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I've undertaken my third revision of my blob-mon (I watch Pokemon and
had friends call me Gregmon a decade ago, so I'm calling it Blobmon!)
and this is the first that is even presentable.
I've improved the proportions. The head was a bit oversized before and
the legs molded together like a dress when he stood up straight. I
think that face had much more character, but unfortunately I couldn't
just cut & paste the code to fit the new head, because it was out of
proportion.
I used a Poser 2.0 figure as a rotoscope. This is the best thing because
anatomy books suck. They either have a cartoon where the front and side
views don't match or they have photos where the model moves her head
between front & side views.
Post a reply to this message
Attachments:
Download 'thebodycomp02.jpg' (19 KB)
Preview of image 'thebodycomp02.jpg'
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"Greg M. Johnson" wrote:
> I've undertaken my third revision of my blob-mon (I watch Pokemon and
> had friends call me Gregmon a decade ago, so I'm calling it Blobmon!)
> and this is the first that is even presentable.
I looks good! Is the back side finished?
Maybe the chest needs a little bit more details.
How do you place all those spheres and cylinders in the blob?
Manually with a modeller, or are you hand coding this?
And is it one ore several blobs?
> I've improved the proportions. The head was a bit oversized before and
> the legs molded together like a dress when he stood up straight. I
> think that face had much more character, but unfortunately I couldn't
> just cut & paste the code to fit the new head, because it was out of
> proportion.
>
> I used a Poser 2.0 figure as a rotoscope.
What is Poser 2.0 and what is a rotoscope?
Tor Olav
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html
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Tor Olav Kristensen wrote:
> "Greg M. Johnson" wrote:
>
> > I've undertaken my third revision of my blob-mon (I watch Pokemon and
> > had friends call me Gregmon a decade ago, so I'm calling it Blobmon!)
> > and this is the first that is even presentable.
>
> I looks good! Is the back side finished?
>
> Maybe the chest needs a little bit more details.
>
> How do you place all those spheres and cylinders in the blob?
> Manually with a modeller, or are you hand coding this?
>
It is one big blob. Stylistically, I wanted this, so that I could later
play around with it melting into things, etc. I assume that this makes it
very different from Peter Houston's INC, which I think is many different
blob shapes CSG'ed together. .
I hand coded it so that I can rotate the arms & legs for later animation.
There might be 150 components, but I haven't counted recently.
Rotoscoping is the practice of setting up an image as a backdrop as one
sculpts one's model. I used Poser, MetaCreations' program that makes human
figures. This is the first and really only good use I've had out of this
program.
>
> Tor Olav
>
> mailto:tor### [at] hotmailcom
> http://www.crosswinds.net/~tok/tokrays.html
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> It is one big blob. Stylistically, I wanted this, so that I could later
> play around with it melting into things, etc. I assume that this makes it
> very different from Peter Houston's INC, which I think is many different
> blob shapes CSG'ed together. .
That is correct, originally I started out with just one blob, but soon
discovered getting limbs too close together caused them to merge.
It was also necessary to have each body part as a separate object to allow
clothing to be to be created.
Govert Zoethout < http://victorian.fortunecity.com/dada/507/ > created the
original Blob Torso and head which my Blob Man macros were based on, there
is also lady.inc which was created by Yasunari Iwanaga <
http://yasucg.site.ne.jp/page1/parts.html > which I based the female model
on.
If you want to take a look at my macros, I have posted them in p.b.u
BTW its looking good so far, keep it up.
Regards,
Peter H.
http://welcome.to/HoustonGraphics
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Very nicely done.
Can the facial expression be changed?
On the silver guy his shoulders don't look right - they seem to be pushed
back at bit, where the arms connect to the shoulders.
I think the chest looks good - the hands have a lot of detail - again,
nicely done.
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Greg M. Johnson" <"gregj;-)56590\""@aol.c;-)om> wrote in message
news:38ebdc1e@news.povray.org...
> I've undertaken my third revision of my blob-mon (I watch Pokemon and
> had friends call me Gregmon a decade ago, so I'm calling it Blobmon!)
> and this is the first that is even presentable.
>
> I've improved the proportions. The head was a bit oversized before and
> the legs molded together like a dress when he stood up straight. I
> think that face had much more character, but unfortunately I couldn't
> just cut & paste the code to fit the new head, because it was out of
> proportion.
>
> I used a Poser 2.0 figure as a rotoscope. This is the best thing because
> anatomy books suck. They either have a cartoon where the front and side
> views don't match or they have photos where the model moves her head
> between front & side views.
>
>
>
----------------------------------------------------------------------------
----
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Mike Weber wrote:
> Can the facial expression be changed?
I can change the shape of the "mouth hole"--it's just a flattened sphere.I can
change the rotation of the eyebrows.
Not much else without substantial re-editing.
> --
> Mike
>
> wk: mik### [at] pyxiscom www.pyxis.com
> hm: mwe### [at] sciticom www.geocities.com/mikepweber
>
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Eyebrow changes have a subtle, but significant change. If you post another
image, try changing the eyebrows a bit - see what happens.
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Greg M. Johnson" <gre### [at] my-dejanewscom> wrote in message
news:38ECABE6.D98D4857@my-dejanews.com...
> Mike Weber wrote:
>
> > Can the facial expression be changed?
>
> I can change the shape of the "mouth hole"--it's just a flattened sphere.I
can
> change the rotation of the eyebrows.
> Not much else without substantial re-editing.
>
> > --
> > Mike
> >
> > wk: mik### [at] pyxiscom www.pyxis.com
> > hm: mwe### [at] sciticom www.geocities.com/mikepweber
> >
>
>
>
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Looks pretty cool.
Note how the legs don't blob together anymore like my first model. I think I
need more meat on the legs--funny even the "heroic" build on the Poser model
still had very skinny legs.
Mike Weber wrote:
> Eyebrow changes have a subtle, but significant change. If you post another
> image, try changing the eyebrows a bit - see what happens.
>
> --
> Mike
>
> wk: mik### [at] pyxiscom www.pyxis.com
> hm: mwe### [at] sciticom www.geocities.com/mikepweber
>
> "Greg M. Johnson" <gre### [at] my-dejanewscom> wrote in message
> news:38ECABE6.D98D4857@my-dejanews.com...
> > Mike Weber wrote:
> >
> > > Can the facial expression be changed?
> >
> > I can change the shape of the "mouth hole"--it's just a flattened sphere.I
> can
> > change the rotation of the eyebrows.
> > Not much else without substantial re-editing.
> >
> > > --
> > > Mike
> > >
> > > wk: mik### [at] pyxiscom www.pyxis.com
> > > hm: mwe### [at] sciticom www.geocities.com/mikepweber
> > >
> >
> >
> >
Post a reply to this message
Attachments:
Download 'howcouldyou.jpg' (12 KB)
Preview of image 'howcouldyou.jpg'
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That's cool. Makes me want to write a Blob DLL for Moray.... :)
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"Greg M. Johnson" <gre### [at] my-dejanewscom> wrote in message
news:38ECC634.7BAB1312@my-dejanews.com...
> Looks pretty cool.
>
> Note how the legs don't blob together anymore like my first model. I
think I
> need more meat on the legs--funny even the "heroic" build on the Poser
model
> still had very skinny legs.
>
>
>
> Mike Weber wrote:
>
> > Eyebrow changes have a subtle, but significant change. If you post
another
> > image, try changing the eyebrows a bit - see what happens.
> >
> > --
> > Mike
> >
> > wk: mik### [at] pyxiscom www.pyxis.com
> > hm: mwe### [at] sciticom www.geocities.com/mikepweber
> >
> > "Greg M. Johnson" <gre### [at] my-dejanewscom> wrote in message
> > news:38ECABE6.D98D4857@my-dejanews.com...
> > > Mike Weber wrote:
> > >
> > > > Can the facial expression be changed?
> > >
> > > I can change the shape of the "mouth hole"--it's just a flattened
sphere.I
> > can
> > > change the rotation of the eyebrows.
> > > Not much else without substantial re-editing.
> > >
> > > > --
> > > > Mike
> > > >
> > > > wk: mik### [at] pyxiscom www.pyxis.com
> > > > hm: mwe### [at] sciticom www.geocities.com/mikepweber
> > > >
> > >
> > >
> > >
>
>
>
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