|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 17/05/2014 09:22 PM, Orchid Win7 v1 wrote:
>> Best suggestion, for someone really having that much trouble on it.. try
>> watching one of those walkthrough videos, or something that are out
>> there, to get a sense of just what it takes to do things, and how.
>
> Maybe I'll try that.
Well, it's a good thing I did!
I spent hours trying to figure out how the hell you sneak from one end
of a crowded hall to the other without a single human being ever seeing
you. It seems like it's mathematically impossible.
And that I watched a walkthrough. It turns out, if you just give the guy
at the front desk a blowjob, he'll *open* the door for you (i.e., you
don't have to sneak through three floors of the building to get in), and
then you can just *walk* past everybody, without caring if they see you.
...so it *is* mathematically impossible to sneak past! Because that's
not what you're supposed to do.
(I hadn't realised it was physically possible to sneak to somebody in a
different room me to. And besides, I hadn't realised that talking to
people in-game could actually affect the game in any way.)
Perhaps more importantly, the walkthrough demonstrated that by holding a
certain key combination, you can actually SEE ROUND CORNERS. This
drastically reduces the game difficulty. The number of times I've poked
my head round a corner to see if the guy turned around yet, only to have
all 30 guards instantly go to maximum alert, surround me and kill me...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 18/05/2014 18:09, Orchid Win7 v1 wrote:
> On 17/05/2014 09:22 PM, Orchid Win7 v1 wrote:
>>> Best suggestion, for someone really having that much trouble on it.. try
>>> watching one of those walkthrough videos, or something that are out
>>> there, to get a sense of just what it takes to do things, and how.
>>
>> Maybe I'll try that.
>
> Well, it's a good thing I did!
It is.
Last night I asked for some hints on how to fly an Elite Dangerous space
ship, on the forums. And one kind soul made a 20 minute video for me.
The internet has its darkside but also a good side (as shown here and
there).
--
Regards
Stephen
I solemnly promise to kick the next angle, I see.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
After spending about an hour trying to hack one terminal, I was
eventually reduced to looking up the code on the Internet. (It's 1080.)
It's only rated at level 3, but I just couldn't click all the buttons
fast enough. Is there something I'm missing?
When you hack a device, you get to look around at the network and plan
your route. But once you capture the first node, you then only have a
few seconds to get all the way to your goal. (In this particular case,
it seems the timer starts at 13 seconds.)
Complicating matters is the fact that this particular device has two
registries to capture, each of which is only accessible via a single
one-way route. So you have to take TWO paths simultaneously. Fortunately
you can capture multiple nodes at once. Unfortunately, it's very hard to
watch the progress of both nodes and click the next node on the correct
path near-instantly as soon as the current one finishes capturing. My
brain just can't react fast enough.
I have (or had) a STOP! virus. But given that I've never even got CLOSE
to the end of either path before being booted out, adding a few more
seconds to the clock seems unlikely to help much. I need to DOUBLE the
available time or something!
Also: Lots of these networks have extra bonus nodes that you can capture
for extra points or whatever. But given that it's usually extremely hard
to complete a successful hack at all, why would you ever go after the
optional stuff? That doesn't make sense to me.
The whole thing screams that I'm missing something obvious - something
that makes things drastically easier somehow. Who designs a game where
90% of the content is impossible to access? Nobody. So I must be missing
something here...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 5/26/2014 5:32 AM, Orchid Win7 v1 wrote:
> After spending about an hour trying to hack one terminal, I was
> eventually reduced to looking up the code on the Internet. (It's 1080.)
> It's only rated at level 3, but I just couldn't click all the buttons
> fast enough. Is there something I'm missing?
>
> When you hack a device, you get to look around at the network and plan
> your route. But once you capture the first node, you then only have a
> few seconds to get all the way to your goal. (In this particular case,
> it seems the timer starts at 13 seconds.)
>
> Complicating matters is the fact that this particular device has two
> registries to capture, each of which is only accessible via a single
> one-way route. So you have to take TWO paths simultaneously. Fortunately
> you can capture multiple nodes at once. Unfortunately, it's very hard to
> watch the progress of both nodes and click the next node on the correct
> path near-instantly as soon as the current one finishes capturing. My
> brain just can't react fast enough.
>
> I have (or had) a STOP! virus. But given that I've never even got CLOSE
> to the end of either path before being booted out, adding a few more
> seconds to the clock seems unlikely to help much. I need to DOUBLE the
> available time or something!
>
> Also: Lots of these networks have extra bonus nodes that you can capture
> for extra points or whatever. But given that it's usually extremely hard
> to complete a successful hack at all, why would you ever go after the
> optional stuff? That doesn't make sense to me.
>
> The whole thing screams that I'm missing something obvious - something
> that makes things drastically easier somehow. Who designs a game where
> 90% of the content is impossible to access? Nobody. So I must be missing
> something here...
>
Hacking is... tricky. Each node actually has a detection odds. If you
are detected, you are screwed, period. There is no way in hell, unless
you already have most of the nodes captured, and are just running for
the end, that you can get it done *after* being detected. So, the only
solution is to save just before you are going to hack, then, if you do
get detected, reload and try again. Stop viruses and I think, slow, and
the like are useful, and even a few seconds can be really important,
since sometimes there is no way, at all, you won't be detected, but,
delaying the security just enough can get you through.
Those "optional" nodes, sometimes have money in them, but often have
more viruses, that can be used later on. Also - Depending on how good
your hacking is, i.e., the upgrades for that, your detection chance goes
down. Its a bad idea to hack a node that has a higher level than your
current upgrade. The odds of detection approach 100% in such cases, and
you are thus totally hosed. You can still manage it, but its pure luck,
and may require a "lot" of reloading of the game, to get lucky and not
get spotted by the security in the process.
Note also - often the security is on a one way node - i.e., it can hunt
you, but not the other way around. However, sometimes, in a few cases,
the security node itself is capturable. And that, if you can take it
out, makes things vastly simpler. But, I think there where only a tiny
number of them that had that, and then only 1-2 where the detection risk
+ delay to pound that node into submission was good enough that I
managed to shut it down that way.
--
Commander Vimes: "You take a bunch of people who don't seem any
different from you and me, but when you add them all together you get
this sort of huge raving maniac with national borders and an anthem."
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 26/05/2014 05:55 PM, Patrick Elliott wrote:
> Hacking is... tricky. Each node actually has a detection odds. If you
> are detected, you are screwed, period.
Really?
I know there's *supposed* to be a chance of not being detected, but I
find that when I capture the first node, I am *always* detected
immediately, with 100% probability. So the entire hacking minigame is
simply a question of "can you press the buttons faster than the network
can trace you?" If I didn't get detected... well then I guess the entire
thing would be pretty trivial, wouldn't it?
> Those "optional" nodes, sometimes have money in them, but often have
> more viruses, that can be used later on.
As I say, usually it's hard enough getting a hack to work at all,
without trying to capture even more nodes (which are usually extremely
high-rated).
> Note also - often the security is on a one way node - i.e., it can hunt
> you, but not the other way around. However, sometimes, in a few cases,
> the security node itself is capturable. And that, if you can take it
> out, makes things vastly simpler.
Heh. Yeah, I saw that in the two YouTube videos that deal with hacking.
Just now I was able to walk up to a terminal, capture one node, capture
the security node, and... that was it. Beat the network, with about 15
seconds still on the clock. It's almost too easy...
...but, as you say, usually the security node (or NODES) is behind a
one-way path.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Mon, 26 May 2014 13:32:39 +0100, Orchid Win7 v1 wrote:
> Is there something I'm missing?
I have heard that the PC interface for hacking in DE:HR really sucks
rocks. On the PS3, it's far, far easier.
Jim
--
"I learned long ago, never to wrestle with a pig. You get dirty, and
besides, the pig likes it." - George Bernard Shaw
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 5/26/2014 10:04 AM, Orchid Win7 v1 wrote:
> On 26/05/2014 05:55 PM, Patrick Elliott wrote:
>> Hacking is... tricky. Each node actually has a detection odds. If you
>> are detected, you are screwed, period.
>
> Really?
>
> I know there's *supposed* to be a chance of not being detected, but I
> find that when I capture the first node, I am *always* detected
> immediately, with 100% probability. So the entire hacking minigame is
> simply a question of "can you press the buttons faster than the network
> can trace you?" If I didn't get detected... well then I guess the entire
> thing would be pretty trivial, wouldn't it?
>
Heh, All I know is that I didn't have a problem, and I am using a PC.
lol But then, I emphasized hacking first, before anything much else, in
my upgrades, so.. that probably made a huge difference.
>> Those "optional" nodes, sometimes have money in them, but often have
>> more viruses, that can be used later on.
>
> As I say, usually it's hard enough getting a hack to work at all,
> without trying to capture even more nodes (which are usually extremely
> high-rated).
>
Rating go down, as you upgrade. So, pretty good odds that your upgrades
are not high enough for the nodes you are taking on. Otherwise...
--
Commander Vimes: "You take a bunch of people who don't seem any
different from you and me, but when you add them all together you get
this sort of huge raving maniac with national borders and an anthem."
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On 26/05/2014 01:32 PM, Orchid Win7 v1 wrote:
> After spending about an hour trying to hack one terminal, I was
> eventually reduced to looking up the code on the Internet. (It's 1080.)
> It's only rated at level 3, but I just couldn't click all the buttons
> fast enough. Is there something I'm missing?
>
> When you hack a device, you get to look around at the network and plan
> your route. But once you capture the first node, you then only have a
> few seconds to get all the way to your goal. (In this particular case,
> it seems the timer starts at 13 seconds.)
OK, so I upgraded the Capture and Stealth abilities to maximum. Now
hacking just about anything is... almost trivially easy, actually. I've
now got about a dozen Nuke viruses, and I never end up using them. Every
single node is rated at 15%, and the network almost never detects me.
So I guess that's the secret, then. You just have to win a boatload of
praxis points somehow...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I just noticed something.
I hacked someone's computer. All it had on it was a few emails. But I
can't help noticing... either I'm going mad, or the text is that email
is a word-for-word transcript of the intro to HalfLife, with "Black
Mesa" replaced with "Omega Prime".
...or maybe I really *am* going mad! That's one hell of an in-gag...
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Sun, 08 Jun 2014 22:09:16 +0100, Orchid Win7 v1 wrote:
> I just noticed something.
>
> I hacked someone's computer. All it had on it was a few emails. But I
> can't help noticing... either I'm going mad, or the text is that email
> is a word-for-word transcript of the intro to HalfLife, with "Black
> Mesa" replaced with "Omega Prime".
>
> ...or maybe I really *am* going mad! That's one hell of an in-gag...
Cool
--
"I learned long ago, never to wrestle with a pig. You get dirty, and
besides, the pig likes it." - George Bernard Shaw
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
|
|