POV-Ray : Newsgroups : povray.binaries.images : city buildings-- WIP 2 Server Time
3 Jul 2024 03:57:54 EDT (-0400)
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From: Ger
Subject: Re: city buildings-- WIP 2
Date: 6 Aug 2017 20:40:28
Message: <5987b6fc$1@news.povray.org>
On 08/06/2017 06:46 PM, Kenneth wrote:

> Hmm, that could take awhile. I wonder how many years I have left to live! :-P I
> do LIKE the ideas, though. Not sure about the residental houses and shopping
> malls, though; older megalopolis cities (like Manhattan) have such expensive
> real-estate that almost everything needs to be built vertically, with
> multi-storeys, and crammed together. (I wonder if there is a *one*-storey
> building to be found anywhere on that island!)

Actually, there are 2 groups of high rises on Manhattan, One at the 
South point, which is the one most photographed, and one up North. In 
between these two is "Uncanny Valley" which has mostly lower buildings

http://observer.com/2012/01/uncanny-valley-the-real-reason-there-are-no-skyscrapers-in-the-middle-of-manhattan/


-- 
ger


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From: Ive
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 02:22:29
Message: <59880725$1@news.povray.org>
> I've included a screenshot of the only pertinent dialogs I can find in PS 5.0.
> (Plus my computer's video-chip info.) And I think I discovered an erroneous
> setting in the 2nd panel ("Profile To Profile"): RGB to LAB? That doesn't look
> right. I'm guessing it should be SRGB to SRGB(?) This level of technical detail
> is mysterious to me, honestly; I need to read up on those dialog boxes, in my
> handy "Photoshop 5.0 Bible."
>
NOPE. RGB to LAB is fine as PS uses internal L*a*b for most of its 
filters and color manipulation. And possible settings are grayed out 
anyway so the the user cannot mess them up - but don't ask me why they 
appear at all.

But in the Profile Setup dialog you should set "Profile Mismatch 
Handling" also to "Ask When Opening". Now - when you open a POV-Ray PNG 
P'shop should pop up a dialog asking what to do - and you click at "shut 
up and do nothing as otherwise you mess things up anyway" or whatever 
checkbox text comes close to this.

*But* if you open any other file format lets say a JPEG from the web and 
Photoshop asks what to do you should allow Photoshop to do its color 
transformation as this usually mean P'shop has encountered a file with 
an embedded ICC profile and will correctly transform it into it's 
workspace RGB color space - whatever that might be - in your case 
obviously sRGB.

And while P'shop always had and has its flaws it did  handle ICC 
profiles already correctly in times when no other program did even know 
that such a thing even exists.

> Thanks again for your help!
>
No problem and BTW a nice city project.

-Ive


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From: Kenneth
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 05:00:00
Message: <web.59882bb154c85aac883fb31c0@news.povray.org>
Alain <kua### [at] videotronca> wrote:

> > "BayashiPascal" <Pas### [at] BayashiInJapannet> wrote:
> >> That's really nice.
> >> I think you should also make different photos for the 1st floor of the
> >> buildings. At least to give them an entrance.
> >
> > YES, I've been thinking the same; it's on my to-do list now. A ground
> > floor/lobby would add a LOT to the look of the rather boring facades.
>
> Maybe make the ground floor very slightly larger than the rest.


> dimentions.

The ground floor being slightly larger is a good idea, and would add some
interesting variety to each building...or at least some of them, anyway. I'm
starting to think that the ground floor needs to be a separate construct from
the rest of the building. It would be easier to make that way (in my code) and
would not depend on the rest of the building's already-figured-out code
construction.


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From: Kenneth
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 05:30:00
Message: <web.5988325a54c85aac883fb31c0@news.povray.org>
Cousin Ricky <ric### [at] yahoocom> wrote:

>
> IIRC, the NYC code requires its skyscrapers to have some kind of recess
> or step architecture to minimize the wind effects at ground level.

Yes, you're right. And it's a change that I've been thinking about as well, for
my own buildings-- adding scaled-down versions of the building sizes, on top of
shorter/fatter sections below. (The Empire State Building is one such iconic
example.) That should add MUCH more realism to some of the buildings. I'm not
yet sure what to do about the partial rooftops of the fatter sections, though--
what 'junk' to place there, if anything.

By the way, I actually lived and worked in NYC for a year, in my earlier life
(as a writer for magazines.) Loved it!


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From: Alain
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 10:44:48
Message: <59887ce0@news.povray.org>

> Cousin Ricky <ric### [at] yahoocom> wrote:
> 
>>
>> IIRC, the NYC code requires its skyscrapers to have some kind of recess
>> or step architecture to minimize the wind effects at ground level.
> 
> Yes, you're right. And it's a change that I've been thinking about as well, for
> my own buildings-- adding scaled-down versions of the building sizes, on top of
> shorter/fatter sections below. (The Empire State Building is one such iconic
> example.) That should add MUCH more realism to some of the buildings. I'm not
> yet sure what to do about the partial rooftops of the fatter sections, though--
> what 'junk' to place there, if anything.
> 

Usually, there is nothing of note on those parts. It can be asphalt and 
gravel (dark grey), plain concrete (medium grey) or metal : galvanized 
iron sheet or copper (vert de gris). In the later cases, use appropriate 
metal with a dull finish.


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From: Kenneth
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 15:35:00
Message: <web.5988c00e54c85aac883fb31c0@news.povray.org>
"Kenneth" <kdw### [at] gmailcom> wrote:

>
> I've included a screenshot of the only pertinent dialogs I can find in PS 5.0.
> (Plus my computer's video-chip info.)

Oops, I left out the video-chip info ("Intel Q865/Q963 Express Chipset Family,
with Intel video BIOS"). Probably not important anyway re: this discussion; it's
not a video card, but built-in to the computer on the motherboard.


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From: Kenneth
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 15:50:01
Message: <web.5988c2bc54c85aac883fb31c0@news.povray.org>
Alain <kua### [at] videotronca> wrote:

> >
> > I'm not yet sure what to do about the partial rooftops of the fatter
> > sections, though-- what 'junk' to place there, if anything.
> >
>
> Usually, there is nothing of note on those parts. It can be asphalt and
> gravel (dark grey), plain concrete (medium grey) or metal : galvanized
> iron sheet or copper (vert de gris). In the later cases, use appropriate
> metal with a dull finish.

Thanks; those sound like easier solutions anyway, and would look good. :-)

Some of the buildings themselves need 'metal' for the structural edges of the
faces, rather than just colored 'concrete.' Like brushed aluminum or stainless
steel, or even chrome. Originally, I had not planned on doing that, but it's
very apparent in photos of real city buildings-- modern buildings in particular.
(An *older* example would be the famous Chrysler Building in NYC.)


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From: Stephen
Subject: Re: city buildings-- WIP 2
Date: 7 Aug 2017 17:29:23
Message: <5988dbb3$1@news.povray.org>
On 8/7/2017 8:46 PM, Kenneth wrote:
> Some of the buildings themselves need 'metal' for the structural edges of the
> faces, rather than just colored 'concrete.' Like brushed aluminum

No! I just passed the burnt out hulk today*. You don't want to use that. ;)

https://en.wikipedia.org/wiki/Grenfell_Tower_fire

I've not commented on the animation yet because my enthusiasm might 
sound trite.
You are doing good work. :D

*
It was really disturbing.

-- 

Regards
     Stephen


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From: Kenneth
Subject: Re: city buildings-- WIP 2
Date: 8 Aug 2017 03:00:00
Message: <web.5989608254c85aac883fb31c0@news.povray.org>
Stephen <mca### [at] aolcom> wrote:
> On 8/7/2017 8:46 PM, Kenneth wrote:
>
> No! I just passed the burnt out hulk today*. You don't want to use that. ;)
>
I've been following that tragedy on the BBC, here in the 'States. 'Awful' is the
only word I can think of. PREVENTABLE is possibly another.


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From: Stephen
Subject: Re: city buildings-- WIP 2
Date: 8 Aug 2017 03:26:47
Message: <598967b7$1@news.povray.org>
On 8/8/2017 7:56 AM, Kenneth wrote:
> Stephen <mca### [at] aolcom> wrote:
>> On 8/7/2017 8:46 PM, Kenneth wrote:
>>
>> No! I just passed the burnt out hulk today*. You don't want to use that. ;)
>>
> I've been following that tragedy on the BBC, here in the 'States. 'Awful' is the
> only word I can think of. PREVENTABLE is possibly another.
>

Criminal is a third word that is being investigated.
Luckily we don't need to worry too much about it in PovRay. :) Fires are 
hard to render. Which brings me back on topic. Are you going to 
incorporate your rolling smoke cloud in your new city?

The last I read (mid last month). There were almost 260 other buildings 
that had failed the fire safety tests. Including a hospital.
That is what happens when you reduce regulations to save money. 
Shortcuts are taken and fraud goes undetected.


-- 

Regards
     Stephen


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