POV-Ray : Newsgroups : povray.binaries.images : Blobmon (19kbbu) : Re: Blobmon (19kbbu) Server Time
2 Oct 2024 18:21:57 EDT (-0400)
  Re: Blobmon (19kbbu)  
From: Mike Weber
Date: 6 Apr 2000 10:47:10
Message: <38eca36e$1@news.povray.org>
Very nicely done.
Can the facial expression be changed?
On the silver guy his shoulders don't look right - they seem to be pushed
back at bit, where the arms connect to the shoulders.

I think the chest looks good - the hands have a lot of detail - again,
nicely done.

--
Mike

wk: mik### [at] pyxiscom  www.pyxis.com
hm: mwe### [at] sciticom  www.geocities.com/mikepweber


"Greg M. Johnson" <"gregj;-)56590\""@aol.c;-)om> wrote in message
news:38ebdc1e@news.povray.org...
> I've undertaken my third revision of my blob-mon (I watch Pokemon and
> had friends call me Gregmon a decade ago, so I'm calling it Blobmon!)
> and this is the first that is even presentable.
>
> I've improved the proportions. The head was a bit oversized before and
> the legs molded together like a dress when he stood up straight.  I
> think that face had much more character, but unfortunately I couldn't
> just cut & paste the code to fit the new head, because it was out of
> proportion.
>
> I used a Poser 2.0 figure as a rotoscope. This is the best thing because
> anatomy books suck. They either have a cartoon where the front and side
> views don't match or they have photos where the model moves her head
> between front & side views.
>
>
>


----------------------------------------------------------------------------
----


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.