POV-Ray : Newsgroups : povray.binaries.images : Making clothers in Poser - Take 7 (WIP) : Re: Making clothers in Poser - Take 7 (WIP) Server Time
2 Aug 2024 18:12:28 EDT (-0400)
  Re: Making clothers in Poser - Take 7 (WIP)  
From: Thomas de Groot
Date: 9 Jul 2007 10:47:41
Message: <46924a8d$1@news.povray.org>
"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht 
news:web.46922d21dba22c50c4e49fa40@news.povray.org...
>
> You (we) really need interactivity between clothes. It would be nice if, 
> in
> Poser, different parts of a mesh could have different properties.
Well, there is of course interactivity between the clothes as for instance 
the pirihan interacts with the shalwar, and the shalwar is restricted by the 
boots. The sash is a different story, but the caftan will interact 
simultaneously with the pirihan, the sash, and (possibly) the scimitar 
(depends on how I shall fix it). Thus, you can get a feeling for the 
different cloth layers which are remarkably naturalistic.
In terms of different properties, what do you have in mind?

> A scimitar?
> A handbag!!!
Hmm... you might indeed prefer to see him with a handbag if you meet him at 
night :-) However... I am afraid that he is not that type of guy. Much more 
expert with the scimitar than with the handbag  ;-)

Thomas


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