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Micha Riser wrote:
> Roz wrote:
>
>>Windows prebuilt binary = 505s
>>Linux prebuilt binary = 785s
>>Micha's p3 optimized binary = 444s
>
>
> Great! What CPU do you have btw?
>
It's an AMD Athlon XP 1900+ with 512meg DDR RAM.
I ran benchmark.pov through its paces and these are the rendering times:
Windows prebuilt binary = 25m 48s (1548s)
Linux prebuilt binary = 55m 40s (3340s)
Micha's p3 optimized binary = 25m 14s (1514s)
Not bad :)
>>I don't have gcc 3.1 yet. Would the small patch you applied help
>>performance in a gcc 2.96 compiled version?
>>
>
>
> Yeah, it is an algorithmic change and therefore compile independant. I'll
> post details later. It's is national holiday here in Switzerland today...
>
> - Micha
>
Happy Holiday and thanks for posting the p3 optimized binary :)
-Roz
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On Thu, 01 Aug 2002 12:46:28 -0400, Micha Riser wrote:
> I have compiled a version of pov-ray with gcc 3.1
Hmm... I found a gcc 3.2 in rawhide. Maybe I should give that a whirl...
-Mark Gordon
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Mark Gordon wrote:
> On Thu, 01 Aug 2002 12:46:28 -0400, Micha Riser wrote:
>
>
>> I have compiled a version of pov-ray with gcc 3.1
>
> Hmm... I found a gcc 3.2 in rawhide. Maybe I should give that a whirl...
>
gcc 3.2 is not released yet.. get 3.1 form gcc.gnu.org.
--
http://objects.povworld.org - the POV-Ray Objects Collection
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Well I am willing to try your Duron-compiled version
Fabien
>
> > Thanks for it
> > File : orient.pov
> > parameters : +w800 +h600 -f +a +dgt +v
> > Linux Mandrake 8.2 Kernel 2.4.18
> > Windows 2000 Pro
> > It is also optimized for my Duron !
> > AMD Duron 700 Mhz 512 Mo Memory
> >
>
> Nice to hear.
>
> >
> > But the optimised version does not work with soft.pov
> > I get an error
> >
>
> Works fine here with soft.pov. This is probably because amd duron does not
> support 'SSE' instruction what pentium 3 does. (Athlon XP does it). I can
> try to make a version for amd duron as well - though if I don't have such a
> processor I cannot test it..
>
> - Micha
>
> --
> http://objects.povworld.org - the POV-Ray Objects Collection
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> Well I am willing to try your Duron-compiled version
>
Can you post or email me a print of 'cat /proc/cpuinfo' on your system to
give me the exact details of your cpu?
- Micha
--
http://objects.povworld.org - the POV-Ray Objects Collection
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There it is as an attachment
Thanks
Fabien HENON
Micha Riser wrote:
>
>
>>Well I am willing to try your Duron-compiled version
>>
>
>
> Can you post or email me a print of 'cat /proc/cpuinfo' on your system to
> give me the exact details of your cpu?
>
> - Micha
>
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Attachments:
Download 'us-ascii' (1 KB)
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I have done further trials to speed povray up. You can expect a up to 10%
faster gcc compile from me in the next few days. While GCC 3.1 uses MMX
registers it does not actually use SIMD instructions :( One would have to
add these by hand but this is quite tiring.
Currently I am testing Intel's compiler... and had to find that the POV-Ray
coders did a great deal in making it impossible to auto-vecotrise the
colour-operations for icc :/
- Micha
--
http://objects.povworld.org - the POV-Ray Objects Collection
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If people are continue improving algorithmic changes that are compiler and
platform independent, wouldn't it be a good thing to keep track of those
changes and work on a 3.5.1 or a 3.6 version?
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On Thu, 01 Aug 2002 21:19:53 +0200, Mark Gordon wrote:
>
> On Thu, 01 Aug 2002 12:46:28 -0400, Micha Riser wrote:
>
>
>> I have compiled a version of pov-ray with gcc 3.1
>
> Hmm... I found a gcc 3.2 in rawhide. Maybe I should give that a
whirl...
gcc 3.2 is gcc 3.1.1 with a new c++ ABI (c++ v3 multivendor) which is what
we are aiming for with our 1.4 Gentoo release :)
gcc 3.1.1 is released, and has finally made -march=pentium4 stable (it
was bad juju in 3.1 ) and should have some further speedups. avaiable from
http://gcc.gnu.org/
for those asking about optimization flags, gcc/make should automatically
rebuild whats needed when you just do :
export CFLAGS="optimziation";export CXXFLAGS="${CFLAGS}"; ./configure
--with-foo --enable-bar; make clean ;make all
//Spider
--
begin .signature
This is a .signature virus! Please copy me into your .signature!
See Microsoft KB Article Q265230 for more information.
end
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Micha Riser <mri### [at] gmxnet> wrote:
> Currently I am testing Intel's compiler... and had to find that the POV-Ray
> coders did a great deal in making it impossible to auto-vecotrise the
> colour-operations for icc :/
This reminds me of something else: Seemingly patch makers have not followed
the strict programming guidelines in the POV-Ray source code, which has
caused a big problem: The code is extremely hard to optimize for RISC
processors, which means that POV-Ray is quite slow in them, even though
it could be a lot faster if the patches were coded in the right way.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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