POV-Ray : Newsgroups : povray.binaries.images : Museum WIP Server Time
9 Aug 2024 23:20:14 EDT (-0400)
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From: stm31415
Subject: Re: Museum WIP
Date: 13 Dec 2004 23:30:01
Message: <web.41be6b5deffdac8eacb165b10@news.povray.org>
Mike Thorn <mik### [at] realitycheckmultimediacom> wrote:

>
> The only thing I can suggest is that the closest exhibit should probably
> have a sun shadow on it. If the outside light is as bright as it seems
> to be, it seems strange that it doesn't cast a shadow behind the sphere.
>


The displays are [going to be] a 'captured moment' i.e. from another time
('tempus recipere'? Any latin geeks out there?). So they will not be
affected as much by the museum's lighing. It will look better when I get
the exhibits finished.


Update: I finally got the walls to look white! Yay! Will post (possibly
tomorrow) another render when it is done.

-S
5TF!


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From: Thierry CHARLES
Subject: Re: Museum WIP
Date: 14 Dec 2004 03:25:04
Message: <41bea360@news.povray.org>

> Here is a larger, more detailed render from overnight/today. Still not
> great, I lost a little of that mid-ground lighting that was perfect, but
> I'm still fooling around with it.
> 
> -S
> 
> 
> ------------------------------------------------------------------------
> 

Haaaaaaa :) realy better with AA ! now I can see details ... the floor 
bump is very nice :) ... I won't tell you about coincident surfaces as 
you allready know it, but if you take a look at your two characters, it 
looks like their feet pierce the balcony :-/ (a black thing near the 
wall under the balcony).
Another thing is that the wall under the balcony seems to have no 
thickness, but this might be due to the IOR.

Thierry


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From: stm31415
Subject: Re: Museum WIP
Date: 14 Dec 2004 09:00:00
Message: <web.41bef0edeffdac8e5ca080ef0@news.povray.org>
Thierry CHARLES <thi### [at] les-charlesnospamnet> wrote:


>
> Haaaaaaa :) realy better with AA ! now I can see details ... the floor
> bump is very nice :) ... I won't tell you about coincident surfaces as
> you allready know it, but if you take a look at your two characters, it
> looks like their feet pierce the balcony :-/ (a black thing near the
> wall under the balcony).


Ooh. Looks like it must be a radiosity artifact; I see what you mean, so I
just did a super-quick render to make sure, and they do appear to be
solidly ON the balcony. I'll have to watch that corner, though.

> Another thing is that the wall under the balcony seems to have no
> thickness, but this might be due to the IOR.
>

A friend of mine noticed this, too. The edge of the display case matches up
perfectly with the edge of the image. I didn't mean to do this, but it
happened, so I left it that way. Looks like I'll have to bump my view over
a touch.

-S
5TF!


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