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From: Buke
Subject: Another grass pic
Date: 9 Feb 1999 19:59:36
Message: <36C0D9EF.4854ECD8@iglou.com>
I made some wallpaper for the computer where I work and thought it was
kinda neat . The grass is from the reeds_plugin.inc found on the
binaries scene files and the golf ball is something I found a long time
ago. I scanned our logo for the image_map. This took 15.5 hrs to render
on my  PII 450 (I'm making one for my wallpaper but this time I gave it
to my 300
to render I think it will take three days to finish. Line 190 after 21
hrs 
going to 1280x1024). I like the one blade that threeds thru two of the
dimples. 
                                   Buke


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Reedsblur1.jpg

From: Mark Palmquist
Subject: Re: Another grass pic
Date: 9 Feb 1999 22:02:44
Message: <36C0F82F.E89CCCC5@earthlink.net>
Great picture!!!!!,
  I was thinking about doing a simillar image for my desktop but could not
quite figure out the dimples.  Would you post/E-mail me the source for the
scene?

Buke wrote:

> I made some wallpaper for the computer where I work and thought it was
> kinda neat . The grass is from the reeds_plugin.inc found on the
> binaries scene files and the golf ball is something I found a long time
> ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> on my  PII 450 (I'm making one for my wallpaper but this time I gave it
> to my 300
> to render I think it will take three days to finish. Line 190 after 21
> hrs
> going to 1280x1024). I like the one blade that threeds thru two of the
> dimples.
>                                    Buke
>
>


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From: Mike
Subject: Re: Another grass pic
Date: 9 Feb 1999 22:53:29
Message: <36C101E8.D51DDC51@aol.com>
Wow!  I think we have a winner in the grass contest (until someone else
does one better).

Buky golf eh?  LOL.

-Mike

Buke wrote:
> 
> I made some wallpaper for the computer where I work and thought it was
> kinda neat . The grass is from the reeds_plugin.inc found on the
> binaries scene files and the golf ball is something I found a long time
> ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> on my  PII 450 (I'm making one for my wallpaper but this time I gave it
> to my 300
> to render I think it will take three days to finish. Line 190 after 21
> hrs
> going to 1280x1024). I like the one blade that threeds thru two of the
> dimples.
>                                    Buke
> 
>   ------------------------------------------------------------------------
>  [Image]


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From: Bob Hughes
Subject: Re: Another grass pic
Date: 10 Feb 1999 03:21:39
Message: <36C14175.A687A695@aol.com>
One question: where's the snail? Behind the golf ball? Oops, make that 2
questions.
Took me a while to locate that errant grassblade. Must be more obvious
at 1280x1024. And then again, it would be based on monitor screen size
which, unless you have a 20+ inch monitor, shouldn't be too noticeable.
Make for a great Ad to sell 450MHz Pentiums if more people knew what
render time is about.

Buke wrote:
> 
> I made some wallpaper for the computer where I work and thought it was
> kinda neat . The grass is from the reeds_plugin.inc found on the
> binaries scene files and the golf ball is something I found a long time
> ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> on my  PII 450 (I'm making one for my wallpaper but this time I gave it
> to my 300
> to render I think it will take three days to finish. Line 190 after 21
> hrs
> going to 1280x1024). I like the one blade that threeds thru two of the
> dimples.
>                                    Buke
> 
>   ------------------------------------------------------------------------
>  [Image]

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
=Bob


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From: Vahur Krouverk
Subject: Re: Another grass pic
Date: 10 Feb 1999 11:11:26
Message: <36C1AFD6.6DCFA269@fv.aetec.ee>
Buke wrote:
> 
> I made some wallpaper for the computer where I work and thought it was
> kinda neat . The grass is from the reeds_plugin.inc found on the
> binaries scene files and the golf ball is something I found a long time
> ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> on my  PII 450 (I'm making one for my wallpaper but this time I gave it
> to my 300
> to render I think it will take three days to finish. Line 190 after 21
> hrs
> going to 1280x1024). I like the one blade that threeds thru two of the
> dimples.
>                                    Buke

Nice. No, very good. Only thing, which disturbs me, is too "strong"
focal blur - a little bit bigger view depth would be better. IMHO, of
course.


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From: Ken
Subject: Re: Another grass pic
Date: 10 Feb 1999 12:05:07
Message: <36C1BC05.306A2692@pacbell.net>
Vahur Krouverk wrote:
> 
> Buke wrote:
> >
> > I made some wallpaper for the computer where I work and thought it was
> > kinda neat . The grass is from the reeds_plugin.inc found on the
> > binaries scene files and the golf ball is something I found a long time
> > ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> > on my  PII 450 (I'm making one for my wallpaper but this time I gave it
> > to my 300
> > to render I think it will take three days to finish. Line 190 after 21
> > hrs
> > going to 1280x1024). I like the one blade that threeds thru two of the
> > dimples.
> >                                    Buke
> 
> Nice. No, very good. Only thing, which disturbs me, is too "strong"
> focal blur - a little bit bigger view depth would be better. IMHO, of
> course.

I didn't want to bring it up but that is a good point. I have done
a little photography over the years, both standard lenses and macros.
In shots like this you will get a little out of focus on the peripheries
but the vignetting should mostly occur around the square courners of
the image and not with a straight demarcation line like I have been
seeing lately around here. The focal blur will conform to the round
shape of the lens.

This is YAGGI and the goof ball is excellent. Where is the Tee ?

  #declare GolfTee =
  union     {
  difference{
  cylinder  { y*4, y*6, 1}
  sphere    { y*8, 2.25}
  torus     { 1, 0.8 scale <1,2.25,1> translate y*4}}
  cylinder  { y*0.295, y*4.99, 0.2}
  cone      { 0, 0, y*0.95, 0.2}}

  object {GolfTee translate y*-3.5
  pigment{red 1}
  finish {ambient 0.3 diffuse 0.35 phong 0.25}
  normal {gradient x .5 scale<0.05,.5,0.05>}}

-- 
Ken Tyler

mailto://tylereng@pacbell.net


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From: Margus Ramst
Subject: Re: Another grass pic
Date: 10 Feb 1999 15:52:12
Message: <36c1f17c.0@news.povray.org>
Looks great!
On thing that would make it even better would be radiosity, so the ball
would take on a green hue and the shadow of the ball wouldn't be an uniform
green.
The render might take two weeks, but hey! ;)

Margus

Buke wrote in message <36C0D9EF.4854ECD8@iglou.com>...
>I made some wallpaper for the computer where I work and thought it was
>kinda neat . The grass is from the reeds_plugin.inc found on the
>binaries scene files and the golf ball is something I found a long time
>ago. I scanned our logo for the image_map. This took 15.5 hrs to render
>on my  PII 450 (I'm making one for my wallpaper but this time I gave it
>to my 300
>to render I think it will take three days to finish. Line 190 after 21
>hrs
>going to 1280x1024). I like the one blade that threeds thru two of the
>dimples.
>                                   Buke


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From: Buke
Subject: Re: Another grass pic
Date: 10 Feb 1999 18:11:42
Message: <36C2123F.803FE784@iglou.com>
I think that I needed to pull the camera back and use more of a zoom
efect to get the round blur,but with this type of render time I gave up
after awhile. I was real close to the ball and I think that made the
line across it. I think part of the render time being so long might have
been for a typo I put the variance at 1/25601 I didn't see it before I
rendered. Maybe one of these days when I go on vacation I will try to
put radiosity in it ; )
                                                  Buke


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From: Bob Hughes
Subject: Re: Another grass pic
Date: 10 Feb 1999 19:03:15
Message: <36C21E1D.963E41AE@aol.com>
Yep, you're right, that would fill in the colors nicely I would think,
Buke already says he may do that. That could be a long vacation.
About the rounded focal blur, think Ken meant in real photography (hey,
I take pictures a lot too!).
I typically use a "zoom" angle and large distance for the camera but in
the little bit I've used focal blur I haven't seen anything but the
straight horizontal focal point line. Seems closer and wider angle might
be more likely to do this in POV-Ray. But as I say, I don't let my
computer render more than a day if I can help it at all so I have yet to
see this sort of effect I guess.


Margus Ramst wrote:
> 
> Looks great!
> On thing that would make it even better would be radiosity, so the ball
> would take on a green hue and the shadow of the ball wouldn't be an uniform
> green.
> The render might take two weeks, but hey! ;)
> 
> Margus
> 
> Buke wrote in message <36C0D9EF.4854ECD8@iglou.com>...
> >I made some wallpaper for the computer where I work and thought it was
> >kinda neat . The grass is from the reeds_plugin.inc found on the
> >binaries scene files and the golf ball is something I found a long time
> >ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> >on my  PII 450 (I'm making one for my wallpaper but this time I gave it
> >to my 300
> >to render I think it will take three days to finish. Line 190 after 21
> >hrs
> >going to 1280x1024). I like the one blade that threeds thru two of the
> >dimples.
> >                                   Buke

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
 mailto:inv### [at] aolcom?PoV


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From: Eric Freeman
Subject: Re: Another grass pic
Date: 17 Feb 1999 13:33:19
Message: <36cb0b6f.0@news.povray.org>
Buke wrote in message <36C2123F.803FE784@iglou.com>...
>
>Maybe one of these days when I go on vacation I will try to
>put radiosity in it ; )
>                                                  Buke

Yeah... radiosity is what it needs.  Radiosity, focal blur, blurred
reflection (from the SuperPatch), atmosphere made with media, and tons of
area lights!!!!!  But you will need to port POV to the Cray Y-MP to render
it in your lifetime.

Eric

--
"Back in the days when I was a Marxist, my primary concern was that ordinary
people deserved better and that elites were walking all over them. That is
still my primary concern, but the passing decades have taught me that
political elites and cultural elites are doing far more damage than the
market elites could ever get away with doing."  --    Thomas Sowell.
--------------------------------
http://www.geocities.com/SiliconValley/Heights/2354/


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