're merely God's eyes with imperfections
>> added in. ;-)
>
> You mean imperfections like letting the light pass through a layer of
> vasculature and horizontal cells before reaching the photosensitive cells?
Yes, exactly.
> IIRC the octopus eye is much better designed than a human one
... so to speak.
> and many a
> vertebrate eye is more sensitive than ours but that is probably not the
> point you are making.
Right.
Altho "Mr. Deity" had a funny line...
Skeptic: "If you're trying to use intelligent design to reveal yourself, why
would you put a blind spot in the eye?"
Deity: "Where else would I put a blind spot?"
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Nekar Xenos wrote:
> "Image" does not mean "clone". An image is not a copy, but rather
> something that _looks_like_ something else. For example photographs, and
> statues. Neither a photograph nor a statue can see with their eyes.
But God *can* see with his eyes. Perfectly, at that. So in what sense did
God have to design our eyes, if he already has perfect ones to base things on?
> BTW, a multidimensional being would need only one multidimensional eye
> to be able to see all around, even if it is on the front of the head :)
It depends how many dimensions he wants to look into. :-)
> Since we do not know everything about all dimensions that exist, we
> cannot know how the universe started because we do not have enough
> information.
Yet, oddly enough, there are huge numbers of people who will tell you it is
all carefully documented! Imagine that!
> Heh. Maybe someday someone will write an AI program that comes to the
> conclusion that humans don't exist!
Not yet, but they already made one that concluded everyone is famous. They
were programming it with encyclopedias and watching its deductions, and it
eventually deduced that everyone is famous.
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On 20-4-2010 17:21, Darren New wrote:
>> Heh. Maybe someday someone will write an AI program that comes to the
>> conclusion that humans don't exist!
>
> Not yet, but they already made one that concluded everyone is famous.
> They were programming it with encyclopedias and watching its deductions,
> and it eventually deduced that everyone is famous.
Didn't know that story. I do remember the one that deduced the existence
of rice pudding and income tax.
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From: Patrick Elliott
Subject: Re: Another philosophical religious thought...
Date: 20 Apr 2010 16:12:13
Message: <4bce0a9d$1@news.povray.org>
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On 4/19/2010 12:54 PM, Darren New wrote:
> Patrick Elliott wrote:
>> Hmm. If you follow from your starting premise, maybe. The problem of
>> course that (3) is in error anyway. You can *get* irreducible systems,
>> without either needing them to be designed *or* previously existing.
>
> Certainly. And even if you found an irreducible system that you could
> *prove* could *not* have evolved on its own, that still doesn't point to
> the necessity of a God.
>
> After all, we already have systems like that. Indeed, the whole
> "watchmaker's" argument is predicated on the fact that the watch is
> indeed irreducible enough to need to be designed. It doesn't follow from
> that that God created watches.
>
Actually, think someone wrote as fairly simple gear program that
torpedoed that too. What is necessary is that change between versions be
*possible*, and that the thing in question produce such *copy versions*.
Watches need watchmakers, not because they are irreducibly complex, but
because watches do not copy themselves, with or without modifications.
If they did, they wouldn't need watchmakers either.
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From: Patrick Elliott
Subject: Re: Another philosophical religious thought...
Date: 20 Apr 2010 16:26:27
Message: <4bce0df3$1@news.povray.org>
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On 4/19/2010 3:47 PM, John VanSickle wrote:
> Patrick Elliott wrote:
>
>> Hmm. If you follow from your starting premise, maybe. The problem of
>> course that (3) is in error anyway. You can *get* irreducible systems,
>> without either needing them to be designed *or* previously existing.
>> Basically, lets say that:
>>
>> GTG did something specific and unique, and so did GTT, but you can
>> have mutations, like GTGG, or GTTT, GTGT, or even GTTG, which work
>> like their original versions. So, lets say 's' counts as a stop. What
>> you do is start with GTTs, make a copy GTTsGTTs, then you mutate it a
>> few different ways:
>> GTTsGTGs
>> GTTsGTTGs
>> GGTsGTTs
>>
>> The last one of those copies is defective, but you still have a
>> working copy anyway, and it allows for later getting: GTGTsGTTs But,
>> the GTGs version would be "irreducible", once other related genes
>> become dependent on that form, causing the GTGTs and GTGGs, etc.
>> versions to "break" the system.
>>
>> The trick here is, if you get several of these tweaks, which are
>> inter-reliant, the *intermediary* versions may work with a larger
>> number of variations and errors than the final version. At some point
>> though, you are likely to run into dependency issues, where your GTGs,
>> or variation **must** have that combination it in, to work with the
>> other gene some place else, which underwent a similar change, and in
>> the process produced new behaviors/functions.
>>
>> Of thousands of genes involving body plan, segmentation, symmetry,
>> limb formation, etc., all of them are derived from a relatives *small*
>> number of codes. In some cases the codes are nearly identical for the
>> gene that, say, makes fingers grow, but the transcription and
>> developmental code is different, producing a new pattern of growth.
>> Other cases "both" the transcription/development code *and* the
>> control genes differ, but they are still identifiably variations on
>> existing genes, that do similar things. Any irreducibility seems to
>> come from a duplicate copy changing, and linking up with other
>> changes, to produce a unique result, then undergoing subtractions,
>> which fail to disable the new effect, but which render reversal to an
>> earlier form impossible.
>
> So in essence you are arguing that any irreducible complexity was
> preceded by reducible complexity.
>
> Regards,
> John
>
>
Not my argument, its the argument of biologists, and has been both shown
to work in simulation *and* within some cases of actual DNA, where
identification of the genes involved show that they are modified
versions of existing ones (and, I believe, in a few cases, new changes
have been identified, in the state of 'reducible complexity', where its
not to hard to see where minor changes would make it irreducible). But,
yes. That is how it seems to work, and there is no evidence that it
did/had to work any other way.
Oh, and, just for an odd bit, I mentioned fingers. Turns out that
fingers grow from the middle out. There are two control genes in place,
one determines when the pattern ends, and a second reacts to that
deactivation by forming a "thumb". If you get an error in the code, you
end up with more or less fingers, or not having a thumb at all,
depending on which one changed. This is why the most common result in
such errors is extra, or less, fingers, but the thumb is almost always
still there. Now *most* people imagine that they all grow at once, or
that they grow starting with the thumb, or pinkie, then run across in
sequence.
Another odd bit is being observed in lizards. Some are in progress of
becoming snake like. Seems that the gene involved is responsible for
forming ribs. It doesn't shut off correctly, so just keeps making more
and more ribs, which elongates the body. This seems to also muck up limb
formation, reducing the structures from which those form to a point
where they nearly disappear. But, you will still find snakes with
vestigial limbs, under the skin.
Its really quite interesting to read about how it all works, and which
types of genes are involved, as well as, in some cases, how small the
changes need to be. Though, most of them are not visible stuff. Like
having two copies of a gene to produce saliva, and having one of them
mutate to produce venom instead. Or quirks in eyes, like the fact that
*some* rare humans end up with an extra copy, and an error, which result
in them seeing 4 colors, not the normal 3, a trait that birds have.
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void main () {
If Schrödingers_cat is alive or version > 98 {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
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From: Patrick Elliott
Subject: Re: Another philosophical religious thought...
Date: 20 Apr 2010 16:34:09
Message: <4bce0fc1$1@news.povray.org>
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On 4/19/2010 8:50 PM, Kevin Wampler wrote:
> Darren New wrote:
>> This is what I'm saying:
>>
>> Assuming that "made man in God's image" is interpreted in a
>> straightforward way. If so, God didn't design the eye. God didn't
>> design himself - he was always here. And he copied his eye for use
>> with humans. Where did the design of the eye come from? It has always
>> been here. No need for a designer at all. :-)
>>
>> Clearly God is an irreducibly complex system that wasn't designed. Any
>> irreducible thing patterned on God thus came into existence without
>> being designed, just like parents don't "design" their children's eyes.
>>
>> Was just a silly passing thought.
>
> Ahh, I did not understand that was the point you were making. Of course
> even so then there's still cephalopod eyes and such that would need
> actual design. Unless of course you hold that God would just "know" how
> such eyes were made and wouldn't need to actually "design" them, which
> lease you right into the rather odd (and sort of useless imho) question
> as to what degree an all-knowing entity could perform something we would
> call "design".
>
Bah. Its all quite pointless. The truth has already been presented at
http://www.mrdeity.com/ God, you see, is a lazy, vindictive, bastards,
and decided to go with a self-design genetic algorithm, instead of going
into all the effort of actually designing anything. He then went on with
his plan anyway, as though it all had been designed, only didn't bargain
for the fact that his creations would be smart enough to come up with
science and discover that it all worked without him having actually done
anything to rate being worshiped. lol
I just had to by their "E=M^r.d^e'+y/d'd 1t" T-Shirt. ;)
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void main () {
If Schrödingers_cat is alive or version > 98 {
if version = "Vista" {
call slow_by_half();
call DRM_everything();
}
call functional_code();
}
else
call crash_windows();
}
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