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On Sat, 22 Nov 2014 16:12:04 +0000, Stephen wrote:
> On 21/11/2014 21:13, Doctor John wrote:
>> On 21/11/14 18:21, Stephen wrote:
>>> On 21/11/2014 16:54, Jim Henderson wrote:
>>>>> I'm sorry?
>>>>> I haven't a clue!
>>>>
>>>> Shall I read that again? ;)
>>>>
>>>>
>>> Goodie! :-)
>>>
>>>
>>>
>> You pair of Goons ;-)
>>
>>
> You deaded me.
> You swine, you deaded me!
What time is it, Eccles?
--
"I learned long ago, never to wrestle with a pig. You get dirty, and
besides, the pig likes it." - George Bernard Shaw
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On 22/11/14 21:31, Jim Henderson wrote:
> On Sat, 22 Nov 2014 16:12:04 +0000, Stephen wrote:
>
>> On 21/11/2014 21:13, Doctor John wrote:
>>> On 21/11/14 18:21, Stephen wrote:
>>>> On 21/11/2014 16:54, Jim Henderson wrote:
>>>>>> I'm sorry?
>>>>>> I haven't a clue!
>>>>>
>>>>> Shall I read that again? ;)
>>>>>
>>>>>
>>>> Goodie! :-)
>>>>
>>>>
>>>>
>>> You pair of Goons ;-)
>>>
>>>
>> You deaded me.
>> You swine, you deaded me!
>
> What time is it, Eccles?
>
Sir,
This thread is in grave danger of getting silly.
I remain, yours
The Reverend Doctor Ignatius Unseemly Dogposture
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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nemesis <nam### [at] gmailcom> wrote:
> I'm impressed! No one here impressed with this game yet?
It may be pretty to look at, but is it just more of the same in terms
of content and gameplay?
Having played AC, AC2, AC2-2, AC2-3, AC3 and AC4, I'm getting quite
tired of the franchise. They are all basically the same, just in
slightly different settings, with a few minor things added to it.
(Granted, AC4 added the most differing game mechanic in addition to
the existing one, but personally I didn't find it all that engaging.)
If AC Unity is just more of the same, I'm not sure I'm very eager
to buy it.
--
- Warp
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Warp <war### [at] tagpovrayorg> wrote:
> nemesis <nam### [at] gmailcom> wrote:
> > I'm impressed! No one here impressed with this game yet?
>
> It may be pretty to look at, but is it just more of the same in terms
> of content and gameplay?
>
> Having played AC, AC2, AC2-2, AC2-3, AC3 and AC4, I'm getting quite
> tired of the franchise. They are all basically the same, just in
> slightly different settings, with a few minor things added to it.
> (Granted, AC4 added the most differing game mechanic in addition to
> the existing one, but personally I didn't find it all that engaging.)
>
> If AC Unity is just more of the same, I'm not sure I'm very eager
> to buy it.
>
> --
> - Warp
if it ain't broke...
actually, it is: it's been the most bug-ridden AC to date, but they are fixing
it.
it's AC, with a few improvements, glitches aside. The fact that it's set during
the French Revolution and features many historic accounts and characters was
enough to sell it to me. Paris bursts alive like never before in a game, a
marvel to behold by itself.
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> Atm I'm waiting for gta5 on pc.
+1
I bought gta4 for the PS3 (because my PC at the time wasn't up to it)
and found it uncontrollable compared to all the previous GTAs I'd played
on my PC. I just suck at doing anything that requires fine control on a
console controller. I managed a few missions but once they got
moderately difficult I rage quit after not being able to aim on a person
quick enough or something like that.
It's the same with driving games using the PS3 controller, with low
powered cars where you can just use full left/right/accelerate/brake
it's fine, but once you get more powerful cars that crash if you are not
careful then I suck. What's worse there seems to be no way to change the
sensitivity of the analogue buttons, it would be nice if you could set
the non-linearity of them so that moving the physical button down say
50% would register as 20% movement in the game. In fact it seems the
opposite, in that you only need to move the button 20% down and it
regsiters as 50% throttle or steering in the game.
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On 2014-11-23 06:57, Warp wrote:
> [...] They are all basically the same, just in
> slightly different settings[...]
As long as different settings /are/ different (beyond reskinning the
same meshes), and games don't encompass all possible settings on one
swell foop, this will (to me) be a legitimate variation on a game's design.
Why are people so hard on the setting aspect of things? I should think
it's more worthwhile to convincingly establish new environments to
immerse one's self in rather than stapling on arbitrary bells and
whistles or convoluted mechanics in the name of having sufficiently
different gameplay.
--
Tim Cook
http://empyrean.sjcook.com
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scott <sco### [at] scottcom> wrote:
> I bought gta4 for the PS3 (because my PC at the time wasn't up to it)
> and found it uncontrollable compared to all the previous GTAs I'd played
> on my PC. I just suck at doing anything that requires fine control on a
> console controller. I managed a few missions but once they got
> moderately difficult I rage quit after not being able to aim on a person
> quick enough or something like that.
You never get as good at aiming as with a mouse (unless you are very,
very dedicated), but it gets easier with time and practice with a
controller.
When I bought my Xbox 360, one of the first games I tried was the
demo version of Battlefield Bad Company. I was unable to even complete
the demo because playing a first-person shooter with a controller is
basically impossible for a beginner.
A couple of years later I tried to play the demo again, just for
comparison, and it was almost *trivial* to complete it. (Sure, it
was still not as fluent and comfortable as with a mouse, but it
was enormously easier after having a couple of years of practice).
(Actually this is pretty much the same with the mouse, even though
we usually don't realize it. Put a person who has *never* used a
mouse to play a first-person shooter, and they will have even a
harder time than you have with the controller. And it does take
quite some time to get used to the mouse. Depending on the person,
of course, but it can take months. The mouse is, however, much
easier to master.)
--
- Warp
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Tim Cook <z99### [at] gmailcom> wrote:
> Why are people so hard on the setting aspect of things? I should think
> it's more worthwhile to convincingly establish new environments to
> immerse one's self in rather than stapling on arbitrary bells and
> whistles or convoluted mechanics in the name of having sufficiently
> different gameplay.
It's just that after 6 games (which means something like 200-300 hours
of gameplay in total) what's essentially the same game gets tiresome.
I think that if I were to buy the game, it would be mostly because of
the visuals.
--
- Warp
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On Mon, 24 Nov 2014 10:20:17 +0200, scott <sco### [at] scottcom> wrote:
>> Atm I'm waiting for gta5 on pc.
>
> +1
>
> I bought gta4 for the PS3 (because my PC at the time wasn't up to it)
I think some lower end new PC's would still struggle with GTA4 without the
update.
--
-Nekar Xenos-
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On 2014-11-24 11:32, Warp wrote:
> It's just that after 6 games (which means something like 200-300 hours
> of gameplay in total) what's essentially the same game gets tiresome.
I dunno, I've logged 330 hours on Sins of a Solar Empire Rebellion now,
according to Steam, and it's actually the same game and I still find it
engaging...
...completely different sort of game, though.
--
Tim Cook
http://empyrean.sjcook.com
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