POV-Ray : Newsgroups : povray.binaries.images : Late Friday Night Abstract (81kb jpg) Server Time
15 Aug 2024 12:21:04 EDT (-0400)
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From: Bill DeWitt
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 09:30:02
Message: <3d302b5a$1@news.povray.org>
"Samuel Benge" <sbe### [at] caltelcom> wrote :
>
> Looks kind of like architecture in some way, terrestrial or not...

    Clearly it's the entrance to a Dyson Sphere. I've seen dozens just like
it while Astral Traveling.


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From: Rick [Kitty5]
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 09:31:17
Message: <3d302ba5$1@news.povray.org>
now that is good!


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From: Samuel Benge
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 13:35:57
Message: <3D3064FA.7040304@caltel.com>
Okay, did a search on 'Dyson Sphere'. If my image were the entrance to 
one, that means the engineers used copper, because it's green.

Somebody does need to render a Dyson Sphere, though. Maybe a type 1 
(non-rigid), since that is the most likely kind to be created, although 
creating many different orbiting/static habitats can be a little 
difficult. Need to build a good macro for that....


Bill DeWitt wrote:

> "Samuel Benge" <sbe### [at] caltelcom> wrote :
> 
>>Looks kind of like architecture in some way, terrestrial or not...
>>
> 
>     Clearly it's the entrance to a Dyson Sphere. I've seen dozens just like
> it while Astral Traveling.
> 
> 
> 


-- 
Samuel Benge

sbe### [at] caltelcom


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From: Christopher James Huff
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 14:19:22
Message: <chrishuff-65C495.13163713072002@netplex.aussie.org>
In article <3D3### [at] caltelcom>,
 Samuel Benge <sbe### [at] caltelcom> wrote:

> Okay, did a search on 'Dyson Sphere'. If my image were the entrance to 
> one, that means the engineers used copper, because it's green.

If it was the entrance, it would be in vacuum, so the copper wouldn't 
oxidize. It could be they just painted it or used some exotic alloy or 
composite.


> Somebody does need to render a Dyson Sphere, though. Maybe a type 1 
> (non-rigid), since that is the most likely kind to be created, although 
> creating many different orbiting/static habitats can be a little 
> difficult. Need to build a good macro for that....

How about a criswell instead? Much more room, and you could lengthen the 
life of the sun by a few million years while you are at it.
A ringworld or a lot of ring orbitals seems more plausible though...

Actually, I was just recently thinking of doing a "hollow planet" type 
image with an artificial sun in the center...not exactly a Dyson Sphere, 
but close enough to make this surprising...

-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: chr### [at] tagpovrayorg
TAG web site: http://tag.povray.org/


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From: Bill DeWitt
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 14:29:21
Message: <3d307181$1@news.povray.org>
"Samuel Benge" <sbe### [at] caltelcom> wrote in message
news:3D3### [at] caltelcom...
> Okay, did a search on 'Dyson Sphere'. If my image were the entrance to
> one, that means the engineers used copper, because it's green.

    No, it has some of the properties of copper, but it's a non-atomic type
material, with string-like nucleus and predetermined linear electron paths.

> Somebody does need to render a Dyson Sphere, though. Maybe a type 1
> (non-rigid), since that is the most likely kind to be created, although
> creating many different orbiting/static habitats can be a little
> difficult. Need to build a good macro for that....

    I've rendered several different forms, including an animation of the
construction phase of a rather simplistic one. Maybe after I finish the wall
paper sized version of your isosurface I'm doing, I will re-run one of
those. Because, of course, I just finished erasing most of my renders last
week to make room on my HD.

    The problem with rendering Dyson spheres is that at the distance needed
to see any significant fraction of the object, all detail is gone.


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From: Bill DeWitt
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 18:42:52
Message: <3d30acec$1@news.povray.org>
BTW, this artifact was clearly made by humans. If you look closely you
can see several spots where the human face is represented in the sculpture.


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From: Samuel Benge
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 22:43:14
Message: <3D30E53D.3040609@caltel.com>
Bill DeWitt wrote:

> 
>     I've rendered several different forms, including an animation of the
> construction phase of a rather simplistic one.


Do you have an mpeg for us to see? :)

>Maybe after I finish the wall
> paper sized version of your isosurface I'm doing, I will re-run one of
> those. Because, of course, I just finished erasing most of my renders last
> week to make room on my HD.


Um, you did do a test render first, right? I noticed the code I posted 
doesn't produce the exact same image.. but it's very close <shrug> You 
might also want to take the functions through the loop a few more times 
for extra detail.

 
>     The problem with rendering Dyson spheres is that at the distance needed
> to see any significant fraction of the object, all detail is gone.


That's when you focus on the foreground and let everything alse blur into the

distance. :)


-- 
Samuel Benge

sbe### [at] caltelcom


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From: Samuel Benge
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 13 Jul 2002 22:43:37
Message: <3D30E555.4030505@caltel.com>
I've see a few of those.....

Bill DeWitt wrote:

>     BTW, this artifact was clearly made by humans. If you look closely you
> can see several spots where the human face is represented in the sculpture.
> 
> 
> 


-- 
Samuel Benge

sbe### [at] caltelcom


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From: Jide
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 14 Jul 2002 12:01:28
Message: <3d31a058@news.povray.org>
Samuel Benge wrote:
> Nobody else seems to be posting one, so here one is :) It's an
> isosurface plane with repeated cosine functions inside a #while loop.
> Looks kind of like architecture in some way, terrestrial or not...

Gigeresque :)

-------
-Jide


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From: David Fontaine
Subject: Re: Late Friday Night Abstract (81kb jpg)
Date: 14 Jul 2002 23:07:35
Message: <3D323DDA.6000901@faricy.net>
It's an underground dome, and the big encrustations are where minerals 
have seeped through and been deposited by water...

-- 
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