![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
I just finished this image, today, and wanted to get
some critiques.... The whole image is done using
POV bolean operators, and Trig calculations.
I used woods.inc as a texture library, but did the
floor with a while loop in order to be able to translate
the texturation of each pieces of wood in a kinda
randomly style...
render time: about 12 minutes
pentium celeron 200megahertz
pov_ray for windows.
Alex Pilote, Quebec
Post a reply to this message
Attachments:
Download 'everything_is_csg.jpg' (76 KB)
Preview of image 'everything_is_csg.jpg'
![everything_is_csg.jpg](/povray.binaries.images/attachment/%3C3AEF4C8F.C7F08CB6%40sympatico.ca%3E/everything_is_csg.jpg?ttop=443840&toff=10900&preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
pas pire pantoute!
n'ont pas l'air d'aller ensemble.
Je te conseillerais d'utiliser seulement la teinte de bois brune.
Sinon, tout est beau!
ps: j'aime bien les caustics qu'on voit dans les verres.
Louis
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Give me source or give me death! Dang, that's good! :)
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Since I couldn't understand this at all, and other people might not either,
I decided to plug it into an online translator... I hope nobody minds...
not worse pantoute!
I like the curves of the table, that gives him a style very design.
Especially that technical side it very is successful (utilsiation of
the math).
turpentines do not seem to go together.
I would advise you to use only the brown wood hue.
If not, all is beautiful!
PS: I like the caustics that one sees in glasses.
Louis
news:3aef6020$1@news.povray.org...
> pas pire pantoute!
> n'ont pas l'air d'aller ensemble.
> Je te conseillerais d'utiliser seulement la teinte de bois brune.
> Sinon, tout est beau!
>
> ps: j'aime bien les caustics qu'on voit dans les verres.
>
>
> Louis
>
>
Post a reply to this message
Attachments:
Download 'px.gif' (1 KB)
Preview of image 'px.gif'
![px.gif](/povray.binaries.images/attachment/%3C3aef6562%40news.povray.org%3E/px.gif?ttop=443840&toff=10900&preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> Since I couldn't understand this at all, and other people might not
either,
> I decided to plug it into an online translator... I hope nobody minds...
not at all, but what was the px.gif file for?
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
very very impressive, especially as its all csg - i would have balked at the
idea and run strainght to rhino :)
--
Rick
Kitty5 WebDesign - http://Kitty5.com
Hi-Impact database driven web site design & e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037
POV-Ray News & Resources - http://Povray.co.uk
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
> Give me source or give me death! Dang, that's good! :)
The source is not that easy to give, but may be I could send part
of the source.... In fact, there is an include file for the glasses,
another one for the whole object_table, and a pov_file which
one is the organization of the whole... May be I could send the
object_table on the text_scene_files forum.
Thank you, Tony
Alex
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
okay, okay I will translate in english what I wrote :
Very good!
I like the curves of the table, that gives a very "design" style.
Especially the techniques used gave good results (utilisation of maths).
I like the decoration except the ground. The mixture of woods does not seem
to work perfectly.
I would recommend to use only the brown wood.
Overall, very beautiful!
Ps: I like the caustics you used for glasses.
Louis
who is glad to have found a quebecer (people who lives in Quebec, Canada).
Thats it for translation. I saw that your automatic translater is not
perfect.... ;op
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Computers are never perfect... unless they're running for POV-Ray :)
And here's what the computer translates that as:
:)"
The second half of which I know is not a correct translation, but what the
heck.
:)
news:3aef7045$1@news.povray.org...
> okay, okay I will translate in english what I wrote :
> Very good!
> I like the curves of the table, that gives a very "design" style.
> Especially the techniques used gave good results (utilisation of maths).
> I like the decoration except the ground. The mixture of woods does not
seem
> to work perfectly.
> I would recommend to use only the brown wood.
> Overall, very beautiful!
>
> Ps: I like the caustics you used for glasses.
>
> Louis
> who is glad to have found a quebecer (people who lives in Quebec, Canada).
>
> Thats it for translation. I saw that your automatic translater is not
> perfect.... ;op
>
>
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
utile.
n
> pas pire pantoute!
esign.
s maths).
on pourrait se donner des trucs en dehors du forum.....
s de bois
> n'ont pas l'air d'aller ensemble.
> Je te conseillerais d'utiliser seulement la teinte de bois brune.
> Sinon, tout est beau!
En fait, c'est assez rare que j' utilise les textures comprisent dans le
du logiciel Pov... Cette fois, j' utilise Woods.inc, mais je dois avoue
r que
je n' ai
ent par
ce genre de
fichier... Je compte bien explorer les texturations de bois plus en
profondeur.
>
>
> ps: j'aime bien les caustics qu'on voit dans les verres.
Je n' utilise pas l' effet caustic dans cette image...
>
>
> Louis
Alex
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |