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Hi There,
This is a WIP that I might enter in the
IRTC contest, but I've never entered
before and there's so many beautiful
and stunning works with which to
compete. Every two months I'm just
so amazed at the incredible work you
all do.
I'd sure appreciate any feedback on this
picture.
Thanks!
=Bob=
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Attachments:
Download 'Fortress2.jpg' (130 KB)
Preview of image 'Fortress2.jpg'
![Fortress2.jpg](/povray.binaries.images/attachment/%3C3abc46b3%40news.povray.org%3E/Fortress2.jpg?ttop=443840&toff=11100&preview=1)
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Looks great to me (I'm only a fellow amateur though...). Your modelling is
great. I think the scene could use some brighter, more yellowy light
though, to make it look more like sunlight. The scene looks kind of gray to
me right now.
"=Bob=" <Bob### [at] threestrands com> wrote in message
news:3abc46b3@news.povray.org...
> Hi There,
>
> This is a WIP that I might enter in the
> IRTC contest, but I've never entered
> before and there's so many beautiful
> and stunning works with which to
> compete. Every two months I'm just
> so amazed at the incredible work you
> all do.
>
> I'd sure appreciate any feedback on this
> picture.
>
> Thanks!
> =Bob=
>
>
>
>
>
Post a reply to this message
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Please submit it, it's really worth it ! Composition is good, and
the concept is nice, too. The way bricks are made is really
interesting.
I guess you have a shadowless "fill" light. Dim it a little.
Textures on the objects sourrounding the well needs a little more work
(adjust highlights on balloon,..), esp. the pump (make it more "rough").
Maybe try other skies.
Once your render is finished, use a paint program to adjust contrast
and brightness, to give more "kick" to the image (yes, it's allowed).
Fabien.
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How about adding a broken-down rusty lawn mower over on the left side? :)
The scene looks great, except the textures of the plants are all washed out!
The brick structure and other objects look fine... Do you have the ambient
light set too high, maybe?
This should make a very competitive IRTC entry, in my opinion...
-Dave
"=Bob=" <Bob### [at] threestrands com> wrote in message
news:3abc46b3@news.povray.org...
> I'd sure appreciate any feedback on this
> picture.
Post a reply to this message
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Thanks Stephen,
I think Dave Blandston might have figured
it correctly, my ambient light might be too
high. I'll check it out. Thanks for your help!
=Bob=
"Stephen Bell" <ste### [at] yahoo com> wrote in message
news:3abc4880@news.povray.org...
: Looks great to me (I'm only a fellow amateur though...). Your modelling is
: great. I think the scene could use some brighter, more yellowy light
: though, to make it look more like sunlight. The scene looks kind of gray to
: me right now.
[Deletions]
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Thanks Fabien,
I think now I have too much ambient
light, as suggested by Dave Blandston.
At least, that's what I'll try next.
I think you're right about the textures,
I'm still trying to get "roughness" but
not figuring it out yet. I'd sure like to
get the pump looking really rough if
I can. Where's the blister texture?
The bricks are unions of cylinders and
boxes, then differences of elongated
spheres to create the distressing. Each
one made individually using a few random
numbers so they are somewhat unique.
Still need to get the textures to stand out.
I'll try the post processing as well next
time. Do you think the picture is washed
out, or too dark?
Thank you for your help!
=Bob=
"Fabien Mosen" <fab### [at] skynet be> wrote in message
news:3ABC498B.B807108A@skynet.be...
: Please submit it, it's really worth it ! Composition is good, and
: the concept is nice, too. The way bricks are made is really
: interesting.
:
: I guess you have a shadowless "fill" light. Dim it a little.
: Textures on the objects sourrounding the well needs a little more work
: (adjust highlights on balloon,..), esp. the pump (make it more "rough").
:
: Maybe try other skies.
:
: Once your render is finished, use a paint program to adjust contrast
: and brightness, to give more "kick" to the image (yes, it's allowed).
:
: Fabien.
Post a reply to this message
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Hi Dave,
I think you hit it. It's probably the ambient
light. I turned it up because the shadows
were hiding details. It's a balancing act I
haven't found center on yet.
I'm not sure what you mean by the textures
on the plants being washed out. I know
what it means when color is washed out.
I like the idea of the lawn mower. I might try
it. You're not the first one to suggest adding
something on the left side, so I'm figuring
the picture is out of balance and the left
side is light.
Thanks again for your help!
=Bob=
"Dave Blandston" <gra### [at] earthlink net> wrote in message
news:3abc4b38@news.povray.org...
: How about adding a broken-down rusty lawn mower over on the left side? :)
:
: The scene looks great, except the textures of the plants are all washed out!
: The brick structure and other objects look fine... Do you have the ambient
: light set too high, maybe?
:
: This should make a very competitive IRTC entry, in my opinion...
:
: -Dave
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From: Christoph Hormann
Subject: Re: WIP, perhaps IRTC entry? (128k)
Date: 24 Mar 2001 03:09:02
Message: <3ABC561E.A00E854D@gmx.de>
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Looks nice and very funny,
as others mentioned, the lighting looks improvable, the contrast between
light and shadow should be stronger, so you could reduce the ambient, make
the main light source brighter and maybe add a fill light.
The bricks look great, but the water is too bright IMO, at that angle
there should be not so much reflection and it also seems to have some
ambient/diffuse finish. Maybe also try variable reflection.
The grass looks somehow wrong in scale in comparison to the bricks, but
that's not so important.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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Thanks Christoph,
I'm trying the ambient now. I suspect you
and Dave are correct. It wasn't unreasonable,
but I know I tweaked it for other reasons.
I'll check out the water. I'll try the variable
reflection too.
I want the grass to look overgrown. In fact, I
want the yard to look like it's not been kept
up. I'll try a run with smaller blades though.
I'm worried about the number of objects
now. Do the blades at the well look too big?
Or is it just the main body of lawn? Or both?
I really appreciate your help!
=Bob=
"Christoph Hormann" <chr### [at] gmx de> wrote in message
news:3ABC561E.A00E854D@gmx.de...
:
: Looks nice and very funny,
:
: as others mentioned, the lighting looks improvable, the contrast between
: light and shadow should be stronger, so you could reduce the ambient, make
: the main light source brighter and maybe add a fill light.
:
: The bricks look great, but the water is too bright IMO, at that angle
: there should be not so much reflection and it also seems to have some
: ambient/diffuse finish. Maybe also try variable reflection.
:
: The grass looks somehow wrong in scale in comparison to the bricks, but
: that's not so important.
:
: Christoph
:
: --
: Christoph Hormann <chr### [at] gmx de>
: IsoWood include, radiosity tutorial, TransSkin and other
: things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
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From: Christoph Hormann
Subject: Re: WIP, perhaps IRTC entry? (128k)
Date: 24 Mar 2001 03:29:11
Message: <3ABC5AD7.C0481C27@gmx.de>
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=Bob= wrote:
>
> [...]
>
> I want the grass to look overgrown. In fact, I
> want the yard to look like it's not been kept
> up. I'll try a run with smaller blades though.
> I'm worried about the number of objects
> now. Do the blades at the well look too big?
> Or is it just the main body of lawn? Or both?
>
It would be good to reduce the width of the blades, maybe also vary their
color and their length to make it look like not well-kept.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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