POV-Ray : Newsgroups : povray.unofficial.patches : Using the official Win32 POV3.1g editor with the MegaPatch? : Re: Using the official Win32 POV3.1g editor with the MegaPatch? Server Time
2 Sep 2024 20:18:06 EDT (-0400)
  Re: Using the official Win32 POV3.1g editor with the MegaPatch?  
From: Matthew Bennett
Date: 15 Dec 1999 06:42:40
Message: <38577eb0@news.povray.org>
Nathan Kopp <Nat### [at] Koppcom> wrote in message
news:38570d59@news.povray.org...
<snip>
> Graphics glitches I think are a problem caused by compiling with VC++
> instead of with Watcom.
>
> The timer stopping was fixed in the 3.1g interface, but that source is not
> available to the public.

Ahh, that'll be it then.  Thanks for the clarification :)

/\/\/\//


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