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You made a typo: "days" should be "weeks"...
Isn't it?
--
ZK
http://www.povplace.be.tf
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
>
> H.E. Day
> <><
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> Very probably. Actually, my image is coming together nicely though. I
> might still enter. :/
>
> So this is what you do? Give me a project to render for you so that I spend
> time on that rather than my own (superlative, of course) image? ;) :P
I got bored.
> *hmph* See if I offer you a supercomputing cluster again.
Now I'm scared. Really. :(
H.E. Day
<><
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"H.E. Day" <The### [at] heday freeservers com> wrote in message
news:3AAE44FF.FB12372B@heday.freeservers.com...
> This has taken me about 3 days to put together. It's a quick render, no
> area_lights, so don't think that banding will be in the final pic.
> Comments?
>
> H.E. Day
> <><
Well I'm assuming you want some form of criticism. Its an amazing picture,
let me find something...
I would personally try and show the 'fortress' in a little more detail (zoom
in etc) as it is by far the most detailed part of the image, it should be
showed off as much as possible. The waterfall is nice in areas but some
bits just don't make sense, the right hand side for example is a bit wierd
and just to the left (below) the building appears to be over the water when
I'm sure it shouldn't be. I'm also assuming the shadows will be smoother in
the final version (esp to the left).
I'm still astounded by the quality...
Peter Cracknell (.com)
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Nope, its a spatch object.
As for the rest, the pic ain't done yet. :)
H.E. Day
<><
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H.E. Day schrieb in Nachricht <3AAE44FF.FB12372B@heday.freeservers.com>...
>This has taken me about 3 days to put together. It's a quick render, no
>area_lights, so don't think that banding will be in the final pic.
>Comments?
>
>H.E. Day
><><
>
That's good work!
I love that sky! It looks like it's painted.
The water needs some work IMO. It's good from the middle to the background,
but at the edge it should be more turbulent, I think. Like it's very fast.
You did something in that direction, but it should be more.
And the falling water is too reflective, I think. There is much air in it
when it falls, so is more like foam then a liquid. And as it's probably
quite fast when it's passing the edge, it should fall more parabolic.
If this in that bottom right corner is water dust, there is something wrong
with the shadows, I think. Perhaps there shouldn't be any? Don't know, looks
odd.
That fortress/spaceship/town is very nice as usually. Don't know what those
surrounding thingies are at the top, though. Birds?
The scaling is not easy to get, IMO. It looks like that city is in trouble,
because it will collide with the edge every moment. How deep is the water?
It should "thin out" towards the edge, IMO. Now it looks like one could
stand in it.
OK, that was much critiques - hope it was not too much and some constructive
one. It's always easy to criticise. This picture as it is, is already very
good! The color-scheme is very could. The composition could need something
far away on the left, I think.
I'm eager to see the final result of this scene!
Marc-Hendrik
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H.E. Day <The### [at] heday freeservers com> wrote:
>> Very probably. Actually, my image is coming together nicely though. I
>> might still enter. :/
>>
>> So this is what you do? Give me a project to render for you so that I spend
>> time on that rather than my own (superlative, of course) image? ;) :P
> I got bored.
:P
>> *hmph* See if I offer you a supercomputing cluster again.
> Now I'm scared. Really. :(
Well, I don't know how long my IT guy's good graces will last, but if you
have any other animations to do, I can probably swing it. I can then say,
"I saw it first" ;)
So how much time per day do you spend doing rendering projects? And how
much code do you reuse? Just curious how you can build stuff like this so
fast.
Geoff
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> Comments?
3 days huh? What took you so long? ;)
The fog looks too gray, some more white or even blue might be better.
Also, I think using a taller resolution size might look cool. Then you
could add rocks at the bottom of the picture and the sun in one corner
at the top. The light could be more yellow/red, it feels like it's
probably cold there--unless you want to put icebergs in the water; some
of them could be going over the falls.
Anyhow, those are just a few ideas. I think it already looks great.
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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Excellent as always.
The right side of the water looks, odd, but I assume you will fill out the
rest of the scenery. I did not at first realize what the waterfall was, but
that is probably because I have never seen an ocean empty into one like that
(I suppose I can't tell you whether I like the falls until you flesh out the
scenery). Fortress looks just about perfect, the birds and the falls seem to
suggest a jungle sort of scene. If that is so you might have a few hanging
things and moss to dirty the station up. I like your water texture, but it
looks like it bcomes somewhat distorted at the edge of the falls, you might
clean that up, it hurts the realism a bit.
Seems you have quite a jump start for next round, keep us posted!
Dan D.
--
Dan D.
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The clouds look oily. That's the only way I can describe them. I like the
building itself, but I'd like to see a detail of it somehow and the
waterfall looks great. I like the added touch of the flocks. It adds some
sense of realism to the picture
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritone com
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
"He who hebetates is last."
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Hi
Looks mostly great although it will look much better with the area_lights,
but there is slight faceting on the left at the top of the waterfall. Also
the mist on the right looks rather odd with the shadows and I think would
look better if it took up a lot less of the bottom corner. Are those clouds
the final, as they look very nice, but seem to be a bit oily for the strong
technological fortress you have.
K.
http://perso.libertysurf.co.uk/kevin.ellis/
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