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30 Jul 2024 04:23:53 EDT (-0400)
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From: James Holsenback
Subject: Re: Glass Jar
Date: 4 Jul 2013 06:53:12
Message: <51d55418$1@news.povray.org>
On 07/03/2013 08:04 PM, Samuel Benge wrote:
> James Holsenback <nom### [at] nonecom> wrote:
>> Thanks twice ... I successfully separated the object into container,
>> lid, and top decoration.
>
> NP. Are you planning to make a boolean union of the lid and top decoration? I've
> found that Blender's boolean modifier can be dodgy at times, especially if the
> base mesh hasn't been triangulated.
>
>
Haven't even noticed the union modifier ... I /was/ going to just use 
Join in object mode. I'll have a look!


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From: Samuel Benge
Subject: Re: Glass Jar
Date: 4 Jul 2013 13:00:01
Message: <web.51d5a8e46fab5b2d4f79afa40@news.povray.org>
James Holsenback <nom### [at] nonecom> wrote:
> On 07/03/2013 08:04 PM, Samuel Benge wrote:
> > James Holsenback <nom### [at] nonecom> wrote:
> >> Thanks twice ... I successfully separated the object into container,
> >> lid, and top decoration.
> >
> > NP. Are you planning to make a boolean union of the lid and top decoration? I've
> > found that Blender's boolean modifier can be dodgy at times, especially if the
> > base mesh hasn't been triangulated.
> >
> Haven't even noticed the union modifier ... I /was/ going to just use
> Join in object mode. I'll have a look!

Blender's funny like that: certain things are only available as modifiers. I was
scratching my head for the longest time one day trying to figure out how to find
a happy medium between flat shading and smooth... you know, to break the smooth
shading along only the sharp edges of a mesh. The one solution was found where?
The modifiers tab, of course (Add Modifier->Generate->Edge Split) ;P

It's a very confusing program when just jumping in, but it's really not as
poorly designed as it seems at first glance. I've been especially impressed by
its modeling capabilities. And by using modifiers, you can keep your mesh design
as simple as possible until it's time to export it.


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From: James Holsenback
Subject: Re: Glass Jar
Date: 20 Jul 2013 08:48:11
Message: <51ea870b@news.povray.org>
On 07/02/2013 08:51 AM, James Holsenback wrote:
> On 07/02/2013 06:52 AM, Paolo Gibellini wrote:
>>  >James Holsenback  on date 01/07/2013 20.33 wrote:
>>> I'm testing a user contributed fix related to
>>> http://bugs.povray.org/task/287 and thought the image was cool enough to
>>> share. It's a work in progress so I'm not entirely sure where it will
>>> end up.
>> Surely the jar is very good, it seems /real/ (and thanks to the +C
>> option!).
>> Paolo
>>
>>
> Well I can't take credit for the jar:
>
http://www.blender-models.com/model-downloads/objects/id/decorative-oct-glass-jar-ver-3/
>
>
> I think I'm going to try to separate the lid from the rest of the jar,
> and place it on the ground plane, with a few other objects

well i managed to get the lid separated from the jar ... and the 
additional objects started out as jelly beans, but traditional jb colors 
just didn't seem to go with the rest of the objects, i went to pastels 
colors. now i think they look like jordan almonds. i like the 
subsurface, so i think i'll probably end up making the candies more 
almond shaped.


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From: Alain
Subject: Re: Glass Jar
Date: 20 Jul 2013 12:44:45
Message: <51eabe7d$1@news.povray.org>

> On 07/02/2013 08:51 AM, James Holsenback wrote:
>> On 07/02/2013 06:52 AM, Paolo Gibellini wrote:
>>>  >James Holsenback  on date 01/07/2013 20.33 wrote:
>>>> I'm testing a user contributed fix related to
>>>> http://bugs.povray.org/task/287 and thought the image was cool
>>>> enough to
>>>> share. It's a work in progress so I'm not entirely sure where it will
>>>> end up.
>>> Surely the jar is very good, it seems /real/ (and thanks to the +C
>>> option!).
>>> Paolo
>>>
>>>
>> Well I can't take credit for the jar:
>>
http://www.blender-models.com/model-downloads/objects/id/decorative-oct-glass-jar-ver-3/
>>
>>
>>
>> I think I'm going to try to separate the lid from the rest of the jar,
>> and place it on the ground plane, with a few other objects
>
> well i managed to get the lid separated from the jar ... and the
> additional objects started out as jelly beans, but traditional jb colors
> just didn't seem to go with the rest of the objects, i went to pastels
> colors. now i think they look like jordan almonds. i like the
> subsurface, so i think i'll probably end up making the candies more
> almond shaped.

I'd like to see the gelly beans version.

A question:
Why does the grout between the tiles protude above them?


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From: clipka
Subject: Re: Glass Jar
Date: 20 Jul 2013 13:19:04
Message: <51eac688$1@news.povray.org>
Am 20.07.2013 14:47, schrieb James Holsenback:

> well i managed to get the lid separated from the jar ... and the
> additional objects started out as jelly beans, but traditional jb colors
> just didn't seem to go with the rest of the objects, i went to pastels
> colors. now i think they look like jordan almonds. i like the
> subsurface, so i think i'll probably end up making the candies more
> almond shaped.

Nice one; but it looks quite artificially placed; maybe move the doily a 
deal to the top left, to make it look more like the jar had toppled over?

And then, of course, the candies call for the Bullet Physics Playground...


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From: James Holsenback
Subject: Re: Glass Jar
Date: 20 Jul 2013 13:31:39
Message: <51eac97b@news.povray.org>
On 07/20/2013 12:45 PM, Alain wrote:

>> On 07/02/2013 08:51 AM, James Holsenback wrote:
>>> On 07/02/2013 06:52 AM, Paolo Gibellini wrote:
>>>>  >James Holsenback  on date 01/07/2013 20.33 wrote:
>>>>> I'm testing a user contributed fix related to
>>>>> http://bugs.povray.org/task/287 and thought the image was cool
>>>>> enough to
>>>>> share. It's a work in progress so I'm not entirely sure where it will
>>>>> end up.
>>>> Surely the jar is very good, it seems /real/ (and thanks to the +C
>>>> option!).
>>>> Paolo
>>>>
>>>>
>>> Well I can't take credit for the jar:
>>>
http://www.blender-models.com/model-downloads/objects/id/decorative-oct-glass-jar-ver-3/
>>>
>>>
>>>
>>>
>>> I think I'm going to try to separate the lid from the rest of the jar,
>>> and place it on the ground plane, with a few other objects
>>
>> well i managed to get the lid separated from the jar ... and the
>> additional objects started out as jelly beans, but traditional jb colors
>> just didn't seem to go with the rest of the objects, i went to pastels
>> colors. now i think they look like jordan almonds. i like the
>> subsurface, so i think i'll probably end up making the candies more
>> almond shaped.
>
> I'd like to see the gelly beans version.
>
> A question:
> Why does the grout between the tiles protude above them?


the grout a normal (tiling pattern slope map) ... this version used 
radiosity and i'm considering using a fill light instead. the shadows 
look kind of flat-ish around some of the candies as well. maybe that's 
contributing to what you're seeing.


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From: James Holsenback
Subject: Re: Glass Jar
Date: 20 Jul 2013 13:37:33
Message: <51eacadd$1@news.povray.org>
On 07/20/2013 01:18 PM, clipka wrote:
> Am 20.07.2013 14:47, schrieb James Holsenback:
>
>> well i managed to get the lid separated from the jar ... and the
>> additional objects started out as jelly beans, but traditional jb colors
>> just didn't seem to go with the rest of the objects, i went to pastels
>> colors. now i think they look like jordan almonds. i like the
>> subsurface, so i think i'll probably end up making the candies more
>> almond shaped.
>
> Nice one; but it looks quite artificially placed; maybe move the doily a
> deal to the top left, to make it look more like the jar had toppled over?

lol ... yes my in-house critic mentioned that as well

>
> And then, of course, the candies call for the Bullet Physics Playground...
>

yes that's what i used and i wasn't 100% happy. i was hasty with how 
they were clustered together, before dropping them. i also need to come 
up with a better color distribution method ... currently it's a pretty 
basic odd/even


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From: James Holsenback
Subject: Re: Glass Jar
Date: 20 Jul 2013 17:07:34
Message: <51eafc16@news.povray.org>
On 07/20/2013 01:31 PM, James Holsenback wrote:
> the grout a normal (tiling pattern slope map) ... this version used
> radiosity and i'm considering using a fill light instead. the shadows
> look kind of flat-ish around some of the candies as well. maybe that's
> contributing to what you're seeing.

doh ... think i found the problem. i used rad_def.inc:

Rad_Settings(Radiosity_Normal, off, off)


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From: James Holsenback
Subject: Re: Glass Jar
Date: 22 Jul 2013 16:35:40
Message: <51ed979c@news.povray.org>
On 07/20/2013 12:45 PM, Alain wrote:
> I'd like to see the gelly beans version.

If I decide to go with jelly beans, I think the jar needs to be clear. 
It's a toggle, so I can go back to jordan almonds easy enough. I messed 
with the physics a bit and found that math.random (6) returns an integer 
from 1 to 6 which helped distribute the colors better. I'm not all that 
crazy about the pattern, what I think I should really do is fill a 
container with the beans and tip it over.


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From: Jaime Vives Piqueres
Subject: Re: Glass Jar
Date: 22 Jul 2013 17:55:56
Message: <51edaa6c$1@news.povray.org>

> what I think I should really do is fill a
> container with the beans and tip it over.

   IIRC, for the pills pot image 
(http://www.ignorancia.org/uploads/images/take-your-meds/wips/prescription-05.jpg) 
my solution was to let the pills fall just in front of the pot, which 
was already tipped over and empty: a few pills entered into the pot, so 
it ended looking as if it was tipped over while filled with pills.

--
Jaime


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