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On 04/08/2011 03:00 PM, Stephen wrote:
> On 08/04/2011 3:41 PM, Thomas de Groot wrote:
>> This is the final render of my scene, or almost as area_lights are
>> switched
>> off here, and a slight focal blur is needed to render correctly the
>> catenaries in the background. Everything else however is finished.
>>
>
> And it looks good too.
>
>> The Final final render will take time however as it is extremely slow
>> (media+focal blur+area lights).
>>
>
> I don't understand that. It only took me two minutes to render it and I
> had to enlarge and develop it. :-P
>
>
LOL ... helps to have your own dark room ;-)
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On 04/08/2011 11:41 AM, Thomas de Groot wrote:
> This is the final render of my scene, or almost as area_lights are switched
> off here, and a slight focal blur is needed to render correctly the
> catenaries in the background. Everything else however is finished.
>
> The Final final render will take time however as it is extremely slow
> (media+focal blur+area lights).
>
> Thomas
>
>
lot's of detail for the viewer to explore ... nice job!
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> This is the final render of my scene, or almost as area_lights are switched
> off here, and a slight focal blur is needed to render correctly the
> catenaries in the background. Everything else however is finished.
>
> The Final final render will take time however as it is extremely slow
> (media+focal blur+area lights).
>
> Thomas
>
>
Great.
The photo was taken in the 50's, this is about half a century earlier,
maybe some more... ;)
Don't forget to use adaptive for those area_light.
Alain
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On 08/04/2011 7:40 PM, Jim Holsenback wrote:
>> I don't understand that. It only took me two minutes to render it and I
>> had to enlarge and develop it. :-P
>>
>>
> LOL ... helps to have your own dark room ;-)
Thank you Pov-Ray :-)
--
Regards
Stephen
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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> This is the final render of my scene, or almost as area_lights are switched
> off here, and a slight focal blur is needed to render correctly the
> catenaries in the background. Everything else however is finished.
Looking great so far, Thomas!
Will you be using area_illuminating area_lights for this?
You won't be using radiosity, though? Low-res, fading area_lights at each source
for bounced light wouldn't hurt, though it will most definitely make the render
times higher...
> The Final final render will take time however as it is extremely slow
> (media+focal blur+area lights).
You probably already know this, but when area_lights and focal blur are
combined, you can reduce the area_light samples if jittering is enabled...
The final render is going to look awesome :)
~Sam
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"Samuel Benge" <stb### [at] hotmail com> schreef in bericht
news:web.4da0e2c0e2c3abffb88b47e40@news.povray.org...
> Looking great so far, Thomas!
Thank you, Sam!
>
> Will you be using area_illuminating area_lights for this?
Well, I am not sure about this new feature and have not yet experimented
with it...
>
> You won't be using radiosity, though? Low-res, fading area_lights at each
> source
> for bounced light wouldn't hurt, though it will most definitely make the
> render
> times higher...
Radiosity is on here, though. It is really needed for overall illumination
of the dark parts by a screen behind the camera.
>
> You probably already know this, but when area_lights and focal blur are
> combined, you can reduce the area_light samples if jittering is enabled...
Yes, I have been testing several sample values to get the lowest possible.
>
> The final render is going to look awesome :)
I hope so :-)
Thomas
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"Alain" <aze### [at] qwerty org> schreef in bericht
news:4d9f5eed@news.povray.org...
>
> Great.
> The photo was taken in the 50's, this is about half a century earlier,
> maybe some more... ;)
He he :-)
>
> Don't forget to use adaptive for those area_light.
I always do.
Thomas
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"Stephen" <mcavoys_at@aoldotcom> schreef in bericht
news:4d9f4d31@news.povray.org...
> I don't understand that. It only took me two minutes to render it and I
> had to enlarge and develop it. :-P
I have to do it the hard way. I have no dark room like you ;-)
Thomas
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"TawnyOwl" <taw### [at] web de> schreef in bericht
news:web.4d9f4561e2c3abff3a6668ee0@news.povray.org...
> A great image and I am really looking forward to see the rest of the
> competition. I only wonder about the "halos" around the lights, are the
> bulbs
> outside their screening or inside? If outside it is o.k., but inside they
> must
> have an aspect more like a cone and not radiating in all directions like
> the
> spheres you did.
Thanks. Lights are inside. I tried to modulate the halo in my eralier
version of the scene but I did not really like that. Anyway, the original
shows (almost) circular halos. This is something I shall have to experiment
with more, but for the time being I am a bit tired of this scene (almost
three month work) and want to move on.
Thomas
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"Robert McGregor" <rob### [at] mcgregorfineart com> schreef in bericht
news:web.4d9f253be2c3abff86ff1d480@news.povray.org...
>
> This looks great Thomas, really nice attention to detail. I'm looking
> forward to
> the final TC-RTC render. I see Dr. No has been very busy again this round,
> good
> luck!
Thanks Robert.
Like always, DrNo is very prolific :-)
Thomas
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