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I like it. Perhaps the door open just a bit to give a glimpse inside? Put
a warm glowing torch or two in there and let the light cascade out into the
snow in front of the door.
Perhaps a broken cart off to the side to give some scale and interest
outside the walls.
Some broken spears off to one side with some tattered cloth as abandoned
junk, protruding from the snow.
In a high wind, your snow on the roof of the hoarding would not be all nice
and neat... it would accumulate behind the protected parts near the towers
and be swept clear of the windward/wind-exposed sides. That would give an
impression of wind without the swirling white you can't get with media.
For swirling snow, generate an image of the snow on a black background...
use a paint program and spray white on black... save it as a GIF.... then
apply the image to a box and make black transparent leaving your swirling
snow part. You can come up with several patterns of swirl to add interest.
See my tutorial at http://www.angelfire.com/md2/castlewrks for the image map
stuff.
Keep up the good work... I LOVE Castles.
Robert J Becraft
aka cas### [at] aol com
Marc-Hendrik Bremer <Mar### [at] t-online de> wrote in message
news:39e4272e@news.povray.org...
> Hi,
>
> here is the current state of my work on the fortress. As you can see, I
> changed quite a lot. What I'm not satisfied with in this image is, that
the
> flags indicate lots of wind, while there is no snow-flurry and -drift. But
> since my media refuses to work as I would like it to, I left it the way it
> is.
>
> What do you say?
>
> Marc-Hendrik
>
>
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On Wed, 11 Oct 2000 10:38:57 +0200, "Marc-Hendrik Bremer"
<Mar### [at] t-online de> wrote:
>here is the current state of my work on the fortress. As you can see, I
>changed quite a lot. What I'm not satisfied with in this image is, that the
>flags indicate lots of wind, while there is no snow-flurry and -drift. But
>since my media refuses to work as I would like it to, I left it the way it
>is.
>
>What do you say?
Wow, how very Warcraft-ish! /me likes!
Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] usa net
TAG e-mail : pet### [at] tag povray org
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I would impale some deteriorating corpses (missing lower half, etc) on each
side of the path, not evenly placed. Of course blood and gore in the snow
under them adds a good effect.
As for the sky, I say darker with less intricate clouds. Brooding dark
stratus clouds work. They seem a little flat right now.
I also would place one small dead tree somewhere.
I love the cold and dark winter. I need to go to Alaska, or perhaps
somewhere in Norway.
ian
Marc-Hendrik Bremer wrote in message <39e4272e@news.povray.org>...
>What do you say?
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Wafer thin mint?
ddombrow wrote in message <39e4749e$1@news.povray.org>...
>Run Away! Run Away! Run Away!
>
>haha, you silly english type persons.
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"ian" <ian### [at] aol com> wrote in message news:39e59d31@news.povray.org...
> I would impale some deteriorating corpses (missing lower half, etc) on
each
> side of the path, not evenly placed. Of course blood and gore in the snow
> under them adds a good effect.
>
> As for the sky, I say darker with less intricate clouds. Brooding dark
> stratus clouds work. They seem a little flat right now.
>
> I also would place one small dead tree somewhere.
>
> I love the cold and dark winter. I need to go to Alaska, or perhaps
> somewhere in Norway.
^^^^^^
Noooo!!!!!!! See povray.off-topic
just kidding really.. we're all friends here, right Simen?
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Marc-Hendrik Bremer wrote:
> >haha, you silly english type persons.
> Hm, I don't get this one. I don't think I'm an english type person ....well,
> Thanks and yes, you are right, definite need of some shadows!
See "Monty Python and The Holy Grail"
Ken Matassa
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Marc-Hendrik Bremer wrote:
>
> Hi,
>
> here is the current state of my work on the fortress. As you can see, I
> changed quite a lot. What I'm not satisfied with in this image is, that the
> flags indicate lots of wind, while there is no snow-flurry and -drift. But
> since my media refuses to work as I would like it to, I left it the way it
> is.
>
> What do you say?
>
> Marc-Hendrik
>
Some fortresses have ditch around the outer walls, perhaps you can add
one?
And in front side there could be small tower to protect the gate and
raise the bridge over the ditch?
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Marc-Henrixk Bremer wrote:
>Hi hi, no ambient used - but radiosity. The fault is probably that the
>direct lighting is blocked by the clouds and the snow add to much to the
Can you add the "no_shadow" statement to the cloud plane object?
Pete
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From: Marc-Hendrik Bremer
Subject: Re: Torganswall again (jpeg 69 kb)
Date: 16 Oct 2000 05:19:12
Message: <39eac810@news.povray.org>
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I could but, who really wants clouds which casts no shadows at all? :-)
I'll fiddle around a bit with the location of the clouds and perhaps remove
them behind the camera (where the light is), to get some not-shadowed and
some shadowed places on the building. I think that will make the pic both
more realistic and interesting.
Marc-Hendrik
Pete schrieb in Nachricht <254### [at] nym alias net>...
>Marc-Henrixk Bremer wrote:
>
>>Hi hi, no ambient used - but radiosity. The fault is probably that the
>>direct lighting is blocked by the clouds and the snow add to much to the
>
> Can you add the "no_shadow" statement to the cloud plane object?
>
>Pete
>
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From: Marc-Hendrik Bremer
Subject: Re: Torganswall again (jpeg 69 kb)
Date: 16 Oct 2000 05:24:38
Message: <39eac956@news.povray.org>
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Yeah, I thought about a ditch and a draw-bridge, too. Perhaps I'll add one
on another side of Torganswall, something like an natural gorge, which was
integrated in the defence. For this side I'll be probably to lazy to add one
:-)
Marc-Hendrik
Vahur Krouverk schrieb in Nachricht <39E86A8B.1594882A@aetec.ee>...
>Marc-Hendrik Bremer wrote:
>>
>> Hi,
>>
>> here is the current state of my work on the fortress. As you can see, I
>> changed quite a lot. What I'm not satisfied with in this image is, that
the
>> flags indicate lots of wind, while there is no snow-flurry and -drift.
But
>> since my media refuses to work as I would like it to, I left it the way
it
>> is.
>>
>> What do you say?
>>
>> Marc-Hendrik
>>
>Some fortresses have ditch around the outer walls, perhaps you can add
>one?
>And in front side there could be small tower to protect the gate and
>raise the bridge over the ditch?
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