POV-Ray : Newsgroups : povray.general : Request: HIGH resolution stl conversion to mesh / mesh2 Server Time
28 Jul 2024 00:35:27 EDT (-0400)
  Request: HIGH resolution stl conversion to mesh / mesh2 (Message 3 to 12 of 72)  
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From: jr
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 01:10:00
Message: <web.63f702b19ce67fcf9091ae0b6cde94f1@news.povray.org>
"jr" <cre### [at] gmailcom> wrote:
> ...
> STL to GTS to POV :

a v quick image made with those s/wares.


regards, jr.


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be-vase.png


 

From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 03:00:33
Message: <63f71d21$1@news.povray.org>
- converted STL to OBJ with https://anyconv.com/stl-converter/   [40.8 Mb]
- converted OBJ to mesh2{} with Poseray   [87.0 Mb] --> [zip: 24.8 Mb]

-- 
Thomas


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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 04:13:25
Message: <63f72e35@news.povray.org>
Using Granite_21: "NorthAmericanPinkGranite" in my Studio setup.

-- 
Thomas


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predynastic_vase_01.jpg


 

From: jr
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 04:45:00
Message: <web.63f7356a9ce67fcf9091ae0b6cde94f1@news.povray.org>
hi,

Thomas de Groot <tho### [at] degrootorg> wrote:
> - converted STL to OBJ with https://anyconv.com/stl-converter/   [40.8 Mb]
> - converted OBJ to mesh2{} with Poseray   [87.0 Mb] --> [zip: 24.8 Mb]

intrigued.  my "home made" mesh2 .inc file requires 117M formatted, and 99M with
leading whitespace and separating commas removed.  where does the extra 12M
saving come from?  can you post (or mail) a copy of your mesh, please?

the granite look does suit.


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From: yesbird
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 05:23:34
Message: <6b7080f4-a12a-f465-3dc2-cc66d46bbb73@gmail.com>
On 23/02/2023 12:13, Thomas de Groot wrote:
> Using Granite_21: "NorthAmericanPinkGranite" in my Studio setup.
HI, Thomas.

Very good job ! Looks very natural, texture is high-detailed. When you
finish the scene, could you please send it to me ? I will do HD
animation and put it on my Youtube's POV-Ray channel.

All the best,
--
YB


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From: Bald Eagle
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 06:30:00
Message: <web.63f74deb9ce67fcf1f9dae3025979125@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> Using Granite_21: "NorthAmericanPinkGranite" in my Studio setup.
>
> --
> Thomas

Well that certainly put a smile on my face.
I was trying to get to sleep, and I started (continued) thinking,
"He's not going to be able to resist doing it...."

And sure enough - converted, textured, and rendered.   :D

Thankfully, it's a mesh, and we can instantiate 30-40,000 of them to show how
easy it was to just bang these out with some sand and copper tools in our
copious amounts of uninterrupted free time without the need for a pesky lathe.
;)

'tis really a beautiful texture.

Thanks - off to shovel snow.

- BE


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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 08:22:54
Message: <63f768ae$1@news.povray.org>
Op 23-2-2023 om 12:28 schreef Bald Eagle:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> Using Granite_21: "NorthAmericanPinkGranite" in my Studio setup.
>>
>> --
>> Thomas
> 
> Well that certainly put a smile on my face.
> I was trying to get to sleep, and I started (continued) thinking,
> "He's not going to be able to resist doing it...."
> 
> And sure enough - converted, textured, and rendered.   :D
> 
Of course I can't! I am unable to resist such a call ;-)

> Thankfully, it's a mesh, and we can instantiate 30-40,000 of them to show how
> easy it was to just bang these out with some sand and copper tools in our
> copious amounts of uninterrupted free time without the need for a pesky lathe.
> ;)
> 
As you say. I was also thinking about those Egyptian craftsmen. I wonder 
how long it took to make such a vase out of granite...

> 'tis really a beautiful texture.
> 
It is. Trying a couple of other things presently.

> Thanks - off to shovel snow.
>
Good luck! You got a couple of nasty storms already this winter.

-- 
Thomas


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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 08:48:05
Message: <63f76e95$1@news.povray.org>
Op 23-2-2023 om 10:44 schreef jr:
> hi,
> 
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> - converted STL to OBJ with https://anyconv.com/stl-converter/   [40.8 Mb]
>> - converted OBJ to mesh2{} with Poseray   [87.0 Mb] --> [zip: 24.8 Mb]
> 
> intrigued.  my "home made" mesh2 .inc file requires 117M formatted, and 99M with
> leading whitespace and separating commas removed.  where does the extra 12M
> saving come from?  can you post (or mail) a copy of your mesh, please?
>
No problem. Available here for the next 30 days:

  https://ufile.io/0wv5jpfc

> the granite look does suit.
> 
You do have Granite_21.mcr on your system, don't you?

I have made a small update to it, which makes it possible to call 
texture{Granite_21} instead of material{Granite_21}. It is not entirely 
ready to be posted yet though. Just don't uncomment the (new) Mat_Tex 
command.

-- 
Thomas


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From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 08:56:24
Message: <63f77088@news.povray.org>
Again, using Granite_21: "NorthAmericanPinkGranite" in my Studio setup, 
but 'polished' this time.

-- 
Thomas


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Attachments:
Download 'predynastic_vase_02.jpg' (60 KB)

Preview of image 'predynastic_vase_02.jpg'
predynastic_vase_02.jpg


 

From: Thomas de Groot
Subject: Re: Request: HIGH resolution stl conversion to mesh / mesh2
Date: 23 Feb 2023 09:06:05
Message: <63f772cd$1@news.povray.org>
Op 23-2-2023 om 02:03 schreef Bald Eagle:
> Hi folks,
> 
> Ben from UnchartedX has just posted the stl file from a professional
> metrological scan of a pre-dynastic rose quartz vase.
> 
> You can view the video and the one that precedes it to gain an appreciation of
> exactly what this represents.
> 
>  From a purely POV-Ray perspective, it would be great to get this rendered with
> Thomas deGroot's Granite_21 textures, and maybe even post the results on YT and
> other sites to show the capabilities of POV-Ray with regard to texture, finish,
> normal, lighting, and sub-surface light transport.
> 
> The file is 44.6 MB, and it would be great if someone could convert it to a mesh
> {} or preferably mesh2 {} object.  You could likely post it on a free
> file-hosting service for the next 30 days like I did with F. Lohmueller's
> (partial) web archive.
> 
>
https://unchartedx.com/site/2023/02/19/new-video-updates-to-the-vase-scan-responses-and-the-stl-file/
> 

To be sure you get it too (I posted the link separately to jr's 
request), the Vase mesh2 files can be downloaded here for the next 30 days:

  https://ufile.io/0wv5jpfc

I still need to test how sub-surface light transport will show itself 
off in the present setting.

-- 
Thomas


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