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From: Jeremy M  Praay
Subject: Re: My basement with desk
Date: 6 Apr 2004 22:11:52
Message: <40736368@news.povray.org>
Here's my actual design hashed out in Paint, as well as a picture of my
"real" basement, though I'm not sure why I'm throwing that in.  Since doing
this drawing, I've decided to leave the end support boards in their
rectangular shape, since I don't have a table saw (just a cheap compound saw
and skilsaw).

The plan is to support the back side with 2x4's against the wall.  Where the
two mitered pieces meet (in addition to using the supplied bolts), I'm
planning on using another 2x4 screwed into the others.

I could see the middle area possibly needing more support.  One alternate
idea was to place another "support" piece (like the two end boards) kitty
corner through that section, replacing the angled 2x4.  Also, I'm planning
to put the outer supports closer to the edge than they are here.  I'm
planning to use brackets and "liquid nail" glue to attach most of the pieces
that can't be attached in other obvious ways.

Please offer ([very] specific) advice.  I'm new to this, and won't be
offended.  :-)  I've done most of my basement by myself, and frankly, it
shows, though I'm still somewhat proud of myself.  Should that be moved to
p.o-t?

Perfection is easy in POV-Ray.  Imperfection is difficult.  Real-life is the
opposite.  Yet in each, we try to achieve the other.  *sigh*

-- 
Jeremy
www.beantoad.com
"Shay" <sah### [at] simcopartscom> wrote in message
news:4073209e$1@news.povray.org...
>
> "Jeremy M. Praay" <jer### [at] questsoftwarecom> wrote in message
> news:4072c63f@news.povray.org...
>
> What type of support are you planning on using at the L? I don't believe
> this design is going to work. Nice looking, though.
>
> Depending on the tools you have, I might suggest a three part top with
> legs under the two seams. The wall showing under the table looks nice,
> but you'll definitely need some support back there.
>
> I don't know what your carpentry skills are like, but I can offer some
> more (very) specific advice if it would help.
>
>  -Shay
>
>


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Attachments:
Download 'walldesk.png' (5 KB) Download 'DCP_0001a.JPG' (25 KB)

Preview of image 'walldesk.png'
walldesk.png

Preview of image 'DCP_0001a.JPG'
DCP_0001a.JPG


 

From: Rafal 'Raf256' Maj
Subject: Re: My basement with desk
Date: 6 Apr 2004 22:24:00
Message: <Xns94C42C4156015raf256com@203.29.75.35>
sla### [at] hotmailcom news:40736368@news.povray.org

> Here's my actual design hashed out in Paint, as well as a picture of
> my "real" basement, though I'm not sure why I'm throwing that in. 
> Since doing this drawing, I've decided to leave the end support boards
> in their rectangular shape, since I don't have a table saw (just a
> cheap compound saw and skilsaw).

Realy very good reassemblence, if only walls in render where less "green"


-- 
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics


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From: Jeremy M  Praay
Subject: Re: My basement with desk
Date: 6 Apr 2004 22:28:47
Message: <4073675f@news.povray.org>
"Dan P" <dan### [at] yahoocom> wrote in message
news:40734d2d$1@news.povray.org...

> Wow -- I thought this was a photograph at first!
> Damn fine work!

Naw... The photograph looks much worse.  ;-)  This desk will never be big
enough for my ego.

Actually, I've started experimenting with with "fade_distance" and "fade
power" using area lights (10x20 for the flourescents in this case, and 5x5
circular for the incandescents).  Even without radiosity, those two things
seem to make an "indoor" image come to life.  I keep doing "outdoor" images,
so I don't really get to play around with a lot of things like that very
often.

I don't know if you've been to my site, but there is a very small write-up
on the basement scene at the end of my layman's intro to pov-ray.
http://www.beantoad.com/Introduction.htm

-- 
Jeremy
www.beantoad.com


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From: Jeremy M  Praay
Subject: Re: My basement with desk
Date: 6 Apr 2004 22:44:02
Message: <40736af2@news.povray.org>
"St." <dot### [at] dotcom> wrote in message news:4072cfcc@news.povray.org...
> Hey, that's excellent, but aren't the chairs a little low?
>

Not sure, really.  I scaled them at 2.7, where 1 unit = 1 foot.  The
counter-top is 2.2 feet high.  That might put the chair seats at perhaps
14-15 inches from from the floor (judging from the picture), which would be
a little low, I think 17-18 is about normal.  So, I think the chairs need to
be slightly bigger, yes.

>   I'm doing exactly the same thing this Summer.

Not sure if you're like me, but our current set-up is a space-wasting mess.
3 desks + 3 computers + 3 people + lots of cords and other crap.  Even if we
can just confine our mess to a smaller area, it will be an improvement.

-- 
Jeremy
www.beantoad.com


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From: stephen parkinson
Subject: Re: My basement with desk
Date: 7 Apr 2004 01:13:48
Message: <40738e0c$1@news.povray.org>
Jeremy M. Praay wrote:
> I'm building a new computer wall-desk in my basement, which will hopefully
> be large enough for our 3 computers, plus 3 people.  If not, we'll probably
> have to keep one of our current desks.
> 
> Anyway, one of my first POV-Ray exercises was to build a fairly decent model
> of my basement.  At the time, I had absolutely no idea what I was doing, but
> it turned out fairly well anyway.
> 
> Well, I thought it would be nice to get a decent idea of how my desk would
> actually look in the basement, so I put this together.  I've noticed a few
> mistakes, but since I'm not making a poster out of this, I guess I really
> don't care very much.  However, please feel free to suggest things, as I
> still have much to learn, and this is a fun little side-project.
> 
> One thing I couldn't get right was the flourescent light.  It just doesn't
> seem like it's emitting light (ambient 1 + an area light source +
> radiosity).  I changed the ceiling tiles to actually look like my real
> ceiling, which I finally installed a couple months ago.  I never could get
> the carpet quite right with procedural textures.
> 
> Incidentally, my real basement has a door just a few inches left of the left
> edge of the desk.
> 
> (Chairs and library/books courtesy of Gilles Tran's macros.)
> 
> ii

it might be a good idea to position some suitablely sized monitors 
(boxes) /keyboard/mice mats, together with the areas representing arm 
and elbow movement over the desktop (polygons?), also maybe cones 
representing eye to monitor line
basically nothing to fancy

seems rather tight for three seats - good friends i hope :-)


stephen


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From: Gilles Tran
Subject: Re: My basement with desk
Date: 7 Apr 2004 05:23:13
Message: <4073c881$1@news.povray.org>

news:4073675f@news.povray.org...

> Actually, I've started experimenting with with "fade_distance" and "fade
> power" using area lights (10x20 for the flourescents in this case, and 5x5
> circular for the incandescents).  Even without radiosity, those two things
> seem to make an "indoor" image come to life.

Did you have a look at Jaime's lightsys macro system
(http://www.ignorancia.org) ? I believe it's the most physically accurate
modeling of indoor lighting that is available in POV-Ray so far. It could be
handy for this type of project.

G.

-- 

**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Jeremy M  Praay
Subject: Re: My basement with desk
Date: 7 Apr 2004 08:49:23
Message: <4073f8d3$1@news.povray.org>
Yes, I have "looked" at it, but honestly, I'm not exactly sure what to do
with it (yet).  I keep thinking that some day, I'll try to understand it
more.  I've certainly been impressed by some of the demos, and some of the
results that I've seen others attain are stunning.  Just about anything
Jaime does blows my mind at a technical level.

I've played around with it every once in awhile, mostly fudging values on
the demos, but so far, I've never actually incorporated it into any of my
scenes.

-- 
Jeremy
www.beantoad.com


"Gilles Tran" <tra### [at] inapginrafr> wrote in message
news:4073c881$1@news.povray.org...

> news:4073675f@news.povray.org...
>
> > Actually, I've started experimenting with with "fade_distance" and "fade
> > power" using area lights (10x20 for the flourescents in this case, and
5x5
> > circular for the incandescents).  Even without radiosity, those two
things
> > seem to make an "indoor" image come to life.
>
> Did you have a look at Jaime's lightsys macro system
> (http://www.ignorancia.org) ? I believe it's the most physically accurate
> modeling of indoor lighting that is available in POV-Ray so far. It could
be
> handy for this type of project.
>
> G.
>
> -- 
>
> **********************
> http://www.oyonale.com
> **********************
> - Graphic experiments
> - POV-Ray and Poser computer images
> - Posters
>
>


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From: Jeremy M  Praay
Subject: Re: My basement with desk
Date: 7 Apr 2004 09:00:13
Message: <4073fb5d$1@news.povray.org>
"stephen parkinson" <ste### [at] zmemw16demoncouk> wrote in message
news:40738e0c$1@news.povray.org...
> Jeremy M. Praay wrote:
> > I'm building a new computer wall-desk in my basement, which will
hopefully
> > be large enough for our 3 computers, plus 3 people.  If not, we'll
probably
> > have to keep one of our current desks.
> >
> > Anyway, one of my first POV-Ray exercises was to build a fairly decent
model
> > of my basement.  At the time, I had absolutely no idea what I was doing,
but
> > it turned out fairly well anyway.
> >
> > Well, I thought it would be nice to get a decent idea of how my desk
would
> > actually look in the basement, so I put this together.  I've noticed a
few
> > mistakes, but since I'm not making a poster out of this, I guess I
really
> > don't care very much.  However, please feel free to suggest things, as I
> > still have much to learn, and this is a fun little side-project.
> >
> > One thing I couldn't get right was the flourescent light.  It just
doesn't
> > seem like it's emitting light (ambient 1 + an area light source +
> > radiosity).  I changed the ceiling tiles to actually look like my real
> > ceiling, which I finally installed a couple months ago.  I never could
get
> > the carpet quite right with procedural textures.
> >
> > Incidentally, my real basement has a door just a few inches left of the
left
> > edge of the desk.
> >
> > (Chairs and library/books courtesy of Gilles Tran's macros.)
> >
> > ii
>
> it might be a good idea to position some suitablely sized monitors
> (boxes) /keyboard/mice mats, together with the areas representing arm
> and elbow movement over the desktop (polygons?), also maybe cones
> representing eye to monitor line
> basically nothing to fancy

I could stick poser models in the chairs.  :-)  I would guess that 3D cafe
has some models of computer components.

I also think keyboard trays may be a necessity at this point.  I'm going to
have to shop around.

>
> seems rather tight for three seats - good friends i hope :-)
>

Me, my wife, and my daughter.  Realistcally, there won't be very many times
when all 3 of us would be there at the same time.  I'm still a little
skeptical whether all 3 of us can fit, but we've set our chairs in that
area, and it seems ok, while not leaving a lot of room.



-- 
Jeremy
www.beantoad.com


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From: Shay
Subject: Re: My basement with desk
Date: 7 Apr 2004 12:34:51
Message: <40742dab$1@news.povray.org>
"Jeremy M. Praay" <sla### [at] hotmailcom> wrote in message
news:40736368@news.povray.org...
|
| Please offer ([very] specific) advice.  I'm new to this, and won't
| be offended.  :-)  I've done most of my basement by myself, and
| frankly, it shows, though I'm still somewhat proud of myself.
| Should that be moved to p.o-t?

The basement looks great in the photos.

I'll post something in p.o-t Thursday evening if not before. I can tell
you now that Formica countertop cannot be used as a building material.
It will sag under its own weight if not supported on all four sides.
Even if that were not the case, you can only screw into it a half inch.
The formica countertop will only be a cover for a frame which must be
sturdy without it.

You will need some type of leg at the L, but it can be set back far
enough to make room for a chair and knees there. Still, you won't want
to sit on the edge of this desk. I will post a detailed plan Thursday
evening which can be realized with your tools.

Do you have wood or aluminum studs in the wall?

|
| Perfection is easy in POV-Ray.  Imperfection is difficult.
| Real-life is the opposite.  Yet in each, we try to achieve
| the other.  *sigh*

Not all of us. I like POV-Ray perfection (*there's* my on-topic
statement in this post)

 -Shay


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From: Dave Matthews
Subject: Re: My basement with desk
Date: 7 Apr 2004 12:40:45
Message: <40742f0d$1@news.povray.org>
Jeremy M. Praay wrote:

> Here's my actual design hashed out in Paint, as well as a picture of my
> "real" basement, though I'm not sure why I'm throwing that in. 

Nice sphere, but you really should replace the carpet with a checkered 
plane, since it's the first post of your basement.

Dave Matthews


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