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From: TigerHawk
Subject: Re: beyond normal maps....
Date: 27 Aug 1999 18:12:42
Message: <37C86124.14E24E62@stic.net>
"Mr. Art" wrote:

> Have you given any thought to using isosurfaces in the pov super patch?
> I have seen planet surfaces, faces, engraved rings, rocks and a
> spectacular set of clouds, all done with isosurfaces.
> Check the p.b.i ng for examples
>

I thought brefly about it, but I think I'll wait until it is more supported
in Pov-Ray itself (Ie without a patch).

Thanks for the help, though

Tim Soderstrom


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From: TigerHawk
Subject: Re: beyond normal maps....
Date: 27 Aug 1999 18:15:19
Message: <37C861BD.DF4C9795@stic.net>
Well, I could stand to impove a whole lot with spatch, though I have made a
rather nice fish so far (no mouth though, that is really hard so far). I took a
look at the head modelling tutorial a while back - it blew my mind :) I mostly
have trouble figuring out how to deisgn figures so that they are more designable.

That is to say, starting from a sphere and working your way up to a head - I'm
having trouble adding splines in paths, like if I want an extra point in a
spline, I can't do it if I've already fused it to something else.

If I can figure out how to get around that, I think things will become easier.

Thanks for the help! (I've seen the teacup - it is pretty impressive!)

Tim Soderstrom


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From: Matthew Corey Brown - XenoArch
Subject: Re: beyond normal maps....
Date: 19 Sep 1999 13:17:25
Message: <37E51A5D.E6ACE904@xenoarch.com>
I have short and simple tutorial on using isosurfaces for 
moons at http://www.xenoarch.com/tutorials/moon.html
its not indepth.. but i do plan on expanding it. 
(it is my first tutorial)

"Mr. Art" wrote:
> 
> Have you given any thought to using isosurfaces in the pov super patch?
> I have seen planet surfaces, faces, engraved rings, rocks and a
> spectacular set of clouds, all done with isosurfaces.
> Check the p.b.i ng for examples
> 
> TigerHawk wrote:
> 
> > I was reading up in 3D Graphics and Animatino (@ Barnes and Nobles) and
> > thumbed through a section the described actually denting the surface of
> > an object, unlike a normal map which just simulates this effect. Bump
> > maps are wonderful, but sometimes I need something a little more. For
> > example, sometimes I need real water. I've been told many ways to get
> > around bump maps (ie using height fields, etc), but I was wondering if
> > anything was planned in POV-Ray's future, or if anything did, in fact,
> > exist, that did physically indent the surface. I realize this would slow
> > down rendering time (by quite a lot in some cases), but it would be a
> > nice feature when needed....
> >
> > Just curious,
> > Tim Soderstrom
> > TigerHawk


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From: ingo
Subject: Re: beyond normal maps....
Date: 19 Sep 1999 14:08:50
Message: <37e526b2@news.povray.org>
Matthew Corey Brown - XenoArch <mcb### [at] xenoarchcom> schreef in
berichtnieuws 37E51A5D.E6ACE904@xenoarch.com...
> I have short and simple tutorial on using isosurfaces for
> moons at http://www.xenoarch.com/tutorials/moon.html
> its not indepth.. but i do plan on expanding it.
> (it is my first tutorial)

Matthew,
When viewing your page with IE5, the moonpictures are over the text.
Netscape shows it ok.

Ingo


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From: Ken
Subject: Re: beyond normal maps....
Date: 19 Sep 1999 16:03:08
Message: <37E540F9.9B8169FE@pacbell.net>
ingo wrote:
> 
> Matthew Corey Brown - XenoArch <mcb### [at] xenoarchcom> schreef in
> berichtnieuws 37E51A5D.E6ACE904@xenoarch.com...
> > I have short and simple tutorial on using isosurfaces for
> > moons at http://www.xenoarch.com/tutorials/moon.html
> > its not indepth.. but i do plan on expanding it.
> > (it is my first tutorial)
> 
> Matthew,
> When viewing your page with IE5, the moonpictures are over the text.
> Netscape shows it ok.
> 
> Ingo

This netscape user sees it over the moon also.


-- 
Ken Tyler

See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html


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From: Matthew Corey Brown - XenoArch
Subject: Re: beyond normal maps....
Date: 19 Sep 1999 19:31:34
Message: <37E5720E.18848CE4@xenoarch.com>
Ken wrote:
yeah yeah trying to come up with best layout.. i'm on linux shrug
doffcult to debug.. use smaller font hehe.. or tell me how to have
preformated text to breaK 
for images =} which version of netscape generally helps =}
> 
> ingo wrote:
> >
> > Matthew Corey Brown - XenoArch <mcb### [at] xenoarchcom> schreef in
> > berichtnieuws 37E51A5D.E6ACE904@xenoarch.com...
> > > I have short and simple tutorial on using isosurfaces for
> > > moons at http://www.xenoarch.com/tutorials/moon.html
> > > its not indepth.. but i do plan on expanding it.
> > > (it is my first tutorial)
> >
> > Matthew,
> > When viewing your page with IE5, the moonpictures are over the text.
> > Netscape shows it ok.
> >
> > Ingo
> 
> This netscape user sees it over the moon also.
> 
> --
> Ken Tyler
> 
> See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html


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From: Jon A  Cruz
Subject: Re: beyond normal maps....
Date: 19 Sep 1999 20:02:07
Message: <37E5795E.C41C3BC9@geocities.com>
No. No need for pre-formatted text. Just follow the HTML specs and don't
try to do pixel-accurate tweaks.

All people doing webpages should be familiar with http://www.htmlhelp.org/

http://www.htmlhelp.org/reference/wilbur/special/br.html

So, probably what you need is to not guess on the text, but to add the <BR
CLEAR=ALL> in the proper places.

Then you can go and and <CODE> around your samples, and <BR> in at each
EOL.

Whatever you use for HTML, it's fairly easy to setup some macro or sed
script to HTML-ify your code.

Matthew Corey Brown - XenoArch wrote:

> Ken wrote:
> yeah yeah trying to come up with best layout.. i'm on linux shrug
> doffcult to debug.. use smaller font hehe.. or tell me how to have
> preformated text to breaK
> for images =} which version of netscape generally helps =}
> >
> > ingo wrote:
> > >
> > > Matthew Corey Brown - XenoArch <mcb### [at] xenoarchcom> schreef in
> > > berichtnieuws 37E51A5D.E6ACE904@xenoarch.com...
> > > > I have short and simple tutorial on using isosurfaces for
> > > > moons at http://www.xenoarch.com/tutorials/moon.html
> > > > its not indepth.. but i do plan on expanding it.
> > > > (it is my first tutorial)
> > >
> > > Matthew,
> > > When viewing your page with IE5, the moonpictures are over the text.
> > > Netscape shows it ok.
> > >
> > > Ingo
> >
> > This netscape user sees it over the moon also.
> >
> > --
> > Ken Tyler
> >
> > See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> > http://home.pacbell.net/tylereng/index.html

--
"My new computer's got the clocks, it rocks
But it was obsolete before I opened the box" - W.A.Y.


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From: Matthew Corey Brown - XenoArch
Subject: Re: beyond normal maps....
Date: 20 Sep 1999 21:38:35
Message: <37E6E150.B1831D34@xenoarch.com>
Thanx for the link.. okay its fixed.. wasn't a problem with the
preformated text
(though the problem will show up if your browser is too narrow). The
problem was the overall layout of my site... I fixed it, brought up my
notebook and tested it and it works with ie 4.0. Sorry for the
confusion...

So back to ontopic heheh a tutorial for using iso_pigment to make
realistic moons is at http://www.xenoarch.com/tutorials/moon.html

"Jon A. Cruz" wrote:
> 
> No. No need for pre-formatted text. Just follow the HTML specs and don't
> try to do pixel-accurate tweaks.
> 
> All people doing webpages should be familiar with http://www.htmlhelp.org/
> 
> http://www.htmlhelp.org/reference/wilbur/special/br.html
> 
> So, probably what you need is to not guess on the text, but to add the <BR
> CLEAR=ALL> in the proper places.
> 
> Then you can go and and <CODE> around your samples, and <BR> in at each
> EOL.
> 
> Whatever you use for HTML, it's fairly easy to setup some macro or sed
> script to HTML-ify your code.
> 
> Matthew Corey Brown - XenoArch wrote:
> 
> > Ken wrote:
> > yeah yeah trying to come up with best layout.. i'm on linux shrug
> > doffcult to debug.. use smaller font hehe.. or tell me how to have
> > preformated text to breaK
> > for images =} which version of netscape generally helps =}
> > >
> > > ingo wrote:
> > > >
> > > > Matthew Corey Brown - XenoArch <mcb### [at] xenoarchcom> schreef in
> > > > berichtnieuws 37E51A5D.E6ACE904@xenoarch.com...
> > > > > I have short and simple tutorial on using isosurfaces for
> > > > > moons at http://www.xenoarch.com/tutorials/moon.html
> > > > > its not indepth.. but i do plan on expanding it.
> > > > > (it is my first tutorial)
> > > >
> > > > Matthew,
> > > > When viewing your page with IE5, the moonpictures are over the text.
> > > > Netscape shows it ok.
> > > >
> > > > Ingo
> > >
> > > This netscape user sees it over the moon also.
> > >
> > > --
> > > Ken Tyler
> > >
> > > See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> > > http://home.pacbell.net/tylereng/index.html
> 
> --
> "My new computer's got the clocks, it rocks
> But it was obsolete before I opened the box" - W.A.Y.


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From: Ken
Subject: Re: beyond normal maps....
Date: 20 Sep 1999 21:44:52
Message: <37E6E28D.D742A5BC@pacbell.net>
Matthew Corey Brown - XenoArch wrote:
> 
> Thanx for the link.. okay its fixed.. wasn't a problem with the
> preformated text
> (though the problem will show up if your browser is too narrow). The
> problem was the overall layout of my site... I fixed it, brought up my
> notebook and tested it and it works with ie 4.0. Sorry for the
> confusion...

Sorry to be the bearer of bad news but Netscape 4.51 - text still running under
images. It's visiable until the images load and then ooops.

-- 
Ken Tyler

See my 1000+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html


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From: Matthew Corey Brown - XenoArch
Subject: Re: beyond normal maps....
Date: 20 Sep 1999 21:58:07
Message: <37E6E5E5.88622FAA@xenoarch.com>
Ken wrote:
> Sorry to be the bearer of bad news but Netscape 4.51 - text still running under
> images. It's visiable until the images load and then ooops.
> 
> --
> Ken Tyler
> 
> See my 1000+ Povray and 3D Rendering and Raytracing Links at:
> http://home.pacbell.net/tylereng/index.html

if you see lots of blank space to the right of the page hit reload
if not your browser is just too narrow.. or font size too big hmm..
I really want to get back to rendering LOL .. 
if anyone else has problems.. email me =} don't need this on the server.


-- 
Matthew Corey Brown                                         XenoArch
mcb### [at] xenoarchcom                             http://www.xenoarch.com


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