POV-Ray : Newsgroups : povray.unofficial.patches : Announce: MegaPov 0.5a available. Server Time
28 Jul 2024 20:34:42 EDT (-0400)
  Announce: MegaPov 0.5a available. (Message 53 to 62 of 62)  
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From: Bob Hughes
Subject: Re: Announce: MegaPov 0.5a available.
Date: 13 Jun 2000 04:29:02
Message: <3945f0ce@news.povray.org>
"Pabs" <pab### [at] hotmailcom> wrote in message
news:3945D190.E60D62AB@hotmail.com...
| Bob Hughes wrote:
|
| > I did like someone had suggested and updated Internet Explorer to the
latest
| > non-beta version and haven't seen anything go wrong since, along with
using
| > the WinMegaPov 0.5a version.
| >
| > Guess you're using NT, Pabs?  And Jetlag, a beta of IE or something?  May
be
| > specific troubles to those.
|
| I am using IE 5 on win95 at home & IE5 on NT at uni - the garbage is
different on
| different sessions & sometimes between launches of MegaPOV on both platforms

I should add that in using WindowBlinds, a GUI modification on my Win 98 SE,
often the text menu bar disappears still in MegaPov, but also in other
programs only while MegaPov is running, which makes it seem there is a tie
with MegaPov being the cause of some graphics related problem.  I'm not
positive about this though.

Bob


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From: Thomas Willhalm
Subject: gif2png (was: Re: Announce: MegaPov 0.5a available.)
Date: 2 Jun 2000 08:19:57
Message: <qqmbt1kcm1e.fsf_-_@schlatt.fmi.uni-konstanz.de>
"Bob Hughes" <per### [at] aolcom?subject=PoV-News:> writes:
> 
> |   Now, some people may want some (still) free utilities to convert gifs to
> | pngs. Anyone know of any?
> 
> IrfanView does great: http://stud1.tuwien.ac.at/~e9227474/english.htm

For those using unix I suggest gif2png. Personally, I converted several images
with version 0.6 from ftp://ftp.fu-berlin.de/unix/graphics/png/ . There is
however a successor available at http://www.tuxedo.org/~esr/gif2png/ .

Thomas

-- 
http://thomas.willhalm.de/ (includes pgp key)


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From: PoD
Subject: Re: Announce: MegaPov 0.5a available.
Date: 1 Jun 2000 18:24:40
Message: <3936ED05.DD810BB8@merlin.net.au>
Ken wrote:
> 
> Nathan Kopp wrote:
> >
> > Tony[B] <ben### [at] panamac-comnet> wrote...
> > > Unisys idiots. They're diggin' their own grave. No problem. We'll just use
> > > PNG then.
> >
> > I'm glad you feel that way and I hope the other users will also understand.
> > Removing GIF functionality was a difficult decision to make, be we ended up
> > deciding to play it safe and not risk any lawsuits.
> 
> Was this a POV-Team decision or simply that of a patch writer ?
> 
> I for one will greatly miss the gif format if it is lost in the
> official versions of the program.
> 

Losing GIF support is not much of an issue IMHO, PNG is a much superior
format.
OK if you have scenes which use GIFs as image_maps, they will need
modification but as far as I'm concerned GIF is dead.

PoD.


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From: Greg M  Johnson
Subject: Re: Announce: MegaPov 0.5a available.
Date: 2 Jun 2000 07:36:20
Message: <39379B26.DA819A06@my-dejanews.com>
And the people say:
PNG PNG PNG PNG PNG PNG

Q: Can someone direct me to images on the web which are:
a) still PNG?
b) PNG animations, if such a thing exists?

Want to check out my web browsers........

Nathan Kopp wrote:

> PLEASE NOTE: GIF support has been removed due to the Unisys patent on LZW
> decompression.  Please view the link at the end of this message if you want
> to read what Unisys has to say about licensing.
>
> Here is the reason why GIF support has been removed:
> http://www.unisys.com/unisys/lzw/default.asp


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From: Thomas Willhalm
Subject: PNG (was: Re: Announce: MegaPov 0.5a available.)
Date: 2 Jun 2000 08:11:38
Message: <qqmhfbccmf9.fsf_-_@schlatt.fmi.uni-konstanz.de>
"Greg M. Johnson" <gre### [at] my-dejanewscom> writes:

> And the people say:
> PNG PNG PNG PNG PNG PNG
> 
> Q: Can someone direct me to images on the web which are:
> a) still PNG?

My web page about fractals at http://members.tripod.de/willhalm/ uses
only png. (If your browsers don't work, please tell me.)

Thomas

-- 
http://thomas.willhalm.de/ (includes pgp key)


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From: Mark Gordon
Subject: Re: Announce: MegaPov 0.5a available.
Date: 2 Jun 2000 08:22:35
Message: <3937A873.96E6149B@mailbag.com>
"Greg M. Johnson" wrote:

> Q: Can someone direct me to images on the web which are:
> a) still PNG?
http://www-mddsp.enel.ucalgary.ca/People/adilger/logo/
Andreas Dilger's collection of Tux PNG's.

> b) PNG animations, if such a thing exists?
There's this thing called MNG.  It's not quite so mature, and I don't
know where to find any off the top of my head.

-Mark Gordon


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From: Nathan Kopp
Subject: Re: Announce: MegaPov 0.5a available.
Date: 2 Jun 2000 09:35:22
Message: <3937b81a$1@news.povray.org>
Greg M. Johnson <gre### [at] my-dejanewscom> wrote...
> And the people say:
> PNG PNG PNG PNG PNG PNG
>
> Q: Can someone direct me to images on the web which are:
> a) still PNG?
> b) PNG animations, if such a thing exists?

Not that either of these matter in relation to POV....  ;-)

Really, what does GIF support bring to POV?
1) the ability to use images without conversion.  Well... I guess if you
want to use a stock GIF image now you'll have to convert it to something
else.  Oh, well.  On the positive side, with POV 3.5 you'll be able to use
JPG files directly.
2) palette support.  PNG provides this support.
3) compression.  PNG provides compression ratios very similar to (usually a
bit better than) GIF.

For POV scenes, we don't use GIF animation and we really don't care if web
browsers provide great support or not.  All I care about is if I can easily
and freely convert the image I wish to use into a format that POV will read
without losing any quality or functionality.  And that is possible with
gif2png, as well as with paint programs such as Paint Shop Pro and/or
Photoshop.

-Nathan


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From: Jerry
Subject: Re: Announce: MegaPov 0.5a available.
Date: 2 Jun 2000 10:55:40
Message: <jerry-2C5176.07554002062000@news.povray.org>
In article <39379B26.DA819A06@my-dejanews.com>, 
gre### [at] my-dejanewscom wrote:

>And the people say:
>PNG PNG PNG PNG PNG PNG
>
>Q: Can someone direct me to images on the web which are:
>a) still PNG?
>b) PNG animations, if such a thing exists?

No PNG animations, but I have one transparent PNG image on my POV "image 
basics" page at http://www.hoboes.com/html/NetLife/POV/images/

Jerry


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From: Greg M  Johnson
Subject: Re: Announce: MegaPov 0.5a available.
Date: 5 Jun 2000 09:00:09
Message: <393BA34A.3775D07B@my-dejanews.com>
Nathan Kopp wrote:

> For POV scenes, we don't use GIF animation and we really don't care if web
> browsers provide great support or not.  All I care about is if I can easily
> and freely convert the image I wish to use into a format that POV will read
> without losing any quality or functionality.  And that is possible with
> gif2png, as well as with paint programs such as Paint Shop Pro and/or
> Photoshop.
>
> -Nathan

No argument whatsoever on the legal necessity of removing GIF support.

I, too, support the general philosophy of groups like burnallgifs.org.
However, there is one thing that GIFs are marvelous for: animation! See, if you
haven't already:

http://www.geocities.com/pterandon/back.html

How could I do this w/o GIF's?


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From: Warp
Subject: Re: Announce: MegaPov 0.5a available.
Date: 5 Jun 2000 10:58:06
Message: <393bbffe@news.povray.org>
Greg M. Johnson <gre### [at] my-dejanewscom> wrote:
:> For POV scenes, we don't use GIF animation and we really don't care if web
:> browsers provide great support or not.

: I, too, support the general philosophy of groups like burnallgifs.org.
: However, there is one thing that GIFs are marvelous for: animation!

  He expressly said that we don't care.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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