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On 5/26/2014 10:04 AM, Orchid Win7 v1 wrote:
> On 26/05/2014 05:55 PM, Patrick Elliott wrote:
>> Hacking is... tricky. Each node actually has a detection odds. If you
>> are detected, you are screwed, period.
>
> Really?
>
> I know there's *supposed* to be a chance of not being detected, but I
> find that when I capture the first node, I am *always* detected
> immediately, with 100% probability. So the entire hacking minigame is
> simply a question of "can you press the buttons faster than the network
> can trace you?" If I didn't get detected... well then I guess the entire
> thing would be pretty trivial, wouldn't it?
>
Heh, All I know is that I didn't have a problem, and I am using a PC.
lol But then, I emphasized hacking first, before anything much else, in
my upgrades, so.. that probably made a huge difference.
>> Those "optional" nodes, sometimes have money in them, but often have
>> more viruses, that can be used later on.
>
> As I say, usually it's hard enough getting a hack to work at all,
> without trying to capture even more nodes (which are usually extremely
> high-rated).
>
Rating go down, as you upgrade. So, pretty good odds that your upgrades
are not high enough for the nodes you are taking on. Otherwise...
--
Commander Vimes: "You take a bunch of people who don't seem any
different from you and me, but when you add them all together you get
this sort of huge raving maniac with national borders and an anthem."
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