POV-Ray : Newsgroups : povray.binaries.images : rest stop information center lighting WIP [~36K jpg] Server Time
10 Aug 2024 20:57:47 EDT (-0400)
  rest stop information center lighting WIP [~36K jpg] (Message 5 to 14 of 14)  
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From: Hughes, B 
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 25 Jul 2004 14:38:25
Message: <4103fe21@news.povray.org>
"Thomas de Groot" <t.d### [at] internlnet> wrote in message
news:41035b7c$1@news.povray.org...
>
> Immediately appealing! It needs very little else I think, because the
> building and the lighting embodies fully a dreamlike quality, or the
strong
> internal wish for coffee. It comes up like a kind of fata morgana out of
the
> highway desert. "stop here and rest, stranger" it seems to say.


Thanks Thomas! I think you perceive something of what I have thought about
the place (if not moreso!). It's not an elaborate building really, just that
the night time lighting does something for it. The front steps are wide and
the perimeter porchlike, giving it an inviting look. Those steps on the
corners probably don't come down from both directions though, I'm just
remembering it that way, I think. But there are steps all around, in the
back like the front. And "front" here means the side facing the interstate
road as you'd be driving toward it. Parking is at the side, also from the
viewpoint seen here.

> the lighting is very good. The brickwork seems interesting, but the image
is
> little bit too small to see details. Perhaps some more variation in the
hues
> of the bricks? I think there is, though...

Bricks were just one color, with the lower part of the building causing
parts to be in shadow. Attached image shows a technique by Zeger Knaepen for
including the cells pattern for individual colorations. It's perfect for
this.

There needs to be some rescaling of things (brick, doorway) to get it all to
fit real measurements. I'm tempted to drive the 75 miles, round trip, just
to make photos.

People are likely to ask about those bricks so I searched for it and found
Zeger's here:
http://news.povray.org/povray.text.scene-files/thread/%3C4052875b%241%40news.povray.org%3E/
Having trouble getting there so also look at newsgroup
povray.text.scene-files for subject line 'brick-texture (for Darren New)',
dated March 14, 2004.

Bob H.


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Attachments:
Download 'reststopbricks.jpg' (37 KB)

Preview of image 'reststopbricks.jpg'
reststopbricks.jpg


 

From: Hughes, B 
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 25 Jul 2004 14:52:08
Message: <41040158@news.povray.org>
"SomeOne" <ask### [at] yahoocouknospam> wrote in message
news:41035cfd$1@news.povray.org...
> Are there no windows in the rest stop?

Oddly enough, no. Aren't any windows besides that front door area as seen
from the parking lot on this side. On the opposite side is another glass
doorway but it is on the walkway going into an extended portion of the
building which is basically the restrooms. I'm trying to remember how it
looks from the freeway and I don't recall any windows on that end. It is
rather lacking in windowed area.

> Nicely done. Reminds me of a greek temple.

The style is typical of the Old South, plantations with columns and porches,
kind of thing. The entrance steps should be farther out since that part
comes out more than the perimeter, elevated walkway. Also needs planters
between the steps for flowers.

Bob H.


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From: Hughes, B 
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 25 Jul 2004 15:26:45
Message: <41040975$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> wrote in message
news:4103f50f$1@news.povray.org...
> Hey it's great to see you posting.  You are always so generous helping
> others with their problems.

Awwww, shucks. You left out serve to confuse, too.

> The subject as you describe it suggests something in the American scene
> "banal reality" genre.  But the actual image is quite different from
> that.  More "magic realism" or "American gothic".

Yep, guess so. I've been at rest areas that looked like small parking lots
with a little restroom building as the only structure. And yet, this place
isn't much to look at really IMHO, it's just that the lighting helps to
transform it at night.

Oh, and I left out the fact that one of the first Saturn rockets (this info
found on web: S-1B-11 now displayed vertically at Alabama Welcome Center
with dummy or test S-IV stage and dummy or test Apollo hardware.) stands out
there next to it. They've let the trees grow in so much that its spotlights
are blocked.
There's also a Vietnam War memorial wall, beyond that, along the freeway.
That rocket is getting a bit old to look at anymore, maybe that's just me.
It needs fixing up anyhow.

> All the action is in the interplay of lighting effects between the
> lights of the building and of the evening sky. And it's beautiful,...
> evocative. The varying nature of the color blue. It seems to me that you
> are getting enough from that just as it is.  So it all comes down to the
> foreground.  I don't think you'll be able to finesse it.  Your going to
> have to make a real decision there.

Well, if I add some of the surroundings it'd be more than I ever set out to
do. Heh-heh. Original intent was just what you describe here, to try and
capture that effect I was seeing when I had stopped in there during the
night or after sunset. I know if I were to add the parking lot it'll destroy
the quality of it and expose it for what it really is. Again: heh-heh.
:-)
Bob H.


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From: Jim Charter
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 25 Jul 2004 21:10:21
Message: <410459fd$1@news.povray.org>
Hughes, B. wrote:

> 
> Well, if I add some of the surroundings it'd be more than I ever set out to
> do. Heh-heh. Original intent was just what you describe here, to try and
> capture that effect I was seeing when I had stopped in there during the
> night or after sunset. I know if I were to add the parking lot it'll destroy
> the quality of it and expose it for what it really is. Again: heh-heh.
> :-)
> Bob H.
> 
>
One can't help but think of early Ruscha but his later stuff might also 
jazz you.  I heard him interviewed on the radio.  Pretty fascinating 
guy.  Has very approachable ideas about art.

http://www.dartmouth.edu/~hood/collections/modern/Ruscha.html

http://www.walkerart.org/programs/vaexhibruscha.html
http://hirshhorn.si.edu/collection/indepth_artist.asp?ID=28


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From: Marneus Calgar
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 26 Jul 2004 03:09:11
Message: <mn.d2257d47caf12535.14125@please.com>
Great, but there should be trees or bushes in the grass, or simply 
reduce the picture format on the height in order to see less grass !!!!

-- 

Dark Skull Software
http://www.darkskull.net

A+


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From: Hughes, B 
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 26 Jul 2004 03:40:57
Message: <4104b589$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> wrote in message
news:410459fd$1@news.povray.org...
> One can't help but think of early Ruscha

Seems to have liked perspectives, as in line art of buildings, etc.
Something that always fascinates me, because of the near to far 3Dness,
where simple lines can convey a lot visually. That telephone booth has me
thinking what a great thing that would be for doing in POV-Ray. At night, of
course.

Bob H.


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From: Hughes, B 
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 26 Jul 2004 04:22:15
Message: <4104bf37@news.povray.org>
Just posting this rough draft (no antialiasing) of the 'new and improved'
building in this same thread here to show how bad my memory of it was. I
drove out to see it after visiting with a niece and nephew. Didn't remember
to take my camera so I had to try pacing off distances and drawing parts on
an envelope. I didn't get as detailed as I'd have liked because the general
public was noticably talking like I might be working on some kind of
terrorist plot as they walked by. I don't know if I'd be able to explain it
to the employees there.
:-)
They had painted the steps, which includes planters at the corners, an
alternating white and dark gray. Didn't look right to me. The outer walls
are a chocolate brown, no color changes from brick to brick. Possibly
painted or stained. I know the Tennessee side rest area has yellow-brown
colored buildings so maybe I mismatched the two places. The columns showed
signs of having been repainted too, still white but with a slight change in
whiteness midway. Only good thing I found different about the place is the
roof, except the lighting isn't showing the edges properly unless more
diffuseness can brighten up the outer underside. There are three marble
panels above the front entrance. Also a couple marble benches that would be
good to add.

Bob H.


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Attachments:
Download 'reststopdraft.jpg' (38 KB)

Preview of image 'reststopdraft.jpg'
reststopdraft.jpg


 

From: Hughes, B 
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 26 Jul 2004 04:38:16
Message: <4104c2f8@news.povray.org>
"Marneus Calgar" <Nos### [at] pleasecom> wrote in message
news:mn.### [at] pleasecom...
> Great, but there should be trees or bushes in the grass, or simply
> reduce the picture format on the height in order to see less grass !!!!

Planning on adding some trees but there's a lot of concrete surrounding the
actual building (in reality), as well as concrete walkways leading to and
from it and a set of six flagpoles that would be nearer this viewpoint.
Trees would be placed mainly on the left side, others behind the building.
The freeway would be beyond the building and very few trees are in that
direction, parking lot where the camera is.

If I widen the view for the trees, lessening the height might help alright.
Panorama instead of this 4:3 TV ratio.

Bob H.


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From: Marneus Calgar
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 26 Jul 2004 04:57:47
Message: <mn.d2917d47046caee5.14125@please.com>
ok, no problem :D !!!!



> "Marneus Calgar" <Nos### [at] pleasecom> wrote in message
> news:mn.### [at] pleasecom...
>> Great, but there should be trees or bushes in the grass, or simply
>> reduce the picture format on the height in order to see less grass !!!!
>
> Planning on adding some trees but there's a lot of concrete surrounding the
> actual building (in reality), as well as concrete walkways leading to and
> from it and a set of six flagpoles that would be nearer this viewpoint.
> Trees would be placed mainly on the left side, others behind the building.
> The freeway would be beyond the building and very few trees are in that
> direction, parking lot where the camera is.
>
> If I widen the view for the trees, lessening the height might help alright.
> Panorama instead of this 4:3 TV ratio.
>
> Bob H.

-- 

Dark Skull Software
http://www.darkskull.net

A+


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From: Thomas de Groot
Subject: Re: rest stop information center lighting WIP [~36K jpg]
Date: 27 Jul 2004 03:03:30
Message: <4105fe42$1@news.povray.org>
"Hughes, B." <bob### [at] charternet> schreef in bericht
news:4103fe21@news.povray.org...
> "Thomas de Groot" <t.d### [at] internlnet> wrote in message
> news:41035b7c$1@news.povray.org...
> >
> Bricks were just one color, with the lower part of the building causing
> parts to be in shadow. Attached image shows a technique by Zeger Knaepen
for
> including the cells pattern for individual colorations. It's perfect for
> this.
>
Thank you Bob! Found the reference (missed it somehow).

Thomas


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