POV-Ray : Newsgroups : povray.binaries.images : Textured block pattern problem Server Time
1 Aug 2024 06:21:46 EDT (-0400)
  Textured block pattern problem (Message 31 to 40 of 44)  
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From: Jörg 'Yadgar' Bleimann
Subject: @Chris B.: SHOUT 2!!!
Date: 28 Mar 2009 05:29:12
Message: <49cdede8@news.povray.org>
High!

Meanwhile I managed to get into the submitting dialog - but the server 
won't accept any ZIP files! What should I do?

See you in Khyberspace!

Yadgar


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From: Chris B
Subject: Re: @Chris B.: SHOUT!!!
Date: 28 Mar 2009 06:06:13
Message: <49cdf695@news.povray.org>

news:49cde50d$1@news.povray.org...
> High!
>
> Although I just registered and logged in, I can't proceed to the members 
> area... I just always get the login tab!
>
> Yadgar

That's odd!

Once you're logged in it should change the menu along the top, so you get a 
'Contribute' and a 'Members' option. It should also take you straight into 
the Members Page (although it says 'Contributors Page' in the title at the 
moment). This lists 4 options ('Submit a contribution','Update your 
profile','Log Off','Unregister').

The login process uses Cookies, so it won't work if you have Cookies 
disabled. The Contribution screen also uses JavaScript, so that won't work 
if you have JavaScript disabled in your browser.  The other thing I noticed 
one time was that my first login attempt didn't seem to 'take', but I 
repeated the same login and it worked the second time.

I've just checked the site in both Firefox 3.0.7 and IE 7.0 on Windows Vista 
and they both seems to be working ok. What are you using?

Regards
Chris B.


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From: Chris B
Subject: Re: @Chris B.: SHOUT 2!!!
Date: 28 Mar 2009 06:14:30
Message: <49cdf886@news.povray.org>

news:49cdede8@news.povray.org...
> High!
>
> Meanwhile I managed to get into the submitting dialog - but the server 
> won't accept any ZIP files! What should I do?
>

True. You'll need to upload the individual files. On the contributions 
screen you hit the browse button under the files tab on the left and select 
a file, repeating that for each file (I guess there'll be about 10 files). 
You should see the list of files you've added build up on the screen.

Regards,
Chris B.


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From: Jörg 'Yadgar' Bleimann
Subject: My contribution is online now! (n/t)
Date: 28 Mar 2009 09:57:37
Message: <49ce2cd1$1@news.povray.org>


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From: Chris B
Subject: Re: My contribution is online now! (n/t)
Date: 28 Mar 2009 11:09:01
Message: <49ce3d8d@news.povray.org>

news:49ce2cd1$1@news.povray.org...
>

Now I'm confused :-)
I don't see a new version on the site and I don't see any text in your last 
post ??

Regards,
Chris B.


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From: Jörg 'Yadgar' Bleimann
Subject: Re: My contribution is online now! (n/t)
Date: 28 Mar 2009 12:52:31
Message: <49ce55cf@news.povray.org>
High!

Chris B wrote:
> 

> news:49ce2cd1$1@news.povray.org...
>>
> 
> Now I'm confused :-)
> I don't see a new version on the site and I don't see any text in your 
> last post ??

Yes, (n/t) means "no text" - the headline was meant to say it all!

As I'm an absolute newbie to the Object Collection, I probably uploaded 
the version under a wrong name, so that you can't find it - I simply 
entered "Flags" in the "Name" line, if that may help you...

See you in Khyberspace!

Yadgar


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From: Chris B
Subject: Re: My contribution is online now! (n/t)
Date: 28 Mar 2009 13:11:02
Message: <49ce5a26@news.povray.org>
>> Now I'm confused :-)
>> I don't see a new version on the site and I don't see any text in your 
>> last post ??
>
> Yes, (n/t) means "no text" - the headline was meant to say it all!
>
> As I'm an absolute newbie to the Object Collection, I probably uploaded 
> the version under a wrong name, so that you can't find it - I simply 
> entered "Flags" in the "Name" line, if that may help you...
>

The name "Flags" should be right and it should have asked for a new version 
number.
However, I don't see it under that or any other name. The last submission I 
see was a new one from a couple of days ago.
Did you get something like the screen shot attached, confirming that the 
upload had worked?

Regards,
Chris B.


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Attachments:
Download 'screenshot.jpg' (32 KB)

Preview of image 'screenshot.jpg'
screenshot.jpg


 

From: Jörg 'Yadgar' Bleimann
Subject: Re: My contribution is online now! (n/t)
Date: 28 Mar 2009 14:08:47
Message: <49ce67af$1@news.povray.org>
Chris B wrote:

> However, I don't see it under that or any other name. The last 
> submission I see was a new one from a couple of days ago.
> Did you get something like the screen shot attached, confirming that the 
> upload had worked?

I tried it once more, and now I got the confirming screen!

See you in Khyberspace!

Yadgar


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From: Jörg 'Yadgar' Bleimann
Subject: Re: My contribution is online now! (n/t)
Date: 28 Mar 2009 14:18:42
Message: <49ce6a02$1@news.povray.org>
High!

But now another problem occurs: as I tried to compose the texture of the 
Afghan flag as a layered texture consisting of a simple three-column 
pattern (lower layer) and an object pattern generated from a vectorized 
bitmap made with Inkscape, I got the message:

Illegal texture or patch in clip, bound or object pattern.

Here is the definition of the "AfghanFlag" macro:

#macro Flags_AfghanFlag()
    Flags_ThreeColumnFlag(0, <191, 0, 0>/255, <0, 0.6, 0>)
// Layered texture, coat of arms object-patterned texture yet to be
// added!
    texture
    {
      pigment
      {
         object
         {
           object { Afghanistan_Coat_of_Arms }
           scale 0.01
           color rgbft 1
           color rgbft <1, 1, 1, 0, 0>
         }
       }
     }
#end

What went wrong? I also submitted the file Afghanistan_Coat_of_Arms.inc 
containing the definition of Afghanistan_Coat_of_Arms to the Object 
Collection, so you can look it up...

See you in Khyberspace!

Yadgar


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From: clipka
Subject: Re: My contribution is online now! (n/t)
Date: 28 Mar 2009 14:55:00
Message: <web.49ce7110941a467e22390e420@news.povray.org>
=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> Illegal texture or patch in clip, bound or object pattern.

POV-Ray does not allow for a textured object to be used itself in an
object-pattern. It must be "naked", so to speak.

I guess this is intended to avoid people having wrong expectations about what
the object pattern does.


BTW, instead of

>          object
>          {
>            object { Afghanistan_Coat_of_Arms }
>            scale 0.01
>            color rgbft 1
>            color rgbft <1, 1, 1, 0, 0>
>          }

you can just as well write

         object { Afghanistan_Coat_of_Arms
           scale 0.01
           color rgbft 1
           color rgbft <1, 1, 1, 0, 0>
         }


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