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Yep, you're right, that would fill in the colors nicely I would think,
Buke already says he may do that. That could be a long vacation.
About the rounded focal blur, think Ken meant in real photography (hey,
I take pictures a lot too!).
I typically use a "zoom" angle and large distance for the camera but in
the little bit I've used focal blur I haven't seen anything but the
straight horizontal focal point line. Seems closer and wider angle might
be more likely to do this in POV-Ray. But as I say, I don't let my
computer render more than a day if I can help it at all so I have yet to
see this sort of effect I guess.
Margus Ramst wrote:
>
> Looks great!
> On thing that would make it even better would be radiosity, so the ball
> would take on a green hue and the shadow of the ball wouldn't be an uniform
> green.
> The render might take two weeks, but hey! ;)
>
> Margus
>
> Buke wrote in message <36C0D9EF.4854ECD8@iglou.com>...
> >I made some wallpaper for the computer where I work and thought it was
> >kinda neat . The grass is from the reeds_plugin.inc found on the
> >binaries scene files and the golf ball is something I found a long time
> >ago. I scanned our logo for the image_map. This took 15.5 hrs to render
> >on my PII 450 (I'm making one for my wallpaper but this time I gave it
> >to my 300
> >to render I think it will take three days to finish. Line 190 after 21
> >hrs
> >going to 1280x1024). I like the one blade that threeds thru two of the
> >dimples.
> > Buke
--
omniVERSE: beyond the universe
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