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"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> Jim Holsenback <jho### [at] povrayorg> wrote:
> > I thought it would be fun to see if I could get this little fellow to
> > look like my favorite treat. I think I'm headed in the right direction,
> > although I had a time finding an ior value for chocolate. The best I
> > could come up with was a discussion that offered a guess of low 2's (I
> > chose 2.2) ... the specular is not very saturated but the roughness has
> > a fair amount of bloom ... with a bit more lighting work I think it will
> > look fine.
> >
> > I've also been working on a crinkled foil texture to wrap around an ovus
> > or two ... after all whats a chocolate bunny without a few chocolate
> > eggs to keep him company ... right!
>
> Uh-oh, looks like you're getting some mould on your chocolate!
>
> -tgq
@Trevor: It /would/ be nice on a bronze bunny though :)
@Jim: Looking yummy; have you considered an Easter basket/grass for the shot
too?
-------------------------------------------------
www.McGregorFineArt.com
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On 03/16/2011 04:56 PM, Robert McGregor wrote:
> "Trevor G Quayle"<Tin### [at] hotmailcom> wrote:
>> Jim Holsenback<jho### [at] povrayorg> wrote:
>>> I thought it would be fun to see if I could get this little fellow to
>>> look like my favorite treat. I think I'm headed in the right direction,
>>> although I had a time finding an ior value for chocolate. The best I
>>> could come up with was a discussion that offered a guess of low 2's (I
>>> chose 2.2) ... the specular is not very saturated but the roughness has
>>> a fair amount of bloom ... with a bit more lighting work I think it will
>>> look fine.
>>>
>>> I've also been working on a crinkled foil texture to wrap around an ovus
>>> or two ... after all whats a chocolate bunny without a few chocolate
>>> eggs to keep him company ... right!
>>
>> Uh-oh, looks like you're getting some mould on your chocolate!
>>
>> -tgq
It's not as pronounced when I disable sslt, and the other finish
attributes are pretty sparse, so I'm suspecting that lighting and or
viewing angle might need some minor adjustments ... the role of diffuse
seems a bit different with/without sslt as well.
> @Trevor: It /would/ be nice on a bronze bunny though :)
ha-ha ... it does resemble a bit of corrosion now that you mention it
> @Jim: Looking yummy; have you considered an Easter basket/grass for the shot
> too?
Given the timing (purely a coincidence btw) I could see how that might
be one option, but I think I'll opt for a less secular approach ... I
mean I get the symbolism of new, rebirth, eggs, chicks and bunnies ...
how the heck did chocolate worm it's way into the holiday. Bigger
business in chocolate -vs- eggs I suppose ... bloody capitalists ;-)
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"Jim Holsenback" <jho### [at] povrayorg> schreef in bericht
news:4d8124a4$1@news.povray.org...
> ha-ha ... it does resemble a bit of corrosion now that you mention it
Last year's bunny? ;-)
Looking good. I feel my stomach rumble...
Thomas
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Am 16.03.2011 19:45, schrieb Jim Holsenback:
> I thought it would be fun to see if I could get this little fellow to
> look like my favorite treat. I think I'm headed in the right direction,
> although I had a time finding an ior value for chocolate. The best I
> could come up with was a discussion that offered a guess of low 2's (I
> chose 2.2) ...
For anything organic, something around 1.3 (water) is a good first guess.
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> I thought it would be fun to see if I could get this little fellow to
> look like my favorite treat. I think I'm headed in the right direction,
> although I had a time finding an ior value for chocolate. The best I
> could come up with was a discussion that offered a guess of low 2's (I
> chose 2.2) ... the specular is not very saturated but the roughness has
> a fair amount of bloom ... with a bit more lighting work I think it will
> look fine.
>
> I've also been working on a crinkled foil texture to wrap around an ovus
> or two ... after all whats a chocolate bunny without a few chocolate
> eggs to keep him company ... right!
For chocolate, I'd look at the ior of water (1.3), some oils and organic
greases like butter and shortnings, obviously NON-melted.
Alain
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On 03/17/2011 01:16 PM, Alain wrote:>
> For chocolate, I'd look at the ior of water (1.3), some oils and organic
> greases like butter and shortnings, obviously NON-melted.
While waiting for a render to complete I did some more digging and found
a list and thought I'd pass it on:
http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html
ha-ha ... the ior of Beer is 1.345 sheesh ... now I'm thirsty
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> On 03/17/2011 01:16 PM, Alain wrote:>
>> For chocolate, I'd look at the ior of water (1.3), some oils and organic
>> greases like butter and shortnings, obviously NON-melted.
>
> While waiting for a render to complete I did some more digging and found
> a list and thought I'd pass it on:
>
>
http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html
>
>
> ha-ha ... the ior of Beer is 1.345 sheesh ... now I'm thirsty
>
Looking at that, I think that a value around 1.37~1.44 sould be
reasonable for chocolate.
Alain
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On 03/18/2011 01:07 PM, Alain wrote:
>> On 03/17/2011 01:16 PM, Alain wrote:>
>>> For chocolate, I'd look at the ior of water (1.3), some oils and organic
>>> greases like butter and shortnings, obviously NON-melted.
>>
>> While waiting for a render to complete I did some more digging and found
>> a list and thought I'd pass it on:
>>
>>
http://www.robinwood.com/Catalog/Technical/Gen3DTuts/Gen3DPages/RefractionIndexList.html
>>
>>
>>
>> ha-ha ... the ior of Beer is 1.345 sheesh ... now I'm thirsty
>>
>
> Looking at that, I think that a value around 1.37~1.44 sould be
> reasonable for chocolate.
>
>
> Alain
Well here's take 2, I think I've arrived at chocolate!
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Am 18.03.2011 21:43, schrieb Jim Holsenback:
> Well here's take 2, I think I've arrived at chocolate!
thats bunny, err, funny...
...but your lighting seems not to match your HDR map (I assume) as seen
in the reflections.
And I would prefer the chocolate color a bit lighter - sweet not
bitter-sweet - if you know what I mean ;)
-Ive
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On 03/18/2011 05:58 PM, Ive wrote:
> Am 18.03.2011 21:43, schrieb Jim Holsenback:
>
>> Well here's take 2, I think I've arrived at chocolate!
>
> thats bunny, err, funny...
> ...but your lighting seems not to match your HDR map (I assume) as seen
> in the reflections.
In the background are loft windows from a hdr light map, and I was
trying to simulate a physical light source ... a lamp on the table from
the inner room. Lighting is still a tough challenge for me :-(
>
> And I would prefer the chocolate color a bit lighter - sweet not
> bitter-sweet - if you know what I mean ;)
>
hey choc of any kind is ok by me, but I /do/ love a small piece of dark
choc at the bottom of a cup of coffee :-)
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