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Micha Riser <mri### [at] gmxnet> wrote:
> Currently I am testing Intel's compiler... and had to find that the POV-Ray
> coders did a great deal in making it impossible to auto-vecotrise the
> colour-operations for icc :/
This reminds me of something else: Seemingly patch makers have not followed
the strict programming guidelines in the POV-Ray source code, which has
caused a big problem: The code is extremely hard to optimize for RISC
processors, which means that POV-Ray is quite slow in them, even though
it could be a lot faster if the patches were coded in the right way.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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