POV-Ray : Newsgroups : povray.binaries.images : Dragon Lady Server Time
12 Jul 2025 20:31:48 EDT (-0400)
  Dragon Lady (Message 6 to 15 of 65)  
<<< Previous 5 Messages Goto Latest 10 Messages Next 10 Messages >>>
From: Stephen
Subject: Re: Dragon Lady
Date: 6 Aug 2016 19:09:19
Message: <57a66e1f$1@news.povray.org>
On 8/6/2016 9:24 PM, LanuHum wrote:
> Stephen <mca### [at] aolcom> wrote:
>> I don't know if the book mentions her complexion but emission looks better.
>> I'm going to redo this from the start using what I've learned.
>> At the moment getting the positions right is next to impossible. So I
>> will re-export from Poser and rework it in PoseRay.
>> Regards
>>       Stephen
>
>
> How to make a hologram? All write about proprietary programs.
> How do poor people do this? I live in Russia, I have no money.
>


Hi LanuHum, thanks for the interest.
What I am trying to do is to use emissive media using a density file.
I have created a density file for each R, G, B channel by running an 
animation in PovRay. That (as Mr Eagle hints is similar in technique to 
a CT scan) takes a series of slices of a model (in this case a Poser mesh).
These images in (TGA format) are stitched together using a DOS utility 
called tga2df3.exe to create a df3 file.
One additional step is to take each tga file and copy the values of the 
used colour to the two other colour channels. (Making something similar 
to a greyscale image.) Before running tga2df3.exe. {I forgot to do that 
step in this image and will post an updated image tomorrow.}

That is the high level description. :)
Let me know if you get the drift (understand). If not I am happy to try 
to explain further.

-- 

Regards
     Stephen


Post a reply to this message

From: Thomas de Groot
Subject: Re: Dragon Lady
Date: 7 Aug 2016 03:10:57
Message: <57a6df01$1@news.povray.org>
On 6-8-2016 19:43, Stephen wrote:
> I don't know if the book mentions her complexion but emission looks better.
> I'm going to redo this from the start using what I've learned.
> At the moment getting the positions right is next to impossible. So I
> will re-export from Poser and rework it in PoseRay.
>

She is a black lady indeed :-)

I think this is a fair interpretation of the dragon considering the 
problems generated otherwise. Delany clearly wrote the book with an 
image in his head, not considering the future problems of modellers ;-)

-- 
Thomas


Post a reply to this message

From: Thomas de Groot
Subject: Re: Dragon Lady
Date: 7 Aug 2016 03:30:21
Message: <57a6e38d$1@news.povray.org>
On 7-8-2016 0:28, Stephen wrote:
> On 8/6/2016 8:40 PM, Bald Eagle wrote:
>> This looks like a very cool project, and I like the results so far.
>>
>
> Thanks, that's good to know. The more I work on it. The more I see what
> is wrong with it.

Ha! How true. It's a curse ;-)

>
>> Perhaps the dragon may look / show up better if the emission tapered
>> off in a
>> gradient as it moved away from the camera.   Think of it as a slightly
>> darker
>> background media for a slightly brighter foreground media.
>>
>> I think you could just define a z-gradient and rotate it based on the
>> camera
>> location relative to the origin. If you need that equation, I can dig
>> it up from
>> one of my scenes.
>>
>
> I see what you mean. It is a good suggestion. Although I think that is a
> refinement that must come at a later stage.
> Thomas and I have a few integration points to discuss. For instance If
> we are both using media then we have to use a common scale in Pov units.
> And it is often hard to to make one media container inside a larger
> media container not obvious. Then there is the problem that I am using a
> PovRay modeller that only supports 3.6 syntax. Although I can use 3.7
> syntax with a workaround. It will not make reading the SDL easy.
> Thomas and I have both used Moray which uses a different coordinate
> system to PovRay. It used Z axis is up. Whereas, as you know PovRay is Y
> axis is up. We have to see how the scenes fit together first.
> (I am just jotting down a few points that come to mind)
>

We have indeed some issues to discuss not in the least the media scale 
used. Also, we may need indeed to test how the nested containers are 
going to show up.

I posted an image of Bellona with the bridge and river in place. No 
nested containers there as I restricted the atmosphere to just above the 
water surface (the water is a media) and just below the clouds container.

The foreground is where I imagine the Scorpions to be and we need to 
consider their scale with regards to the environment.

Much to do but exciting!

This may perhaps help already: the media used for the atmosphere:

//start code
#declare AtmosScale = <10, 10, 10>;
#declare Atmosphere =
union {
   //clouds:
   //clouds media here.

   //atmospheric haze:
   difference {
     sphere {0, 490}
     plane {y, -0.749}
     hollow
     material {
       texture {pigment {color rgbt 1}}
       interior {
         media {
           intervals 1
           samples 50
           scattering {5, rgb <1,1,1>*0.03/AtmosScale
             eccentricity 0.4
           }
           density {
             spherical
             colour_map {
               [0 rgb 0]
               [1 rgb 1]
             }
           }
         }
       }
     }
   }

   scale AtmosScale
   rotate 50*z
   scale <5, 1.0, 5>
   rotate 45*y
}

//end code

-- 
Thomas


Post a reply to this message

From: Stephen
Subject: Re: Dragon Lady
Date: 7 Aug 2016 03:52:57
Message: <57a6e8d9@news.povray.org>
On 8/7/2016 8:10 AM, Thomas de Groot wrote:
> On 6-8-2016 19:43, Stephen wrote:
>> I don't know if the book mentions her complexion but emission looks
>> better.
>> I'm going to redo this from the start using what I've learned.
>> At the moment getting the positions right is next to impossible. So I
>> will re-export from Poser and rework it in PoseRay.
>>
>
> She is a black lady indeed :-)
>

Good and as long as we don't have a model called Peter we should stay 
out of trouble. ;)

> I think this is a fair interpretation of the dragon considering the
> problems generated otherwise. Delany clearly wrote the book with an
> image in his head, not considering the future problems of modellers ;-)
>

This is always a problem, visualising is so much easier as you can 
ignore any inconveniences.

I have redone my export from Poser and Rig for creating df3's.
While That is going on, here are a couple of images with the corrected 
density files. There is more detail I think


-- 

Regards
     Stephen


Post a reply to this message


Attachments:
Download 'eastern01a5d_fr_0000.png' (253 KB) Download 'eastern01a5c_s_0000.png' (320 KB)

Preview of image 'eastern01a5d_fr_0000.png'
eastern01a5d_fr_0000.png

Preview of image 'eastern01a5c_s_0000.png'
eastern01a5c_s_0000.png


 

From: Stephen
Subject: Re: Dragon Lady
Date: 7 Aug 2016 05:30:48
Message: <57a6ffc8$1@news.povray.org>
On 8/7/2016 8:30 AM, Thomas de Groot wrote:
> The foreground is where I imagine the Scorpions to be and we need to
> consider their scale with regards to the environment.
>
> Much to do but exciting!
>
> This may perhaps help already: the media used for the atmosphere:
>
> //start code


What are the dimensions of you atmosphere media container?

-- 

Regards
     Stephen


Post a reply to this message

From: Stephen
Subject: Re: Dragon Lady
Date: 7 Aug 2016 06:28:51
Message: <57a70d63@news.povray.org>
On 8/7/2016 8:52 AM, Stephen wrote:
> I have redone my export from Poser and Rig for creating df3's.


I think that I have the relative positions of the mesh and the df3 
exported correctly.
I wish I had taken the time to give her some pants. The model looks like 
someone I once worked with. I'm beginning to feel like a pervy stalker. :(

I've had to change the ratios of the R, G & B channels each time I've 
made a new set of df3's.

I'll post the df3 files if anyone wants to play with them.


-- 

Regards
     Stephen


Post a reply to this message


Attachments:
Download 'shenlong_02ae_0000.jpg' (156 KB)

Preview of image 'shenlong_02ae_0000.jpg'
shenlong_02ae_0000.jpg


 

From: Stephen
Subject: Re: Dragon Lady
Date: 7 Aug 2016 06:35:09
Message: <57a70edd$1@news.povray.org>
On 8/7/2016 11:28 AM, Stephen wrote:
> I'll post the df3 files if anyone wants to play with them.


povray.binaries.misc

Just under 2Meg

-- 

Regards
     Stephen


Post a reply to this message

From: Thomas de Groot
Subject: Re: Dragon Lady
Date: 7 Aug 2016 07:00:45
Message: <57a714dd$1@news.povray.org>
On 7-8-2016 11:30, Stephen wrote:
> On 8/7/2016 8:30 AM, Thomas de Groot wrote:
>> The foreground is where I imagine the Scorpions to be and we need to
>> consider their scale with regards to the environment.
>>
>> Much to do but exciting!
>>
>> This may perhaps help already: the media used for the atmosphere:
>>
>> //start code
>
>
> What are the dimensions of you atmosphere media container?
>

AtmosScale above: <10, 10, 10>  ;-) and scaled <5, 1.0, 5> This last 
does not influence changes too much.

I have been thinking that emissive media are not influenced by the 
container scale or are they? I seem to remember that obly scattering is 
influenced...


-- 
Thomas


Post a reply to this message

From: Stephen
Subject: Re: Dragon Lady
Date: 7 Aug 2016 09:43:04
Message: <57a73ae8@news.povray.org>
On 8/7/2016 12:00 PM, Thomas de Groot wrote:
> On 7-8-2016 11:30, Stephen wrote:
>> On 8/7/2016 8:30 AM, Thomas de Groot wrote:
>>> The foreground is where I imagine the Scorpions to be and we need to
>>> consider their scale with regards to the environment.
>>>
>>> Much to do but exciting!
>>>
>>> This may perhaps help already: the media used for the atmosphere:
>>>
>>> //start code
>>
>>
>> What are the dimensions of you atmosphere media container?
>>
>
> AtmosScale above: <10, 10, 10>  ;-) and scaled <5, 1.0, 5> This last
> does not influence changes too much.
>
> I have been thinking that emissive media are not influenced by the
> container scale or are they? I seem to remember that obly scattering is
> influenced...
>
>

I don't know. I'll find out after I've finished playing Dressing Dolls. ;)

How many Pov units to a meter, in your scene?

I cheated with the clothes. I really need to export the scene from poser 
again as a unit.


-- 

Regards
     Stephen


Post a reply to this message


Attachments:
Download 'shenlong_02b_0000.png' (490 KB)

Preview of image 'shenlong_02b_0000.png'
shenlong_02b_0000.png


 

From: Bald Eagle
Subject: Re: Dragon Lady
Date: 7 Aug 2016 10:50:01
Message: <web.57a7494be7e0b8f75e7df57c0@news.povray.org>
How are you combining the 3 different channels of media?
I tried defining 3 boxes with different colored interiors, and it seems that the
current box seems to "overwrite" the previous box.

Drat this blasted media thing !!!!
You kids and your fancy new-fangled gadgetry.
Never satisfied with the simpler things in life.
When I was a kid, we didn't even have spheres to render with - we had amorphous
rocks with whatever texture was available.  And they were all drab.
And it was good enough for us.  AND we liked it.

"Media."   Harrrumph!


Post a reply to this message


Attachments:
Download 'stephen_dragon.png' (46 KB)

Preview of image 'stephen_dragon.png'
stephen_dragon.png


 

<<< Previous 5 Messages Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.