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>> Please tell me that isn't 2.6 GB just for the source code...
>
> No, I won't.
>
>> Are you *kidding* me?? 300 MB just for the source code?!
>
> No and yes.
My God... it burns!! >_<
>> Erm, no... I think you'll find that the reason why gaming computers use
>> Windows is that almost all games are written to run under Windows. :-P
>
> Yes. And one reason *for that* is that porting games to Linux has been
> freaking difficult, eg. since past years ATI and nVidia both on theier
> turns have been missing GFX-drivers for Linux. They both have raised
> theier heads recently, so there is a chance to see that scene raising
> also. It'll still take at least a while, so don't hold your breath while
> waiting.
Yeah, well... why bother supporting a platform that hardly anybody uses?
*Clearly* it's more profitable to support only the most popular
platforms. ;-)
That's why no Linux drivers, no Linux games, no Linux apps...
(Yes, I realise there are a few of these now, but still not that many. Yet.)
>> I would suggest that DirectX is a way bigger reason than kernel support
>> for particular bits of hardware.
>
> There can't be anything like DirectX, if there's no support (drivers)
> for the hardware.
Well, true, but I'm just saying most games target DirectX rather than
OpenGL.
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Jim Henderson wrote:
> On Mon, 08 Dec 2008 14:18:25 -0500, Tom Austin wrote:
>
>>> Try LFS, that'll really teach you a lot about linux, even if you don't
>>> get a bootable system.
>>>
>>> Jim
>> It's not too hard to get a bootable LFS system - and if it is hard and
>> you get it to boot, then you've learned a lot!
>
> Maybe now it is, I remember it used to be an incredible way to install
> because you had to do *everything*. I've seen some newer releases that
> script some things, though.
>
> Jim
Even with the scripting/automation it takes a bit of work to get it to
boot - you still have to get GRUB on the HD and the like.
I usually run jhalfs to do all the legwork on the base system - up to,
but not including, compiling the kernel. Up to that point it's mostly
following what the book tells you to do. From the kernel on you have to
make some decisions and customize the steps for your particular setup.
Just about any Linux stuff I do now is via LFS - I like knowing what I
am working with.
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Invisible wrote:
>
> My God... it burns!! >_<
>
Only if you enable the burning support.
>
> Yeah, well... why bother supporting a platform that hardly anybody uses?
> *Clearly* it's more profitable to support only the most popular
> platforms. ;-)
Yep, that's kind of circle.
> That's why no Linux drivers, no Linux games, no Linux apps...
Hence no Linux gamers.
> (Yes, I realise there are a few of these now, but still not that many.
> Yet.)
Yep. Growing userbase on normal desktop applications have opened a
reason for eg. ATI and nVidia to start making Linux-drivers. So there'll
be more support, so there will be better chances to see games.
>
> Well, true, but I'm just saying most games target DirectX rather than
> OpenGL.
True, but even targetting OpelGL wouldn't be a saviour as long as
there's no supported hardware fast enough to shine in games.
-Aero
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scott wrote:
>> Lately I've had to connect to work using a PPTP VPN (evil stuff). I
>> hadn't compiled PPTP support in the kernel. So: Recompile. Another time
>> I needed to use DAV. Not enabled in kernel - so I compiled.
>
> In Windows you just install a driver, why do you need to recompile the
> kernel?
Because it's Linux...?
--
Why a man would want a wife is a big mystery to some people. Why a man
would want *two* wives is a bigamystery.
/\ /\ /\ /
/ \/ \ u e e n / \/ a w a z
>>>>>>mue### [at] nawazorg<<<<<<
anl
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nemesis wrote:
> Seriously, have you guys ever heard of loadable kernel modules?
There are quite a few options in the kernel that you can either compile
in, or not - you can't make modules out of them.
> I've never had the need to recompile any kernel, despite hardware upgrades.
I can tell ;-)
--
Why a man would want a wife is a big mystery to some people. Why a man
would want *two* wives is a bigamystery.
/\ /\ /\ /
/ \/ \ u e e n / \/ a w a z
>>>>>>mue### [at] nawazorg<<<<<<
anl
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Jim Holsenback wrote:
> So I'd add that it's fairly common in Unix world, and from reading
> this thread it would seem less common on Linux.
I think it's more like it's fairly common in the UNIX world on systems
designed when wasting 100K of kernel memory was an unforgivable sin. :-)
When just setting nfiles to some sufficiently large number whether you need
it or not works fine, you wind up recompiling for those kinds of tuning
parameters less often. (Or, of course, you could configure the kernel at
boot time, but that's no fun.)
--
Darren New, San Diego CA, USA (PST)
The NFL should go international. I'd pay to
see the Detroit Lions vs the Roman Catholics.
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Mueen Nawaz wrote:
> Why a man would want a wife is a big mystery to some people. Why a man
> would want *two* wives is a bigamystery.
I just want to say, that is excellent. :-)
--
Darren New, San Diego CA, USA (PST)
The NFL should go international. I'd pay to
see the Detroit Lions vs the Roman Catholics.
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On Tue, 09 Dec 2008 08:36:13 -0500, Tom Austin wrote:
> Jim Henderson wrote:
>> On Mon, 08 Dec 2008 14:18:25 -0500, Tom Austin wrote:
>>
>>>> Try LFS, that'll really teach you a lot about linux, even if you
>>>> don't get a bootable system.
>>>>
>>>> Jim
>>> It's not too hard to get a bootable LFS system - and if it is hard and
>>> you get it to boot, then you've learned a lot!
>>
>> Maybe now it is, I remember it used to be an incredible way to install
>> because you had to do *everything*. I've seen some newer releases that
>> script some things, though.
>>
>> Jim
>
>
> Even with the scripting/automation it takes a bit of work to get it to
> boot - you still have to get GRUB on the HD and the like.
>
> I usually run jhalfs to do all the legwork on the base system - up to,
> but not including, compiling the kernel. Up to that point it's mostly
> following what the book tells you to do. From the kernel on you have to
> make some decisions and customize the steps for your particular setup.
>
> Just about any Linux stuff I do now is via LFS - I like knowing what I
> am working with.
That is one of the best things about using Linux - and I mean *really*
using it. You can dig in as deep as you want, and there's always
something new to learn.
Jim
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On Tue, 09 Dec 2008 12:03:06 +0000, Invisible wrote:
> Yeah, well... why bother supporting a platform that hardly anybody uses?
> *Clearly* it's more profitable to support only the most popular
> platforms. ;-)
>
> That's why no Linux drivers, no Linux games, no Linux apps...
>
> (Yes, I realise there are a few of these now, but still not that many.
> Yet.)
This is not an accurate portrayal by any stretch.
"no linux drivers" - as someone pointed out, especially as regards legacy
hardware support, Linux kicks Windows' ass. The time it becomes a
problem is when the manufacturer won't release specifications for the
hardware so drivers can be created.
"a few" is a poor characterization at best.
Jim
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On Tue, 09 Dec 2008 08:52:29 -0800, Darren New <dne### [at] sanrrcom> wrote:
>Mueen Nawaz wrote:
> > Why a man would want a wife is a big mystery to some people. Why a man
> > would want *two* wives is a bigamystery.
>
>I just want to say, that is excellent. :-)
Not reading the ng's properly I thought that it was yours :)
--
Regards
Stephen
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