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Ok here's an updated version: it now has an atmosphere, the mountains have a
normal map, the ocean has a fairly realistic material, I've tweaked the
relative scales a bit (though this planet is still far from realistically
scaled), and the cities have a small amount of ambient to glow on the dark
side of the planet.
But by far the best thing is the atmosphere, it looks way better now IMO.
Though inevitably it also takes many times longer to render (it's still
quick).
Oh, and I know: it needs clouds! I'll do them next.
Any other suggestions/questions?
--
Tek
http://evilsuperbrain.com
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Attachments:
Download 'planet_surface_aired.jpg' (457 KB)
Preview of image 'planet_surface_aired.jpg'
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"Tek" <tek### [at] evilsuperbraincom> schreef in bericht
news:4a5e5df9@news.povray.org...
> Ok here's an updated version: it now has an atmosphere, the mountains have
> a normal map, the ocean has a fairly realistic material, I've tweaked the
> relative scales a bit (though this planet is still far from realistically
> scaled), and the cities have a small amount of ambient to glow on the dark
> side of the planet.
>
> But by far the best thing is the atmosphere, it looks way better now IMO.
> Though inevitably it also takes many times longer to render (it's still
> quick).
>
> Oh, and I know: it needs clouds! I'll do them next.
>
> Any other suggestions/questions?
>
Well done indeed. Only thing which - as a professional - strikes me as
really odd, are the mountains. They look too much like random patches
dropped here and there. Mountains come in extensive ranges, winding over the
continents as a result of (ancient) plate collisions. That would be a nice
addition to your work.
Thomas
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
>
> Well done indeed. Only thing which - as a professional - strikes me as
> really odd, are the mountains. They look too much like random patches
> dropped here and there. Mountains come in extensive ranges, winding over the
> continents as a result of (ancient) plate collisions. That would be a nice
> addition to your work.
>
> Thomas
Are you saying that it needs a bit of intelligent design? :)
Stephen
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From: Zeger Knaepen
Subject: Re: Planet texture WIP#2 - atmosphere!
Date: 16 Jul 2009 08:48:18
Message: <4a5f2192@news.povray.org>
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These images reminded me that I had my own POV-Ray planet-generator
somewhere on one of my disks :)
cu!
--
#macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
#end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
_(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
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Attachments:
Download 'planet.jpg' (80 KB)
Preview of image 'planet.jpg'
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Tek wrote:
> Any other suggestions/questions?
Assuming this planet is about the same size as Earth, the visible
atmosphere would be about 240 km (150 miles) thick. I wonder how
realistic that is... :P
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Well done!
Suggestion? A night texture, with lights over the cities.
;-)
Paolo
>Tek on date 16/07/2009 00:53 wrote:
> Ok here's an updated version: it now has an atmosphere, the mountains have a
> normal map, the ocean has a fairly realistic material, I've tweaked the
> relative scales a bit (though this planet is still far from realistically
> scaled), and the cities have a small amount of ambient to glow on the dark
> side of the planet.
>
> But by far the best thing is the atmosphere, it looks way better now IMO.
> Though inevitably it also takes many times longer to render (it's still
> quick).
>
> Oh, and I know: it needs clouds! I'll do them next.
>
> Any other suggestions/questions?
>
>
Post a reply to this message
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Paolo Gibellini wrote:
> Well done!
> Suggestion? A night texture, with lights over the cities.
> ;-)
What if it's a planet without civilization?
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I based it on photos of earth :P
Though the scale of this planet is really inconsistent, the cities & roads
are way to big (seriously, roads visible from space!). It's only intended
for use in the background of one image, and it's meant to be a futuristic
earth-like planet, so I'm taking a lot of liberties for artistic license.
The main aim is to make it look "planety"...
So criticisms & suggestions are appreciated, but I might choose ignore them
;)
--
Tek
http://evilsuperbrain.com
"Warp" <war### [at] tagpovrayorg> wrote in message
news:4a5f2eed$1@news.povray.org...
> Tek wrote:
>> Any other suggestions/questions?
>
> Assuming this planet is about the same size as Earth, the visible
> atmosphere would be about 240 km (150 miles) thick. I wonder how
> realistic that is... :P
Post a reply to this message
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Those glowing regions just on the edge of the dark side of the planet are
meant to be cities at night (the patches of grey dotty areas are their
daytime versions), though at present I've just added a bit of ambient glow
to the city pattern (Rather than a more realistic pattern of lights).
--
Tek
http://evilsuperbrain.com
"Warp" <war### [at] tagpovrayorg> wrote in message
news:4a5f69a1@news.povray.org...
> Paolo Gibellini wrote:
>> Well done!
>> Suggestion? A night texture, with lights over the cities.
>> ;-)
>
> What if it's a planet without civilization?
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"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
news:web.4a5efaca87ac49075fd99d9e0@news.povray.org...
>
> Are you saying that it needs a bit of intelligent design? :)
LOL! Yes, from a "major" deity... ;-)
Thomas
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