POV-Ray : Newsgroups : povray.unofficial.patches : Using the official Win32 POV3.1g editor with the MegaPatch? : Re: Using the official Win32 POV3.1g editor with the MegaPatch? Server Time
2 Sep 2024 20:17:19 EDT (-0400)
  Re: Using the official Win32 POV3.1g editor with the MegaPatch?  
From: Ron Parker
Date: 15 Dec 1999 08:17:17
Message: <385794dd@news.povray.org>
On Tue, 14 Dec 1999 22:40:38 -0500, Nathan Kopp wrote:
>Matthew Bennett <ben### [at] btinternetcom> wrote...
>> Humm.. thanks for all your help - but when the cmax101.dll file is in the
>> same directory as the megapov.exe, or even if I simply copy the
>megapov.exe
>> into the /bin directory, I still get the older bugs :(
>>
>> Perhaps it's not the codemax editor part itself that's causing the
>problem,
>> but some older code for some other part of the POV win32 GUI.
>
>True.  The source code to the 3.1g interface is not available.

3.1g Windows source is available, but I'm not sure it was ever 
announced.

From the FTP site:

ftp> dir
200 PORT command successful.
150 Opening ASCII mode data connection for file list.
[...]
-rw-r--r--   1 povteam  team      5203586 Jul  6 23:54 povwin3.exe
-rw-r--r--   1 povteam  team      1472833 Aug 28 11:41 povwin_s.zip
[...]

Note that the date is after the date of the 3.1g executable.  If you
download it, you should find that it's the 3.1g code (I did, and it is.)

-- 
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html


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