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"ingo" <nomail@nomail> wrote:
> "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
>
> > I'm just lurking around in the background. I do not have as much time for
> > POV-Ray code writing as I once had.
>
> Same here.
> You have some nice looking projects there.
Thank you Ingo.
--
Tor Olav
http://subcube.com
https://github.com/t-o-k
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"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
>
> I should mention that I have now made a modified version of my L-system library
> that can create 3D shapes. - And I've managed to render a 3D Hilbert curve. But
> I have not had time do more test.
>
> Now I'm in doubt if I should create a new repository for the 3D version of the
> library, or if I should update the existing 2D library, making it more
> circumstantial to use.
>
Hi TOK,
it's GREAT news that you found the 'holy grail' of LSystem - 3D shapes.
Please let me see the 3D Hilbert curve.
I guess I will faint or get an heart attack. <big grin>
I would love to test your 3D modification of L-sytem. But where is it?
So, if it's not too much effort I think it's better to create a new repository
with the 3D version. Maybe some users are contend with a 2D version to create
'patterns' and some others like to explore the capabilities of the 3D version to
create plants/trees/etc.
You made my day!
Cheers, Droj
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"Droj" <803### [at] droj de> wrote:
> "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
>
>
> >
> > I should mention that I have now made a modified version of my L-system library
> > that can create 3D shapes. - And I've managed to render a 3D Hilbert curve. But
> > I have not had time do more test.
> >
> > Now I'm in doubt if I should create a new repository for the 3D version of the
> > library, or if I should update the existing 2D library, making it more
> > circumstantial to use.
> >
>
> Hi TOK,
>
> it's GREAT news that you found the 'holy grail' of LSystem - 3D shapes.
>
> Please let me see the 3D Hilbert curve.
> I guess I will faint or get an heart attack. <big grin>
Hehe
Here it is. (I don't have time now to make it look nice.)
> I would love to test your 3D modification of L-sytem. But where is it?
This has been a busy summer for me - and it still is. So it will take some more
days before the 3D library will be available.
> So, if it's not too much effort I think it's better to create a new repository
> with the 3D version. Maybe some users are contend with a 2D version to create
> 'patterns' and some others like to explore the capabilities of the 3D version to
> create plants/trees/etc.
Ok. Then I'll do that.
> You made my day!
=)
--
Tor Olav
http://subcube.com
https://github.com/t-o-k
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Attachments:
Download 'hilbert_3d.png' (69 KB)
Preview of image 'hilbert_3d.png'
![hilbert_3d.png](/povray.general/attachment/%3Cweb.64c7803d753f615acb9a4489db30a9%40news.povray.org%3E/hilbert_3d.png?ttop=441664&preview=1)
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"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
> Hehe
>
> Here it is. (I don't have time now to make it look nice.)
>
Hi TOK,
Gee, no need to make it look nice: it IS nice! This is bilsom for my sore eyes.
>
> This has been a busy summer for me - and it still is. So it will take some more
> days before the 3D library will be available.
>
Don't worry and take your time. It's summertime and the time for outdoor
activities.
Meanwhile I start biting my fingernails <grin>.
For me Christmas will be early this year.
Cheers, Droj
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"Droj" <803### [at] droj de> wrote:
> "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
>
> > Hehe
> >
> > Here it is. (I don't have time now to make it look nice.)
> >
> Hi TOK,
>
> Gee, no need to make it look nice: it IS nice! This is bilsom for my sore eyes.
>
> >
> > This has been a busy summer for me - and it still is. So it will take some more
> > days before the 3D library will be available.
> >
>
> Don't worry and take your time. It's summertime and the time for outdoor
> activities.
> Meanwhile I start biting my fingernails <grin>.
>
> For me Christmas will be early this year.
>
> Cheers, Droj
Hi TOK,
I am truely sorry for being such a pest but there is some little thing missing:
#local S = asc("f"); // Forward but draw NO line
This makes the 'turtle' jump to the new location and resumes drawing from the
new location.
The command enables the L-system to produce 'gaps' or asymmetrical patterns or
growth.
Enjoy cruising the Norway Fjords and fishing.
Cheers, Droj
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"Droj" <803### [at] droj de> wrote:
>...
Hi Droj
> I am truely sorry for being such a pest but there is some little thing missing:
>
> #local S = asc("f"); // Forward but draw NO line
>
> This makes the 'turtle' jump to the new location and resumes drawing from the
> new location.
>
> The command enables the L-system to produce 'gaps' or asymmetrical patterns or
> growth.
Yes, that command was missing for a little while, but it's there now.
Have a look at the pov-file for the "Islands_And_Lakes" image to see it in use.
(Remember to check that you have the latest files from the Github repository, as
something may have changed since your last download.)
> Enjoy cruising the Norway Fjords and fishing.
I've seen a lot of Norwegian fjords and mountains this summer, but unfortunately
I have not gone fishing (yet).
I hope you too are enjoying the summer.
--
Tor Olav
http://subcube.com
https://github.com/t-o-k
Post a reply to this message
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hi,
"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
> ...
> (Remember to check that you have the latest files from the Github repository, as
> something may have changed since your last download.)
sorry, "grousing" :-). would it not be "better" to house SDL code libraries on
the wiki, together with a bit of "article" perhaps ?
regards, jr.
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"jr" <cre### [at] gmail com> wrote:
> hi,
>
> "Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
> > ...
> > (Remember to check that you have the latest files from the Github repository, as
> > something may have changed since your last download.)
>
> sorry, "grousing" :-). would it not be "better" to house SDL code libraries on
> the wiki, together with a bit of "article" perhaps ?
Hi Jr
That's because I like the functionality that git provides. I also like Wikis,
but they are not very good for developing code.
As my code is usually open source, anyone can host it elsewhere (e.g. on the
POV-Ray wiki) without asking me for permission. Although that might not be wise
as long as the code is under active development.
I agree that an L-systems article on the POV-Ray wiki would be a good thing.
Unfortunately, writing articles and good documentation is something I struggle
with...
--
Tor Olav
http://subcube.com
https://github.com/t-o-k
Post a reply to this message
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"Tor Olav Kristensen" <tor### [at] TOBEREMOVEDgmail com> wrote:
>
> Yes, that command was missing for a little while, but it's there now.
>
> Have a look at the pov-file for the "Islands_And_Lakes" image to see it in use.
>
> (Remember to check that you have the latest files from the Github repository, as
> something may have changed since your last download.)
>
Hi TOK,
I did and the "f" works like magic (to be honest I could not find out why it
does not draw a line although the code is the same as for "F"). But wonders
never cease.
>
> > Enjoy cruising the Norway Fjords and fishing.
>
> I've seen a lot of Norwegian fjords and mountains this summer, but unfortunately
> I have not gone fishing (yet).
>
> I hope you too are enjoying the summer.
>
Sure do. It's beergarden season!
But between hanging out in beergardens I collected some interesting LSystem
axioms and rules.
I always had that Penrose tiling in the back of my head and I found something.
Still have check out how to variate it.
Cheers, Droj
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