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"Rick [Kitty5]" wrote:
>
> > Nah, don't worry. They will become one with the collective soon enough. It
> > always happens. :)
>
> don't bank on it. patches are now frequently using megapov as their base
> instead of the regular povray sc
>
That could change again if 3.5 is out, but i'm not very sure about it. A
lot of Megapov's features will not be part of 3.5 and at least some of
them will probably still be interesting for the new version.
CVS or something similar would be quite useful IMO, but maybe there is
already something planned in that direction (???) :-)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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On Mon, 05 Mar 2001 14:38:39 +0100, Christoph Hormann wrote:
>
>
>"Tony[B]" wrote:
>>
>> It's interesting how many MegaPOV-based patches there are going around
>> now... for a long while there it was just MegaPOV and people's personal
>> compiles which quickly became part of MegaPOV...
>
>There was also a time before megapov, IIRC it combined a lot of single
>independant patches into one.
You do not recall correctly, if I may be so blunt. MegaPOV is Nathan's
pile o' patches plus the late unlamented Superpatch, which combined lots of
single independent patches into one. There was another patch prior to
that (and prior to 3.1 as well) which combined a half-dozen or so independent
patches as well, but I've forgotten its name. When I made the first
Superpatch I picked over what was in the prior collection, but I didn't keep
everything. Probably the single most important contribution I made with the
Superpatch was to port pre-3.1 patches to work with 3.1.
>Since Nathan Kopp and others seem to be quite busy these days, there were
>not many new additions in Megapov (0.7 was mainly bug fixes) in the last
>time.
Yeah, for some reason he seems to think the official 3.5 is more important.
Go figure.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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> There was also a time before megapov, IIRC it combined a lot of single
> independant patches into one.
Before MegaPOV, there must have been a couple dozen patches roaming around
the Net... Then Ron Parker came and created the SuperPatch. Some time later,
MegaPOV creator Nathan Kopp created UVPOV, and UVPOV and the SuperPatch
existed simultaneously for a long time as well. Then Ron had less time on
his hands and passed on the SuperPatch to his successor, Nathan Kopp and the
rest of the programming POVers. Of this merge {} was born MegaPOV. There was
also a MultiPatch on the Mac, but I don't know much about that. I just know
that the Smellenberg joined Nathan's MegaPOV to their patch and it just kept
going on as MegaPOV. I trust the patches that roam free now will eventually
join into MegaPOV.
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Ron Parker wrote:
>
> You do not recall correctly, if I may be so blunt. MegaPOV is Nathan's
> pile o' patches plus the late unlamented Superpatch, which combined lots of
> single independent patches into one. There was another patch prior to
> that (and prior to 3.1 as well) which combined a half-dozen or so independent
> patches as well, but I've forgotten its name. When I made the first
> Superpatch I picked over what was in the prior collection, but I didn't keep
> everything. Probably the single most important contribution I made with the
> Superpatch was to port pre-3.1 patches to work with 3.1.
Ok, thanks for pointing that out, i was't very sure about the details.
>
> >Since Nathan Kopp and others seem to be quite busy these days, there were
> >not many new additions in Megapov (0.7 was mainly bug fixes) in the last
> >time.
>
> Yeah, for some reason he seems to think the official 3.5 is more important.
> Go figure.
>
Of course, if it sounded like complaint, that wasn't intended.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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On Mon, 05 Mar 2001 15:27:30 +0100, Christoph Hormann wrote:
>Of course, if it sounded like complaint, that wasn't intended.
And if it sounded like I thought you were complaining, that wasn't intended
either.
--
Ron Parker http://www2.fwi.com/~parkerr/traces.html
My opinions. Mine. Not anyone else's.
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Christoph Hormann wrote:
>
> I decided to release some of the patches i wrote in the last weeks (mainly
> pattern stuff). I used PovMan 0.7 as a basis and also added Chris Huff's
> particle system patch.
>
[Snip]
I see, that more and more people are tinkering with POV-Ray source code
and perhaps is is time (after v. 3.5 release ) to use more opened
development model (e.g. CVS-based) for developing POV-Ray? Current model
worked perhaps well in days of CompuServe, where there was limited
number of persons involved, but as Internet gets more and more
widespread, the number of users and patchers, who are interested in
development, will grow. In french ng. server there was similar
discussion about more opened development model, so the idea gets round
and around.
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In article <3AA3CFDD.3A32D90A@aetec.ee>, Vahur Krouverk
<vah### [at] aetec ee> wrote:
> I see, that more and more people are tinkering with POV-Ray source code
> and perhaps is is time (after v. 3.5 release ) to use more opened
> development model (e.g. CVS-based) for developing POV-Ray? Current model
> worked perhaps well in days of CompuServe, where there was limited
> number of persons involved, but as Internet gets more and more
> widespread, the number of users and patchers, who are interested in
> development, will grow. In french ng. server there was similar
> discussion about more opened development model, so the idea gets round
> and around.
This has already been talked about, and an official announcement made.
From the message posted by Chris Cason titled "POV-Team Status Report -
September 1, 2000", in povray.announce.frequently-asked-questions:
"...we are also hoping to use a much more open development model for
POV 4, with public read access to our source-revision tree. System
analysis, design, and implementation of POV 4 will be a very large
task, and this is one way we hope to speed it up. This open
development model would also hopefully provide development releases
(snapshots) more quickly to the power-user community, similar to what
MegaPov offers now."
--
Christopher James Huff
Personal: chr### [at] mac com, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tag povray org, http://tag.povray.org/
<><
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Chris Huff wrote:
> This has already been talked about, and an official announcement made.
Right You are! I read this announcement of course, but this was almost
half a year ago and I managed to forget it (and I'm getting old and my
memory doesn't server me any more so well as it used to.)
So lets see, what future brings...
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In article <3AA3D5A0.6BB01AB3@aetec.ee>, Vahur Krouverk says...
>
> <snip> ....(and I'm getting old and my
> memory doesn't server me any more so well as it used to.)
> So lets see, what future brings...
>
Pardon me, you have about the age of my children, and _their_ memories
seem to be in optimal condition. Now if you had _my_ age...
--
Regards, Sander
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> Pardon me, you have about the age of my children, and _their_ memories
> seem to be in optimal condition. Now if you had _my_ age...
hey!, my memory is terrible! - I am 24, and cannot remember what I had for
breakfast :), I should have shares in post-it's the amount I have with
various things scribbled on all over the place..
--
Rick
POV-Ray News & Resources - http://povray.co.uk
Kitty5 WebDesign - http://kitty5.com
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