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Ok, I've used Gimp in a Linux system, once. I got caught on it.
Now, I browsed the web for some interesting things, and found this port
of GIMP for Win32.
My question is, has anyone here tried it? (I know this is offtopic, and
should probably be put into some other group on usenet, but, I don't
have the time or ability to read in so many groups. Sorry.)
Links :
http://www.gimp.org/~tml/gimp/win32/
http://www.iki.fi/tml/gimp/win32/
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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Spider wrote:
> Now, I browsed the web for some interesting things, and found this
> port of GIMP for Win32.
Win32 GIMP is a nice thing to have for all the people who don't use
GNU/Linux already. I don't use Win at all myself, so I can't tell you
how good is the port.
There are a couple of things hard to port in The GIMP. a) the
plug-ins/script-fu system and b) the gdk/gtk toolkit. b) is not has hard
as a). a) was designed with unix-like systems in mind, so the port of it
to Win is not "the real^H^H^H^Hsame thing". Most parts of a) must have
been rewritted/rethinked.
My opinion is, go for the full monty, install GNU/Linux, Gnome,
Enlightenment, Gimp and you will be *DELIGHTED*. Mean while you install
GNU/Linux, use the Win32 port.
I don't want to start and OS war from an offtopic question, the fact
that I use GNU/Linux and free software instead of Microsoft and other
propietary companie's products is a personal choice and doesn't imply
that every one not using my choice is wrong. NOTE that below I'll say
*NOTHING* about speed/ram usage/stability/size/etc...
I feel a little sorry for the GIMP Win32 port. The GIMP was a *STRONG*
reason for people to switch to Linux. The GIMP is a perfect example of
what the free software movement is all about (Nice-complete-roboust
aplications at the same or better level that propietary one's, which
people can share and extend and learn from and be happy with).
Linux, The GIMP and all the other free software is build with almost the
same spirit like POVRay was build (but free software goes a little more
beyound [I'll explain later]), that's of making quality software
available to every one who whises to use it. NO, IT'S NO JUST ABOUT
PRICE?!, please think a little about this: There's a beautifull and must
important reason; that's FREEDOM. In fact, you MUST think about freedom
of speech, not free beer, when you deal with this kind of software.
Price is not longer important! freedom IS. freedom to use it, to share
it, to modify it, and to share your modification, to learn from it,
etc...
The GIMP like POV-Ray is been made by *WONDERFULL* people, who still
have the long-forgotten-in-the-software-industry feeling of helping each
other. The make live a little more fun and easier to handle.
When I ear people say "they are nuts, they can't posibly make a living
that way!, that's not how the software industry works". I think to my
self, "they're great!, they're making that software for ME to use!, they
are trying to make a living of that, and it seems that they'll be
succefull (see http://www.redhat.com/ http://www.debian.org/
http://www.cygnus.com/ http://www.fsf.org/
http://www.calderasystems.org/ http://varesearch.com/). If they succeed
this world will be a lot more better to live in."
Ok, I've the audacity of implying that POVRay is laking something. How
rude of me!. well... let met get this straight POVRay is astounding, the
POVteam is a bunch of really good people. the fact is; the GNU GPL
license gives more freedom to the users that the POVRay license. In my
opinion POVRay would be better, if distributed under the GPL, but at the
end I understand the reasons behind the POVRay license, the POVTeam
doesn't want to be stealed and cheated, and they are protecting them
selfs with the current license, and that's good.
If you like free(freedom) software support it!, there're a lot of way to
do that, and one of them is, using it. if you don't use it, you lose it.
So, people here are using povray and that's in fact the reason of povray
existence in the first place.
The GIMP has born from the free software movement so, if you like to see
more software like the GIMP, then use all the software you can from the
free software movement.
You do good to the GIMP using the Win32 port, you do a lot more good
using it in GNU/Linux.
So if you're gonna use The GIMP anyway, please use it in a GNU/Linux
system.
WOW!, I was going to explode. Thanks Spider for giving me the oportunity
to relieve myself. :) :) :) :)
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On Thu, 18 Feb 1999 02:42:32 +0100, Spider <spi### [at] bahnhofse> wrote:
>Ok, I've used Gimp in a Linux system, once. I got caught on it.
>Now, I browsed the web for some interesting things, and found this port
>of GIMP for Win32.
>My question is, has anyone here tried it? (I know this is offtopic, and
>should probably be put into some other group on usenet, but, I don't
>have the time or ability to read in so many groups. Sorry.)
>
>Links :
>http://www.gimp.org/~tml/gimp/win32/
>http://www.iki.fi/tml/gimp/win32/
I use it. It is very good, indeed. The main gotcha is that it is
based on 1.1, so many of your script-fu scripts need a bit of fixing.
Basically, if a script barfs on a gimp-* command, check to see if it
takes an image as the first parameter and if so eliminate that
parameter completely. OTOH, 1.1 script-fu has very nice sliders, font
selection boxes, color selectors and other goodies. Both 1.1 and the
Win port are beta code, but they are very good beta code and the thing
is quite usable. I would suggest, though, that you subscribe to the
gimpwin-users and possibly the gimpwin-dev mailing lists in order to
keep up with changes. Tor has ported standard plugins and scripts
already, the cautions above apply mainly to self written or legacy
scripts. If you are a GIMP-er or become one, you may want to start
reading comp.graphics.apps.gimp.
*** On-topic bit to salve my conscience ***
The GIMP is great for designing color gradients, and can export them
in POV format. It can also be used to turn tga's into animated gifs.
Jerry Anning
clem "at" dhol "dot" com
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Whoooa, Too long post for me to reply in a good way, I'm afraid that I
won't be able to do the same, So I'll just thank you for sharing your
opinions and thoughts.
AS for switching to Linux, I'm limited by the fact that I don't have HDD
enough to do it. (I AM)Sorry, and I can't go without windoze... *sigh*
As for the port, it seemed fairly unstable(Whooa, I'm used to this :-)
and there seems to be a lot of other things to fix. (isn't there
always?)
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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Jerry Anning wrote:
>
> On Thu, 18 Feb 1999 02:42:32 +0100, Spider <spi### [at] bahnhofse> wrote:
>
> >Ok, I've used Gimp in a Linux system, once. I got caught on it.
> >Now, I browsed the web for some interesting things, and found this port
> >of GIMP for Win32.
> >My question is, has anyone here tried it? (I know this is offtopic, and
> >should probably be put into some other group on usenet, but, I don't
> >have the time or ability to read in so many groups. Sorry.)
> >
> >Links :
> >http://www.gimp.org/~tml/gimp/win32/
> >http://www.iki.fi/tml/gimp/win32/
>
> I use it. It is very good, indeed. The main gotcha is that it is
> based on 1.1, so many of your script-fu scripts need a bit of fixing.
> Basically, if a script barfs on a gimp-* command, check to see if it
> takes an image as the first parameter and if so eliminate that
> parameter completely. OTOH, 1.1 script-fu has very nice sliders, font
> selection boxes, color selectors and other goodies. Both 1.1 and the
> Win port are beta code, but they are very good beta code and the thing
> is quite usable. I would suggest, though, that you subscribe to the
> gimpwin-users and possibly the gimpwin-dev mailing lists in order to
> keep up with changes. Tor has ported standard plugins and scripts
> already, the cautions above apply mainly to self written or legacy
> scripts. If you are a GIMP-er or become one, you may want to start
> reading comp.graphics.apps.gimp.
Thankyou for this informaiton. I'll take a peek at them.
> *** On-topic bit to salve my conscience ***
>
> The GIMP is great for designing color gradients, and can export them
> in POV format. It can also be used to turn tga's into animated gifs.
neato. I was planning to do some nice HeightFields with it... (Got tired
of PSP)
--
//Spider
( spi### [at] bahnhofse ) [ http://www.bahnhof.se/~spider/ ]
#declare life = rand(seed(42))*sqrt(-1);
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I suppose I'll be changing the subject back OT, On Topic that is. :)
I use POV-Ray for making all sorts of gradients and 2D effects. The
textures are really useful for that sort of thing. One of my favorites
is making special gradients for use as bump maps. One with wider black
areas than white are great for the flutes on a columns. Works good for
the riges on a garbage can too, just need to touch up the top and
bottom.
Anyway, just one of the other uses I found for POV.
-Mike
> *** On-topic bit to salve my conscience ***
>
> The GIMP is great for designing color gradients, and can export them
> in POV format. It can also be used to turn tga's into animated gifs.
>
> Jerry Anning
> clem "at" dhol "dot" com
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Mike wrote:
>
> I suppose I'll be changing the subject back OT, On Topic that is. :)
>
> I use POV-Ray for making all sorts of gradients and 2D effects. The
> textures are really useful for that sort of thing. One of my favorites
> is making special gradients for use as bump maps. One with wider black
> areas than white are great for the flutes on a columns. Works good for
> the riges on a garbage can too, just need to touch up the top and
> bottom.
>
> Anyway, just one of the other uses I found for POV.
>
> -Mike
I too am thrilled when I can use Pov to create the tools it needs to
make it more effectivete than it already is. A well designed gradient
also makes great corregated metal for out buildings and the ocassional
quansit hut or tool shed. Also would work for aluminum siding on a
trailer house but I don't know anyone who would stoop so low asss to actualy
render one. There are just some things that raytracing shouldn't be asked
to do.
--
Ken Tyler
mailto://tylereng@pacbell.net
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Targa files? I have the latest Gimp for Windows (I think, since it
updates so often) and had a previous one too and I haven't seen TGA on
the list of files it will handle yet. Could you please enlighten me as
to this tga 2 gif thing, Jerry, pretty please?
This seemed curious to me that Gimp would be lacking in TGA use.
And, wow, yes... this thing breaks down a lot on my Windows machine, but
it's so neat to play with hard to resist.
Jerry Anning wrote:
>
> The GIMP is great for designing color gradients, and can export them
> in POV format. It can also be used to turn tga's into animated gifs.
>
> Jerry Anning
> clem "at" dhol "dot" com
--
omniVERSE: beyond the universe
http://members.aol.com/inversez/POVring.htm
mailto:inv### [at] aolcom?PoV
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Bob Hughes wrote:
>
> This seemed curious to me that Gimp would be lacking in TGA use.
I read a news posting in comp.graphic.misc this morning and a person was
giving advice as to which, in his own inestimable opinion, graphics file
formats were of the highest quality and popular for use. Of the top two
mentioned were tiffs and eps.. There was no mention of tga or png and I
seriously doubt he had ever given them more than a passing interest.
This attitude I feel must stem from the overwhelming amount of people
using computers for graphics work primarily in word processing programs
and that 2d paint stuff. Since the opinion of the majority is often
slanted by what are the mainstream programs in use, such as MS publishing
and Corel and Photo shop, they are only interested in the image file
formats common to those programs. I thought about challenging him on
his top choices but realized who I was dealing with and graciously
moved on.
With this in mind I don't find it at all surprising when I find a
program not supporting a format that I want supported. I often
find out later that while the file type I want support for is not
only adequate for it's applied use, there are times it is superior
to the ones that are supported as popular and "best". The mainstream
opinion has a lot of influence on what choices we may have tommorow.
Almost like a self imposed dictatorship.
--
Ken Tyler
mailto://tylereng@pacbell.net
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I seem to recall that tiffs and tgas are related...am I wrong?
Steve
Ken wrote:
>
> Bob Hughes wrote:
> >
> > This seemed curious to me that Gimp would be lacking in TGA use.
>
> I read a news posting in comp.graphic.misc this morning and a person was
> giving advice as to which, in his own inestimable opinion, graphics file
> formats were of the highest quality and popular for use. Of the top two
> mentioned were tiffs and eps.. There was no mention of tga or png and I
> seriously doubt he had ever given them more than a passing interest.
> This attitude I feel must stem from the overwhelming amount of people
> using computers for graphics work primarily in word processing programs
> and that 2d paint stuff. Since the opinion of the majority is often
> slanted by what are the mainstream programs in use, such as MS publishing
> and Corel and Photo shop, they are only interested in the image file
> formats common to those programs. I thought about challenging him on
> his top choices but realized who I was dealing with and graciously
> moved on.
> With this in mind I don't find it at all surprising when I find a
> program not supporting a format that I want supported. I often
> find out later that while the file type I want support for is not
> only adequate for it's applied use, there are times it is superior
> to the ones that are supported as popular and "best". The mainstream
> opinion has a lot of influence on what choices we may have tommorow.
> Almost like a self imposed dictatorship.
>
> --
> Ken Tyler
>
> mailto://tylereng@pacbell.net
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