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2 Aug 2024 16:25:16 EDT (-0400)
  Making clothers in Poser - Take 7 (WIP) (Message 11 to 20 of 38)  
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From: Thomas de Groot
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 8 Jul 2007 07:49:14
Message: <4690cf3a$1@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:4690a1d1$1@news.povray.org...
>
>   Yes! I had exactly that on my Romayne character, (where his arm goes 
> behind his back). The only answer I could come up with was to delete a lot 
> of verts, and well, it worked in the end I think.
>

In other words, this would be equivalent to smoothing the mesh, after the 
simulation, wouldn't it?

Thomas


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From: St 
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 8 Jul 2007 09:44:49
Message: <4690ea51@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote in message 
news:4690cf3a$1@news.povray.org...
>
> "St." <dot### [at] dotcom> schreef in bericht news:4690a1d1$1@news.povray.org...
>>
>>   Yes! I had exactly that on my Romayne character, (where his arm goes 
>> behind his back). The only answer I could come up with was to delete a 
>> lot of verts, and well, it worked in the end I think.
>>
>
> In other words, this would be equivalent to smoothing the mesh, after the 
> simulation, wouldn't it?

    Hmm, well, no, there was no smoothing involved, just the manipulation 
and deletion of verts in Wings (on his shirt), until it looked good.

     ~Steve~



>
> Thomas
>


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From: Thomas de Groot
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 8 Jul 2007 10:35:12
Message: <4690f620@news.povray.org>
"St." <dot### [at] dotcom> schreef in bericht news:4690ea51@news.povray.org...
>> In other words, this would be equivalent to smoothing the mesh, after the 
>> simulation, wouldn't it?
>
>    Hmm, well, no, there was no smoothing involved, just the manipulation 
> and deletion of verts in Wings (on his shirt), until it looked good.
>

Ok, that's true. I was in fact thinking along another line of thought where 
one could maybe also try to smooth carefully the mesh at critical points... 
Needs some experimenting... Thanks for the tip, Steve. I had not yet 
considered editing the mesh after the simulation in that way, but it makes 
sense, much sense indeed.

Thomas


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From: Stephen
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 06:00:02
Message: <web.469206c3dba22c50c4e49fa40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Meet the Rais Abdul ibn Abdullah. He is a character in my Iskander Series.
> Rich, powerful, cruel.
>
> Thomas


night :-)
But is that a knife under his Pirihan or is he just pleased to see us? ;-)

Stephen


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From: Thomas de Groot
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 08:21:04
Message: <46922830@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.469206c3dba22c50c4e49fa40@news.povray.org...
>
> This is looking good, Thomas. I wouldn't like to bump into him on a dark
> night :-)
Indeed. Especially as he probably will be accompanied by a bunch of 
hashishins, as his links with the Old Man of the Mountain are wispered about 
in the taverns. And the Janissary are never far away...

> But is that a knife under his Pirihan or is he just pleased to see us? ;-)

Well... it possibly is his belly button :-)
No, it is the border of the shalwar around his waist. He is going to wear a 
sabre of course.

Thomas


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From: Stephen
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 08:45:02
Message: <web.46922d21dba22c50c4e49fa40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> news:web.469206c3dba22c50c4e49fa40@news.povray.org...
> >
> > This is looking good, Thomas. I wouldn't like to bump into him on a dark
> > night :-)
> Indeed. Especially as he probably will be accompanied by a bunch of
> hashishins, as his links with the Old Man of the Mountain are wispered about
> in the taverns. And the Janissary are never far away...

Word pictures help to set the scene.


> > But is that a knife under his Pirihan or is he just pleased to see us? ;-)
>
> Well... it possibly is his belly button :-)
> No, it is the border of the shalwar around his waist. He is going to wear a
> sabre of course.

You (we) really need interactivity between clothes. It would be nice if, in
Poser, different parts of a mesh could have different properties.
A scimitar?
A handbag!!!

Stephen


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From: Thomas de Groot
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 10:47:41
Message: <46924a8d$1@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.46922d21dba22c50c4e49fa40@news.povray.org...
>
> You (we) really need interactivity between clothes. It would be nice if, 
> in
> Poser, different parts of a mesh could have different properties.
Well, there is of course interactivity between the clothes as for instance 
the pirihan interacts with the shalwar, and the shalwar is restricted by the 
boots. The sash is a different story, but the caftan will interact 
simultaneously with the pirihan, the sash, and (possibly) the scimitar 
(depends on how I shall fix it). Thus, you can get a feeling for the 
different cloth layers which are remarkably naturalistic.
In terms of different properties, what do you have in mind?

> A scimitar?
> A handbag!!!
Hmm... you might indeed prefer to see him with a handbag if you meet him at 
night :-) However... I am afraid that he is not that type of guy. Much more 
expert with the scimitar than with the handbag  ;-)

Thomas


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From: Stephen
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 11:10:02
Message: <web.46924e9fdba22c50c4e49fa40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> news:web.46922d21dba22c50c4e49fa40@news.povray.org...
> >
> > You (we) really need interactivity between clothes. It would be nice if,
> > in
> > Poser, different parts of a mesh could have different properties.
> Well, there is of course interactivity between the clothes as for instance
> the pirihan interacts with the shalwar, and the shalwar is restricted by the
> boots. The sash is a different story, but the caftan will interact
> simultaneously with the pirihan, the sash, and (possibly) the scimitar
> (depends on how I shall fix it). Thus, you can get a feeling for the
> different cloth layers which are remarkably naturalistic.
> In terms of different properties, what do you have in mind?

What I was thinking of was the shalwar interacting with the pirihan so that
the pirihan flattens the shalwar. Also If you had a coat that had stiffened
shoulders you might want to have a different bending factor for the
shoulders than on the main part of the cloth.

> > A scimitar?
> > A handbag!!!
> Hmm... you might indeed prefer to see him with a handbag if you meet him at
> night :-) However... I am afraid that he is not that type of guy. Much more
> expert with the scimitar than with the handbag  ;-)

Sorry Thomas, I was laughing at my own writing style. I was asking if you

same play as does this quote. And it is quite famous :-)
To lose one parent may be regarded as a misfortune; to lose both looks like
carelessness.



Stephen


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From: Mike the Elder
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 19:30:01
Message: <web.4692c4d8dba22c506d4565230@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Meet the Rais Abdul ibn Abdullah...

Splendid!  I think your real gift is that while you are advancing your
technical skills (quite nicely IMHO), you never lose your sense of
character and drama.

Best Regards,
Mike C.


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From: fls13
Subject: Re: Making clothers in Poser - Take 7 (WIP)
Date: 9 Jul 2007 21:50:01
Message: <web.4692e5a5dba22c50839e9afe0@news.povray.org>
>
> Apollo Maximus is extremely complex especially, as you know :-)
> Have you tried Carodan's morphs? I discovered them only after I had built
> Abdul, but I could have used them readily enough.
>
> Thomas

Some here some there. I use a prop head for the most part, but had to grab
the Apollo considering the price. it is a marvelous gift to the Poser
community. I can only hope they create a female as good.


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