|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 04/02/2021 om 22:53 schreef Ton:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Finally, after about four months.
>>
>> The scene is inspired by late nineteenth century paintings of the Late
>> Romantic school and Genre pieces.
>>
>> This is about the first scene were I made /really/ use of pigment
>> patterns (road, thatched roofs, dirt on walls) and the Displacement tool
>> in Poseray (thatched roofs). Those will be tools I shall come back too
>> frequently.
>>
>> --
>> Thomas
>
> Well done, Thomas.
> You were really inspired here!
> I wouldn't mind living there.
>
> Cheers
> Ton
>
>
Thanks Ton. A pleasant place to live apparently, although in a dream
last night, there appears to be a darker side to the scene...
"You have been poving to much when... you start dreaming about your scenes."
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 04/02/2021 om 15:34 schreef Robert McGregor:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Finally, after about four months.
>>
>> The scene is inspired by late nineteenth century paintings of the Late
>> Romantic school and Genre pieces.
>>
>> This is about the first scene were I made /really/ use of pigment
>> patterns (road, thatched roofs, dirt on walls) and the Displacement tool
>> in Poseray (thatched roofs). Those will be tools I shall come back too
>> frequently.
>
> Wow, this is really impressive Thomas, nicely done sir! Nice lighting, it's such
> a pleasing composition and mood. And I see the cat made it into the shot :)
>
> Cheers,
> Rob
>
>
>
Thanks indeed, Robert. I tried to keep the cat out, but it just jumped
over the screen edge and was lost. Found it there when I finished the
render, very pleased of itself.
I did an extensive research on period paintings and peasant costumes,
mainly 19th century to early 20th but with some excursions into earlier
ones, most notably Rembrandt and van der Heijden. Costumes I simplified
a little to keep Poser happy.
The trees are Xfrog's "The Noble One".
I tend to take more and more time to build my scenes carefully, also
taking much more time to try out (new) features. That is a good thing
certainly. You grow into it and now it is difficult to take leave. ;-|
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 04/02/2021 om 13:51 schreef Mr:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Finally, after about four months.
>>
>> The scene is inspired by late nineteenth century paintings of the Late
>> Romantic school and Genre pieces.
>>
>> This is about the first scene were I made /really/ use of pigment
>> patterns (road, thatched roofs, dirt on walls) and the Displacement tool
>> in Poseray (thatched roofs). Those will be tools I shall come back too
>> frequently.
>>
>> --
>> Thomas
>
> Great ! The perspective is very welcoming and background trees are quite
> detailed.
>
Thank you very much indeed. The whole scene is the result of a chain of
earlier scenes starting with the "Acres of Diamonds" Challenge at the
TC-RTC, continuing with "Storm Pending" last year, and now "A Quiet
Lane", all three based on the same landscape. The only difference now is
that the ground of the lane is a mesh2 object based on that part of the
original landscape (which is still present, hidden behind the farm houses).
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 04/02/2021 om 13:03 schreef BayashiPascal:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Finally, after about four months.
>>
>> The scene is inspired by late nineteenth century paintings of the Late
>> Romantic school and Genre pieces.
>>
>> This is about the first scene were I made /really/ use of pigment
>> patterns (road, thatched roofs, dirt on walls) and the Displacement tool
>> in Poseray (thatched roofs). Those will be tools I shall come back too
>> frequently.
>>
>> --
>> Thomas
>
> Wow! :-)
>
>
> Pascal
>
>
Thank you! :-)
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 04/02/2021 om 11:21 schreef Ash Holsenback:
> On 2/4/21 3:06 AM, Thomas de Groot wrote:
>> Finally, after about four months.
>>
>> The scene is inspired by late nineteenth century paintings of the Late
>> Romantic school and Genre pieces.
>>
>> This is about the first scene were I made /really/ use of pigment
>> patterns (road, thatched roofs, dirt on walls) and the Displacement
>> tool in Poseray (thatched roofs). Those will be tools I shall come
>> back too frequently.
>>
>
> oh... there you go. nice!
Thanks! Yes, finally, curtains up! ;-)
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
hi,
Thomas de Groot <tho### [at] degrootorg> wrote:
> ...
> The scene is inspired by late nineteenth century paintings of the Late
> Romantic school and Genre pieces.
> '''
although "pastoral" isn't my thing, agree with others - quality. the image
looks as if it could have "jumped off" someone's easel.
two small nits (:-)). the current resolution is too low for zooming in on
detail, and the barn door still needs either a lintel, or a frame, to support
the bricks across it.
regards, jr.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 2/5/21 2:28 AM, Thomas de Groot wrote:
> Op 04/02/2021 om 13:56 schreef William F Pokorny:
...
>
> Ah, yes! Luminous bloom! Something I have long intended to use indeed
>
>>
>> Attached a result. I expect it can be better tuned, but I'm happy that
...
>
> Not (yet) convinced. Like Mr says, looks to much like blur here and
> everything is blurred.
>
> I have the intention to do also a stochastic render of the scene. I
> /think/ that would give a better result.
Yes, that would be interesting to see. With the stochastic techniques
I'm always wondering how much is a better render result and how much
looks better because one has introduced noise. And if that last true,
even in part, might we add noise by some more efficient means. Anyway...
Always a thousand ideas.
I've been playing with more ideas using your image. Attaching three
images. In toBloomOrOther.jpg showing your original to my already posted
bloom filter image in the top row. In the middle row the bloom filter at
about 1/3 the aggressiveness of the top row. In the bottom row not
really bloom, but more adding noise by regional sampling about each
pixel. Less blur in the bottom two rows, but still maybe too much to
tastes.
While at that, Mr's question about adding more contrast knocked
something loose in my head and I had the thought, "what does average do
with negative weights...?" Well! Interesting stuff - about which I've
not completely wrapped my head.
You can use negative weights. If you get the balance right you can get
an image with more contrast with my bloom filter set up. Using:
#declare PigmentMap00 = pigment_map {
[-1.0 Pigment1 ]
[-0.7 Pigment2 ]
[-0.6 Pigment3 ]
[+0.5 Pigment4 ]
[+0.4 Pigment5 ]
[+0.3 Pigment6 ]
[+0.2 Pigment7 ]
[+0.1 Pigment8 ]
}
#declare PigmMerge = pigment {
average
pigment_map { PigmentMap00 }
}
I get the Contrast00.jpg image, which isn't traditional contrast, but
something more along the lines of tone mapping. Without even trying! I
find it amusing it's possible to stumble my way into such functionality.
:-) Aside: I shrank the image size because it got large even as a jpeg
due the detail popping out - the detail jr wanted to see and probably
still can't. ;-)
If you get the balance for contrast slightly wrong, other interesting
things happen. See Cartoon00.jpg. The only difference is the -0.6 weight
above was instead +0.6.
Creating these last two images is fast supposing the eight image
pigments into the average function already exist. Whether with effort
and exploration techniques using negative average weights could be made
more finely controllable - in other words, truly usable - I don't know.
So many things to play with and so little time.
Bill P.
Post a reply to this message
Attachments:
Download 'cartoon00.jpg' (269 KB)
Download 'contrast00.jpg' (288 KB)
Download 'tobloomorother.jpg' (198 KB)
Preview of image 'cartoon00.jpg'
Preview of image 'contrast00.jpg'
Preview of image 'tobloomorother.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Le 2021-02-04 à 03:06, Thomas de Groot a écrit :
> Finally, after about four months.
>
> The scene is inspired by late nineteenth century paintings of the Late
> Romantic school and Genre pieces.
>
> This is about the first scene were I made /really/ use of pigment
> patterns (road, thatched roofs, dirt on walls) and the Displacement tool
> in Poseray (thatched roofs). Those will be tools I shall come back too
> frequently.
>
Master work !
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
in news:601bab05@news.povray.org Thomas de Groot wrote:
> Finally, after about four months.
>
"Een mooi erf" in the dutch tradition.
Ingo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Op 05/02/2021 om 10:48 schreef jr:
> hi,
>
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> ...
>> The scene is inspired by late nineteenth century paintings of the Late
>> Romantic school and Genre pieces.
>> '''
>
> although "pastoral" isn't my thing, agree with others - quality. the image
> looks as if it could have "jumped off" someone's easel.
>
> two small nits (:-)). the current resolution is too low for zooming in on
> detail, and the barn door still needs either a lintel, or a frame, to support
> the bricks across it.
>
>
> regards, jr.
>
Thanks indeed.
Ah, my friend, zooming is not allowed, hmm? Anyway, zooming in on a
painting will also only reveal blobs of paint ;-)
Ah! That lintel! The builder has been fired and the situation corrected
before anything untoward would happen.
Next render (stochastic) will show the new situation.
--
Thomas
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |