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RobF wrote:
> Finally got around to revisiting this scene. I've added clutter and tried to
> fix up the lighting and radiosity. Comments welcome.
Great! ...but the girl still looks like a bit small to me. Perhaps is the
perspective, or perhaps other objects are too big. For the rest, the
lighting is very good, and the colors look very realistic (except for the
totally black chair).
--
Jaime
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Oh yes! I am much more happy with this version indeed.
I agree with Jaime about proportions/scale. In fact, it looks like the table
(and chair) to the left is/are much higher/bigger than the desk where the
girl is sitting. If I assume that they are parallel to each other, they
should have the same vanishing point on the same horizon. I checked this
roughly, and lo! They seem to have different vanishing points, the table
appearing to have a higher horizon than the desk!
Can you confirm this, or am I totally mistaken? :-)
Thomas
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On Thu, 3 May 2007 08:29:18 EDT, "RobF" <nomail@nomail> wrote:
>Finally got around to revisiting this scene. I've added clutter and tried to
>fix up the lighting and radiosity. Comments welcome.
>
I prefer this version, a no-brainer actually. The work that you have done on the
book case paid off as does repositioning things on the tables. I like the clock
and the lighting is much improved. I did a blink comparison with both images
which was interesting you even changed the model's posture slightly. Nice one!
Regards
Stephen
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Thanks!
I had originally scaled down the girl to 85% - I often find DAZ's Victoria 3
model a little too large. I scaled her back up in this picture - do you
think she looks too big? I'm not quite sure. I agree with you on the chair,
so I touched that up, too.
Rob.
Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> RobF wrote:
> > Finally got around to revisiting this scene. I've added clutter and tried to
> > fix up the lighting and radiosity. Comments welcome.
>
> Great! ...but the girl still looks like a bit small to me. Perhaps is the
> perspective, or perhaps other objects are too big. For the rest, the
> lighting is very good, and the colors look very realistic (except for the
> totally black chair).
>
> --
> Jaime
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Attachments:
Download 'reading_table24.jpg' (214 KB)
Preview of image 'reading_table24.jpg'
![reading_table24.jpg](/povray.binaries.images/attachment/%3Cweb.4641c093e0f789f329c50a910%40news.povray.org%3E/reading_table24.jpg?preview=1)
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Yeah, I see what you mean. The table on the left is larger with a height of
34 inches - the right table is only 32" high. They are almost parallel: the
left table is angled slightly away from the wall (I hate everything
perfectly lined up!). Not sure if that accounts a noticeably different
vanishing point. I'll have to experiment a bit with that.
Thanks,
Rob.
"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> Oh yes! I am much more happy with this version indeed.
>
> I agree with Jaime about proportions/scale. In fact, it looks like the table
> (and chair) to the left is/are much higher/bigger than the desk where the
> girl is sitting. If I assume that they are parallel to each other, they
> should have the same vanishing point on the same horizon. I checked this
> roughly, and lo! They seem to have different vanishing points, the table
> appearing to have a higher horizon than the desk!
>
> Can you confirm this, or am I totally mistaken? :-)
>
> Thomas
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I got a bit lazy with the code to tilt the books on the bookshelves - did
you notice that the books only tilt to the right? :-)
The model is a mesh2 and the chair is CSG. It takes me a lot of trial and
error to position them just right. Maybe I should try modelling a bit more
in Wings so I can make all my chairs OBJs and import into DAZ|Studio or
Poser where I can position things visually.
Thanks,
Rob.
Stephen <mcavoysATaolDOTcom@> wrote:
> On Thu, 3 May 2007 08:29:18 EDT, "RobF" <nomail@nomail> wrote:
>
> >Finally got around to revisiting this scene. I've added clutter and tried to
> >fix up the lighting and radiosity. Comments welcome.
> >
>
> I prefer this version, a no-brainer actually. The work that you have done on the
> book case paid off as does repositioning things on the tables. I like the clock
> and the lighting is much improved. I did a blink comparison with both images
> which was interesting you even changed the model's posture slightly. Nice one!
>
> Regards
> Stephen
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"RobF" <nomail@nomail> schreef in bericht
news:web.4641c2cee0f789f329c50a910@news.povray.org...
>I got a bit lazy with the code to tilt the books on the bookshelves - did
> you notice that the books only tilt to the right? :-)
>
> The model is a mesh2 and the chair is CSG. It takes me a lot of trial and
> error to position them just right. Maybe I should try modelling a bit more
> in Wings so I can make all my chairs OBJs and import into DAZ|Studio or
> Poser where I can position things visually.
>
To help you position correctly objects touching each other, like figure and
chair (or any other collision between books for instance), you may consider
using trace{} in POV-Ray. Just make sure the figure is "sitting" at the
origin, translate her to a point above the chair and let trace do the rest.
Much less trial and error then :-)
Thomas
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"RobF" <nomail@nomail> wrote:
> I got a bit lazy with the code to tilt the books on the bookshelves - did
> you notice that the books only tilt to the right? :-)
right.
> The model is a mesh2 and the chair is CSG. It takes me a lot of trial and
> error to position them just right. Maybe I should try modelling a bit more
> in Wings so I can make all my chairs OBJs and import into DAZ|Studio or
> Poser where I can position things visually.
>
and replicate them in PovRay as reference points of a fuller prop.
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RobF wrote:
> I had originally scaled down the girl to 85% - I often find DAZ's Victoria 3
> model a little too large. I scaled her back up in this picture - do you
> think she looks too big? I'm not quite sure. I agree with you on the chair,
> so I touched that up, too.
That was it: now everything suddenly seems to be on the same scale!
--
Jaime
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Jaime Vives Piqueres wrote:
>
> That was it: now everything suddenly seems to be on the same scale!
>
Yes, but now she might need a slightly higher desk as well (knees hurt).
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