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1 Aug 2024 02:18:20 EDT (-0400)
  Hotel crime scene (Message 17 to 26 of 36)  
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From: Thomas de Groot
Subject: Re: Hotel crime scene
Date: 16 Apr 2009 02:47:19
Message: <49e6d477$1@news.povray.org>
The blood is still too red.... should be almost black, imo.

Great scene!

Thomas


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From: Ive
Subject: Re: Hotel crime scene
Date: 16 Apr 2009 04:06:26
Message: <49e6e702$1@news.povray.org>
Jaime Vives Piqueres wrote:

> the intention WAS to be photorealistic...


In that respect I think what gives it away is: the lamps (especially the 
ones in the ceiling) do look too dim compared to the amount of light 
they emit. Perhaps some spheres around them with emissive media and 
spherical density to simulate color bleeding would do the trick.
And I cannot imagine that any *real* plant could survive within this
environment, so by assuming thay are made of plastic, some specular 
highlights on them would be a nice touch.


-Ive


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From: CShake
Subject: Re: Hotel crime scene
Date: 16 Apr 2009 10:29:44
Message: <49e740d8$1@news.povray.org>
Jaime Vives Piqueres wrote:
> I was practicing with Chief Architect, and did this hotel corridor... it 
> was
> so boring that I decided to have some fun adding some story to it.
> 
> Regards,
> 
> -- 
> Jaime
> 
> ------------------------------------------------------------------------
> 

Very nice!

Others have already commented on the blood color, but I'd like to add 
that the chair rail seems to be exceedingly shiny, at least compared to 
the amount of normal bump. It seems almost like it was really rough and 
covered in cellophane; I think turning down the highlight or shallow 
reflection would help. That really applies to all the white paint, it 
just seems plastic-y

Exit signs are red in the USA, but I have seen green signs other places.


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From: Tim Attwood
Subject: Re: Hotel crime scene
Date: 16 Apr 2009 16:18:20
Message: <49e7928c$1@news.povray.org>
> Exit signs are red in the USA, but I have seen green signs other places.
In Washington State they are almost always green. It'd be interesting to
see real statistics on exit sign colors.


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From: Tim Attwood
Subject: Re: Hotel crime scene
Date: 16 Apr 2009 16:22:16
Message: <49e79378$1@news.povray.org>
http://oxhouse.org/~brent/etc/exit/


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From: Alain
Subject: Re: Hotel crime scene
Date: 17 Apr 2009 13:47:57
Message: <49e8c0cd$1@news.povray.org>
Tim Attwood nous illumina en ce 2009-04-16 16:22 -->
> http://oxhouse.org/~brent/etc/exit/
In Canada, they can only be red as stipulated in every provincial construction 
codes.
The reason: If there is smoke, the red interact much less with it.

-- 
Alain
-------------------------------------------------
   If it weren't for pickpockets, I'd have no sex life at all.
   	Rodney Dangerfield


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From: CShake
Subject: Re: Hotel crime scene
Date: 17 Apr 2009 21:31:57
Message: <49e92d8d$1@news.povray.org>
Tim Attwood wrote:
> http://oxhouse.org/~brent/etc/exit/

Interesting. I stay in the northeast US, guess that's why I've mostly 
seen red.

Working in a theatre, I think that red is a lot nicer to use, since it 
isn't as bright when all the lights are supposed to be off, but still 
cuts through haze well.


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From: Hildur K 
Subject: Re: Hotel crime scene
Date: 18 Apr 2009 07:55:01
Message: <web.49e9bec24ed82a08dfb347af0@news.povray.org>
Exit signs are green over here.


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From: Jaime Vives Piqueres
Subject: Spotlights with photons (143KB) (Was: Hotel crime scene)
Date: 24 Apr 2009 06:06:40
Message: <49f18f30@news.povray.org>
Hi again:

     After Edouard mentioned IES light data files, I tried an experiment I
envisioned sometime ago: creating a realistic spot fixture and let it
reflect and refract some photons. The tests with just one spot seemed to
work nicely, but when I integrated it on the hotel scene with the same
photon spacing, the results don't look so great...

--
Jaime


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Attachments:
Download 'spot_photon_test-03.jpg' (19 KB) Download 'spot_photon_test-03b.jpg' (19 KB) Download 'hotelca-07.jpg' (68 KB)

Preview of image 'spot_photon_test-03.jpg'
spot_photon_test-03.jpg

Preview of image 'spot_photon_test-03b.jpg'
spot_photon_test-03b.jpg

Preview of image 'hotelca-07.jpg'
hotelca-07.jpg


 

From: Edouard
Subject: Re: Spotlights with photons (143KB) (Was: Hotel crime scene)
Date: 25 Apr 2009 01:20:00
Message: <web.49f29d2eb14248b518d3cad10@news.povray.org>
Jaime Vives Piqueres <jai### [at] ignoranciaorg> wrote:
> Hi again:
>
>      After Edouard mentioned IES light data files, I tried an experiment I
> envisioned sometime ago: creating a realistic spot fixture and let it
> reflect and refract some photons. The tests with just one spot seemed to
> work nicely, but when I integrated it on the hotel scene with the same
> photon spacing, the results don't look so great...

I've tried that in the past too :-)

Your results have come out much better than mine did though - it was the first
time I used photons, so I probably didn't understand what I was doing
properly...

My plan had a "part two" to it (which I also didn't manage to do properly) - I
wanted to render the light and fixture, without any other scene elements, to a
full spherical camera, and use that as the transparency map for the light in a
real scene (possibly with the fixture modified with no_shadow). If you get what
I mean...

It's still on my list of things to experiment with, but perhaps as you are
having far more success than I ever did, it might be something you would find
interesting?

> Jaime

Cheers,
Edouard.


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