POV-Ray : Newsgroups : povray.unofficial.patches : Using the official Win32 POV3.1g editor with the MegaPatch? Server Time
2 Sep 2024 18:17:02 EDT (-0400)
  Using the official Win32 POV3.1g editor with the MegaPatch? (Message 11 to 14 of 14)  
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From: Matthew Bennett
Subject: Re: Using the official Win32 POV3.1g editor with the MegaPatch?
Date: 15 Dec 1999 06:42:40
Message: <38577eb0@news.povray.org>
Nathan Kopp <Nat### [at] Koppcom> wrote in message
news:38570d59@news.povray.org...
<snip>
> Graphics glitches I think are a problem caused by compiling with VC++
> instead of with Watcom.
>
> The timer stopping was fixed in the 3.1g interface, but that source is not
> available to the public.

Ahh, that'll be it then.  Thanks for the clarification :)

/\/\/\//


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From: Ron Parker
Subject: Re: Using the official Win32 POV3.1g editor with the MegaPatch?
Date: 15 Dec 1999 08:17:17
Message: <385794dd@news.povray.org>
On Tue, 14 Dec 1999 22:40:38 -0500, Nathan Kopp wrote:
>Matthew Bennett <ben### [at] btinternetcom> wrote...
>> Humm.. thanks for all your help - but when the cmax101.dll file is in the
>> same directory as the megapov.exe, or even if I simply copy the
>megapov.exe
>> into the /bin directory, I still get the older bugs :(
>>
>> Perhaps it's not the codemax editor part itself that's causing the
>problem,
>> but some older code for some other part of the POV win32 GUI.
>
>True.  The source code to the 3.1g interface is not available.

3.1g Windows source is available, but I'm not sure it was ever 
announced.

From the FTP site:

ftp> dir
200 PORT command successful.
150 Opening ASCII mode data connection for file list.
[...]
-rw-r--r--   1 povteam  team      5203586 Jul  6 23:54 povwin3.exe
-rw-r--r--   1 povteam  team      1472833 Aug 28 11:41 povwin_s.zip
[...]

Note that the date is after the date of the 3.1g executable.  If you
download it, you should find that it's the 3.1g code (I did, and it is.)

-- 
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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From: Ken
Subject: Re: Using the official Win32 POV3.1g editor with the MegaPatch?
Date: 15 Dec 1999 08:58:37
Message: <38579E5E.35E97F04@pacbell.net>
Ron Parker wrote:

> >True.  The source code to the 3.1g interface is not available.

 
> 3.1g Windows source is available, but I'm not sure it was ever
> announced.
> Note that the date is after the date of the 3.1g executable.  If you
> download it, you should find that it's the 3.1g code (I did, and it is.)

I announced it on Aug, 28, 1999 in the programming group where upon you
informed me that both the SuperPatch and UVPov were both based upon the
source for v3.1g where upon I then said "Arf garble hendershnap @#$?!!!"
and you then replied "Exactly".

-- 
Wishing you Seasons Greetings, A Merry Christmas, and A Happy New Year !
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Ron Parker
Subject: Re: Using the official Win32 POV3.1g editor with the MegaPatch?
Date: 15 Dec 1999 09:30:09
Message: <3857a5f1@news.povray.org>
On Wed, 15 Dec 1999 05:57:50 -0800, Ken wrote:
>
>
>Ron Parker wrote:
>
>> >True.  The source code to the 3.1g interface is not available.
>
> 
>> 3.1g Windows source is available, but I'm not sure it was ever
>> announced.
>> Note that the date is after the date of the 3.1g executable.  If you
>> download it, you should find that it's the 3.1g code (I did, and it is.)
>
>I announced it on Aug, 28, 1999 in the programming group where upon you
>informed me that both the SuperPatch and UVPov were both based upon the
>source for v3.1g where upon I then said "Arf garble hendershnap @#$?!!!"
>and you then replied "Exactly".

Actually, I believe I informed you that they both worked with the 3.1g 
editor, despite being based on 3.1a or 3.1d Windows source, though upon
reading my post now I see that that might not have been clear. The last 
superpatch is still based on 3.1d source, too, though I've had the 3.1g 
public source for a while now.

You can tell an unofficial 3.1g build from any other build because by 
default the icon is cyan instead of white.

-- 
These are my opinions.  I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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