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Warp wrote:
> Is anyone else experiencing crashes with the vast majority of games?
> Do PC games just suck, or is there something wrong with my system?
I usually don't get crashes on games. I get stuck in the geometry more often
than I get actually a game that exits or hangs.
About the only time I get crashes is when I alt-tab out of the game, and I
get some sort of message when I either unfocus or refocus the game.
Basically, starting and stopping the game sometimes hangs or crashes, but I
can't remember the last time it choked in the middle of playing.
This is with both the new and the old machine, playing games everywhere from
UnDying to all three Thief games to video demos, etc. I don't play online
games enough to have useful info there.
Maybe you're overheating or something?
--
Darren New, San Diego CA, USA (PST)
Why is there a chainsaw in DOOM?
There aren't any trees on Mars.
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Warp wrote:
> Is anyone else experiencing crashes with the vast majority of games?
> Do PC games just suck, or is there something wrong with my system?
On my old system, which was running XP Pro on a 2Ghz P4 with 1GB of
memory and an ATI9800 video card, I had problems with only one game. If
I played Oblivion for a long period of time, it would crash. I had one
or two crashes with Half Life 2, but that's nothing, considering the
amount of time I spent playing all series of that game. No problems
with any other games that I recall.
On my new system, which is running Vista x64 Ultimate on a Core 2 Quad
Q9550 with 4GB of memory and an ASUS Geforce 9800 GT video card, I
haven't had a single game crash. I've played Oblivion some, Half Life 2
moderately, and have played the heck out of Far Cry 2 (which is a far
cry from good) and Call of Duty 4.
I'm not sure if this info is of much help, but there you go. :)
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On Tue, 13 Jan 2009 10:41:45 -0500, Warp wrote:
> Is anyone else experiencing crashes with the vast majority of games?
Not with the vast majority of games I run. :-)
Jim
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Warp wrote:
> Is anyone else experiencing crashes with the vast majority of games?
BTW, I assume you know about the dxdiag program. For anyone else, run dxdiag
from the command line to have it check out a bunch of direct-X related stuff
and give you a report on what works and what doesn't.
--
Darren New, San Diego CA, USA (PST)
Why is there a chainsaw in DOOM?
There aren't any trees on Mars.
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Darren New <dne### [at] san rr com> wrote:
> Warp wrote:
> > Is anyone else experiencing crashes with the vast majority of games?
> BTW, I assume you know about the dxdiag program. For anyone else, run dxdiag
> from the command line to have it check out a bunch of direct-X related stuff
> and give you a report on what works and what doesn't.
I know dxdiag, but I don't understand what it has to do with games
crashing randomly.
--
- Warp
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Warp wrote:
> I know dxdiag, but I don't understand what it has to do with games
> crashing randomly.
Maybe your hardware has been damaged, or (more likely) one of the DX files
has gotten corrupted. Does dxdiag check the signatures on the executable
files making up direct X? I thought it did.
--
Darren New, San Diego CA, USA (PST)
Why is there a chainsaw in DOOM?
There aren't any trees on Mars.
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And lo On Tue, 13 Jan 2009 15:41:45 -0000, Warp <war### [at] tag povray org> did
spake thusly:
> Is anyone else experiencing crashes with the vast majority of games?
> Do PC games just suck, or is there something wrong with my system?
Just to add to the fun since Fallout3 on the Playstation 3 was patched
I've been having system lock-ups just with that one game, so it's not just
PCs. Perhaps any game that tries to push the hardware to the limit of its
capabilities gains a higher percentage chance of locking up? If you
downgrade the display settings etc. do they lock up as frequently?
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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Phil Cook v2 wrote:
> Perhaps any game that tries to push the hardware to the limit
> of its capabilities gains a higher percentage chance of locking up? If
> you downgrade the display settings etc. do they lock up as frequently?
Perhaps any product released on a tight schedule more frequently
experience problems?
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And lo On Thu, 15 Jan 2009 09:49:39 -0000, Invisible <voi### [at] dev null> did
spake thusly:
> Phil Cook v2 wrote:
>
>> Perhaps any game that tries to push the hardware to the limit of its
>> capabilities gains a higher percentage chance of locking up? If you
>> downgrade the display settings etc. do they lock up as frequently?
>
> Perhaps any product released on a tight schedule more frequently
> experience problems?
One could well argue that the ability to patch games on the consoles has
led to a deteriation of quality by the rise in importance of the schedule
(i.e we can't release this on time it's not ready vs. we'll patch it
later). However PCs have always had this ability so wouldn't explain why
Warp is having difficulty unless he's only buying games that have been
pressured out on arbitary time-scale. Of course it could be a mix of
pushing the hardware at the same time as pushing out the game 'on time'.
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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> For the last 4 years approximately 90% of games crash sooner or later in
> my WinXP system.
...
> Lately
> this hasn't been happening, which might coincide with me buying a new
> graphics card.
Hehe I had similar with an old Ti-4200 3D card, on almost every game, after
a 5 or 10 mins of gameplay some random triangles would flicker across the
screen. This would gradually get worse and then either the game would crash
or the system would totally hang. I put it down to some bad RAM on the GFX
card, I never found out the actual cause because I just replaced the whole
card and it solved the problem.
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