POV-Ray : Newsgroups : povray.object-collection : categorising objects Server Time
2 May 2024 16:13:03 EDT (-0400)
  categorising objects (Message 5 to 14 of 24)  
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From: William F Pokorny
Subject: Re: categorising objects
Date: 21 Mar 2023 03:38:13
Message: <64195ee5$1@news.povray.org>
On 3/20/23 16:15, jr wrote:
> am somewhat disappointed, no one (bar two honourable exceptions) interested much
> in improving the OC ?!  tja..  there's some time still, so help will be welcome
> (and needed, as "decisively classifying" things isn't one of my strengths)

Interested, just lots of other stuff to do too... (My qualifications as 
honorable are questionable too, as you know...)

Have you looked at the categories offered by some of the online 3D model 
/ material sites ?  For example: www.turbosquid.com

If not already suggested, I feel a strength of POV-Ray is the quick 
abstract image, the quick icon. These are not really objects I guess, 
but I find them interesting. Well, we could require they be framed! :-)
Maybe such a category would get noisy / swamped though...

Bill P.


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From: Thomas de Groot
Subject: Re: categorising objects
Date: 21 Mar 2023 03:38:34
Message: <64195efa$1@news.povray.org>
Op 20/03/2023 om 21:15 schreef jr:
> hi,
> 
> am somewhat disappointed, no one (bar two honourable exceptions) interested much
> in improving the OC ?!  tja..  there's some time still, so help will be welcome
> (and needed, as "decisively classifying" things isn't one of my strengths)
> 
> 
To tell the truth, I have no idea what to answer. Except for very 
general categories, I would not go into too much details (at this moment 
in time and content of the Collection). If in future further 
subdivisions would become necessary, then would be the time to implement 
them.

-- 
Thomas


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From: yesbird
Subject: Re: categorising objects
Date: 21 Mar 2023 05:14:29
Message: <40434e82-9e3e-906c-a7c1-859524b00ae2@gmail.com>
On 21/03/2023 10:38, William F Pokorny wrote:
> Have you looked at the categories offered by some of the online 3D model 
> / material sites ?  For example: www.turbosquid.com

Indeed, or my favorite:
https://www.cgtrader.com
(attached)
--
YB


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Attachments:
Download 'categorias.png' (47 KB)

Preview of image 'categorias.png'
categorias.png


 

From: jr
Subject: Re: categorising objects
Date: 1 Apr 2023 06:30:00
Message: <web.6428068eeebe96f34301edef6cde94f1@news.povray.org>
hi,

an amended list of categories, for review.
Kenneth is right of course, there needs to be some type of "catch all" category.
rather than 'miscellaneous' I chose to use 'uncategorised'; the idea is that if
an author should feel none of the existing categories apply, they can use
'uncategorised' and send an email to admin, with the keyword(s) or phrase(s)
they wanted to see,
it will then be up to an administrator to decide on an action.

the 'organic forms' stuff is in part (I guess) a result of Mike Miller's
phosphorescent "buds" :-)

unsure of 'humanoid', in that group.  ought the OC have a 'person/character'
category at level '2', perhaps with further sub-categories ?

more feedback will be appreciated, I feel the 'household/office objects'
category (at least) needs .. something.


Areas of Interest
    Abstract Forms
    Buildings/Architecture
        Domestic
        Commercial
        Industrial
            Interior
            Exterior
    Household/Office Objects
        Computers
    Games
        Ball Games
        Board Games
        Puzzles
        Video Games
    Landscapes
        Urban Landscapes
        Natural Landscapes
        Alien/SF Landscapes
    Organic Forms
        Humanoid
        Terrestrial Flora
        Terrestrial Fauna
        Alien/SF Flora
        Alien/SF Fauna
    Space
        Terrestrial
        Alien/SF
    Sports
    Vehicles
        Aircraft
        Watercraft
        Rail
        Road
            Military
    Scale Model
Contribution Types
    Objects
        Solid (CSG-able)
        Non-solid (Non-CSG-able)
    Materials
    Textures
        Pigments
        Finishes
        Normals
    Interiors
        Media
    Macros
    Functions
        Isosurface
        Positioning
        Other
    Transforms
    Cameras
Uncategorised


regards, jr.


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From: yesbird
Subject: Re: categorising objects
Date: 1 Apr 2023 06:46:24
Message: <76a70904-3b6b-1249-8f99-729533ca56dc@gmail.com>
On 01/04/2023 13:25, jr wrote:
Hi,
I like this hierarchy, but only one question: what is a "Scale Model"
category ?
--
YB


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From: jr
Subject: Re: categorising objects
Date: 1 Apr 2023 07:05:00
Message: <web.64280ef3eebe96f34301edef6cde94f1@news.povray.org>
hi,

yesbird <sya### [at] gmailcom> wrote:
> I like this hierarchy, but only one question: what is a "Scale Model"
> category ?

thanks (still room for improvement, though :-)).  I guess I'm thinking of
projects like 'Ton' does, eg.
<https://news.povray.org/povray.binaries.images/thread/%3Cweb.5d05f9ab6bc50fb5939601860%40news.povray.org%3E/>



regards, jr.


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From: yesbird
Subject: Re: categorising objects
Date: 1 Apr 2023 07:34:23
Message: <7e934f1c-9ccb-ab7f-b339-dcd425937d1b@gmail.com>
On 01/04/2023 14:01, jr wrote:
> thanks (still room for improvement, though :-)).  I guess I'm thinking of
> projects like 'Ton' does, eg.
>
<https://news.povray.org/povray.binaries.images/thread/%3Cweb.5d05f9ab6bc50fb5939601860%40news.povray.org%3E/>
Aaa ! Yes, now I understand your idea, but it seems to me that scaled
models can be of different categories too. Maybe we can use this
property as a tag, or similar to mark objects in other categories ?
--
YB


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From: Bald Eagle
Subject: Re: categorising objects
Date: 1 Apr 2023 10:50:00
Message: <web.64284456eebe96f31f9dae3025979125@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:

> more feedback will be appreciated, I feel the 'household/office objects'
> category (at least) needs .. something.

An orange stapler.


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From: Cousin Ricky
Subject: Re: categorising objects
Date: 1 Apr 2023 15:55:00
Message: <web.64288b33eebe96f360e0cc3d949c357d@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
>
> unsure of 'humanoid', in that group.  ought the OC have a 'person/character'
> category at level '2', perhaps with further sub-categories ?

Humanoids can include aliens as well as terrestrial humans.  Of course, the
likelihood of an actual ETI resembling humans is slim to none, but humanoid ETIs
are all over science fiction, an science fiction is all we have to go on, until
some real ETI shows up.

(I mead a *real* ETI.  Not a Frisbee, not a top secret military project, not a
reflection of a streetlight in your car window, not the planet Venus, and not
some hallucination/repressed fantasy of being probed.)

> more feedback will be appreciated, I feel the 'household/office objects'
> category (at least) needs .. something.

How about "Kitchen Items"?

>     Organic Forms
>         Humanoid
>         Terrestrial Flora
>         Terrestrial Fauna
>         Alien/SF Flora
>         Alien/SF Fauna

"Microbes" could round this out.  There is already a coronavirus in the
collection.


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From: jr
Subject: Re: categorising objects
Date: 2 Apr 2023 03:50:00
Message: <web.64293326eebe96f34301edef6cde94f1@news.povray.org>
hi,

yesbird <sya### [at] gmailcom> wrote:
> ... Maybe we can use this property as a tag, ...

yes.  the "rocket", for instance, would then be vehicles, rail and scale model.

(was initially thinking of using 'replica' but like 'scale model' better :-))


"Bald Eagle" <cre### [at] netscapenet> wrote:
> An orange stapler.

maybe we should keep to primary colours, to avoid pulling in 'colors.inc'.  ;-)


"Cousin Ricky" <rickysttATyahooDOTcom> wrote:
> Humanoids can include aliens as well as terrestrial humans.  ...

agree.  the problem is .. constructing a useful and inclusive hierarchy w/out
"redundant" stuff (find "naming" things difficult)


> How about "Kitchen Items"?

kitchen, yes, will take that.  (more please)


> "Microbes" could round this out.  There is already a coronavirus in the
> collection.

perhaps some 4th level 'microscopic' and 'macroscopic' ?  that said, the whole
'organic forms' "tree" needs revising, bettering.

thanks for all the comments, so far.


regards, jr.


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