POV-Ray : Newsgroups : povray.newusers : Stupid Question Server Time
27 Nov 2024 21:34:43 EST (-0500)
  Stupid Question (Message 1 to 4 of 4)  
From: Dave Bates [{Norman}]
Subject: Stupid Question
Date: 18 May 2002 17:04:45
Message: <3ce6c1ed$1@news.povray.org>
Okay..

    I have a stupid question.. And I may get a ribbing for this one..

I've looked into the Povray docs and in some of the faqs.. and I've not seen
a good way to do a arc..

Like I want to arc from point A to point B, with a slidng slope..

I tried playing around with Torus but that wasn't the look I wanted.. Is
there another function I could use to do this or will I have to go for the
way of the mesh..


Post a reply to this message

From: Christopher James Huff
Subject: Re: Stupid Question
Date: 18 May 2002 17:26:22
Message: <pan.2002.05.18.16.29.05.7710.1468@mac.com>
On Sat, 18 May 2002 17:04:52 -0500, Dave Bates [{Norman}] wrote:

> I tried playing around with Torus but that wasn't the look I wanted.. Is
> there another function I could use to do this or will I have to go for
> the way of the mesh..

What do you mean by "wasn't the look I wanted"? You didn't give a very
good description of what you wanted...
A simple CSG using a torus and a couple planes or boxes to cut away the
unwanted portions might do what you want. Or you might use a lathe or CSG
of cylinders or cones if you want a different cross-section. If you don't
want a circular sweep, a mesh might be necessary, but otherwise it is
probably overkill.


-- 
Christopher James Huff <chr### [at] maccom>
POV-Ray TAG e-mail: <chr### [at] tagpovrayorg>
WWW: http://homepage.mac.com/chrishuff/


Post a reply to this message

From: bob h
Subject: Re: Stupid Question
Date: 18 May 2002 19:18:45
Message: <3ce6e155$1@news.povray.org>
There's always sphere_sweep too, in version 3.5 or MegaPOV. With that you
can get point A to point B done easily.
The "arc" could mean a section of cylinder, or a cone, or sphere, etc.
Depends on what you meant. A concave or convex arc of singular slope, such
as torus would produce, apparently isn't what was asked about. So
sphere_sweep is my suggestion, whether right or wrong.

bob h


Post a reply to this message

From: Dave Bates {[Norman]}
Subject: Re: Stupid Question
Date: 24 May 2002 00:09:18
Message: <3cedbcee$1@news.povray.org>
Yeah I found htis after I posted here.. :)

I've been doing some testing with Sphere sweeps, splines and isosurfaces..

I endedup using a cylinder object and a plane.. :)

IF anyone has a good site about Splines and sphere sweeps that would be
great.. I'm going through the WinDocs now trying to make heads and tails out
of it.. :)

Dave

"bob h" <omn### [at] charternet> wrote in message
news:3ce6e155$1@news.povray.org...
> There's always sphere_sweep too, in version 3.5 or MegaPOV. With that you
> can get point A to point B done easily.
> The "arc" could mean a section of cylinder, or a cone, or sphere, etc.
> Depends on what you meant. A concave or convex arc of singular slope, such
> as torus would produce, apparently isn't what was asked about. So
> sphere_sweep is my suggestion, whether right or wrong.
>
> bob h
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.