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Op 23-2-2023 om 10:44 schreef jr:
> hi,
>
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> - converted STL to OBJ with https://anyconv.com/stl-converter/ [40.8 Mb]
>> - converted OBJ to mesh2{} with Poseray [87.0 Mb] --> [zip: 24.8 Mb]
>
> intrigued. my "home made" mesh2 .inc file requires 117M formatted, and 99M with
> leading whitespace and separating commas removed. where does the extra 12M
> saving come from? can you post (or mail) a copy of your mesh, please?
>
No problem. Available here for the next 30 days:
https://ufile.io/0wv5jpfc
> the granite look does suit.
>
You do have Granite_21.mcr on your system, don't you?
I have made a small update to it, which makes it possible to call
texture{Granite_21} instead of material{Granite_21}. It is not entirely
ready to be posted yet though. Just don't uncomment the (new) Mat_Tex
command.
--
Thomas
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