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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 11:01:33
Message: <49b148dd@news.povray.org>
larryfulkerson wrote:
> Jim Charter <jrc### [at] msncom> wrote:
> 
>>After much reworking, there are some improvements but I still feel
>>that I don't have a grip on this yet.
>>
>>When drawing and painting, shortcomings are mostly the result of
>>shortcomings in observing and understanding teh subject, rather than
>>technical shortcomings with the medium.  This is true with this mesh
>>model also I think.  The problems are with the 3d comprehension of what
>>I am observing more than with the technical issues of making the model.
> 
> 
> The detail is extraordinary.  I really like this piece.  Good job.
> 

Thanks Larry.


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From: Bill Pragnell
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 11:30:00
Message: <web.49b14e7e54a7710b6dd25f0b0@news.povray.org>
Jim Charter <jrc### [at] msncom> wrote:
> In POV I have generally stayed away from landscape
> but the ruins thing seemed the entre I needed to try it.
[snip]
> resigned myself that I had to do a capital.  Figured as long as I was
> doing it, might as well do the Corinthian.  Thought also it would be a
> platform for experimenting with more weathering techniques.

Something I intend to do soon is to implement a method of weathering more
arbitrary meshes, using the same parameters as my macros. I'm going to try it
out for my current stony WIP. It will involve a 2-step process - firstly, a
small external program to convert, e.g., .obj files to an intermediate format,
then a POV macro to read the vertices and apply the weathering via pigments.
The end result will be exactly the same as the meshrelief macros - a ready-to
use mesh2 that can also be saved in a .inc file.

It strikes me that this could be useful for your capitals. I'll post some
results as I get them...

PS I'm with the others, the example you posted is superb. ;-)


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From: Kenneth
Subject: Re: Corinthian Capital v2 [kb]
Date: 6 Mar 2009 13:55:00
Message: <web.49b1707254a7710bf50167bc0@news.povray.org>
WOW, just extraordinary.

I have to commend you for 'sticking with' such a detailed object; I would
probably have stopped half-way through and thought, 'Good enough.' To see
someone go that extra mile is always good inspiration--especially for those
times when I get just plain tired of looking at something I'm making and want
to move on.  Patience is a virtue, and has its rewards!

Ken W


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From: stbenge
Subject: Re: Corinthian Capital v2 [kb]
Date: 7 Mar 2009 01:23:06
Message: <49b212ca$1@news.povray.org>
Jim Charter wrote:
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.
> 
> When drawing and painting, shortcomings are mostly the result of
> shortcomings in observing and understanding teh subject, rather than
> technical shortcomings with the medium.  This is true with this mesh 
> model also I think.  The problems are with the 3d comprehension of what 
> I am observing more than with the technical issues of making the model.

And yet, despite all you say, what I see before me is a great example of 
modeling. You should be proud of this work. A scene containing elements 
displaying a level of detail such as this should make a fine render indeed.

Sam


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 7 Mar 2009 16:03:35
Message: <49b2e127$1@news.povray.org>
Kenneth wrote:
> WOW, just extraordinary.
> 
> I have to commend you for 'sticking with' such a detailed object; I would
> probably have stopped half-way through and thought, 'Good enough.' To see
> someone go that extra mile is always good inspiration--especially for those
> times when I get just plain tired of looking at something I'm making and want
> to move on.  Patience is a virtue, and has its rewards!
> 

Thanks for the kind words. Yes, I agree, the mental attitude when 
modelling is very important.  It cannot be hurried in my experience.  I 
frequently have to step back and shift into a 'lower gear' so to speak.


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 7 Mar 2009 16:08:32
Message: <49b2e250$1@news.povray.org>
stbenge wrote:

> And yet, despite all you say, what I see before me is a great example of 
> modeling. You should be proud of this work. A scene containing elements 
> displaying a level of detail such as this should make a fine render indeed.
> 


Your encouragement means alot to me, Sam.  Perhaps it's downhill from 
here.  Stay tuned for a few more tweaks to the model.  As I stated in 
the original version, one of the techniques here is that elements of the 
whole capital are instanced from 'template' pieces then arranged with 
POV SDL.


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From: Thomas de Groot
Subject: Re: Corinthian Capital v2 [kb]
Date: 8 Mar 2009 09:01:55
Message: <49b3c1c3@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht 
news:49b07693@news.povray.org...
> After much reworking, there are some improvements but I still feel
> that I don't have a grip on this yet.
>
> When drawing and painting, shortcomings are mostly the result of
> shortcomings in observing and understanding teh subject, rather than
> technical shortcomings with the medium.  This is true with this mesh
> model also I think.  The problems are with the 3d comprehension of what
> I am observing more than with the technical issues of making the model.
>

Yet, this is impressive work. I cannot see any faults with it as there are 
different subtle variations in Corinthian capitals. I never attempted this 
complexity and remained with the Ionian ones. Again, I am deeply impressed.

Thomas


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From: Jim Charter
Subject: Re: Corinthian Capital v2 [kb]
Date: 9 Mar 2009 00:51:15
Message: <49b4a043$1@news.povray.org>
Thomas de Groot wrote:

> 
> Yet, this is impressive work. I cannot see any faults with it as there are 
> different subtle variations in Corinthian capitals. I never attempted this 
> complexity and remained with the Ionian ones. Again, I am deeply impressed.
> 

Thanks Thomas, yes I will say that apon revisiting some of my reference 
photos I see that there is a least one example where the Acanthus are 
quite close to the look I have here.  I think I do what to make another 
pass though and see if I can't get a little more exaggerated look to the 
foliage.

-Jim


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From: Thomas de Groot
Subject: Re: Corinthian Capital v2 [kb]
Date: 9 Mar 2009 05:40:26
Message: <49b4e40a@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht 
news:49b2e250$1@news.povray.org...
> ... As I stated in the original version, one of the techniques here is 
> that elements of the whole capital are instanced from 'template' pieces 
> then arranged with POV SDL.

Yes, that is an excellent method. I used it also to build my Didyma temple.

Thomas


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From: Shay
Subject: Re: Corinthian Capital v2 [kb]
Date: 19 Mar 2009 18:02:30
Message: <49c2c0f6@news.povray.org>
Guuuuuuuh! Very nice.

I remember a day, eight years ago, spent driving around thinking about 
how I might structure the triangles of a hand-coded icanthus leaf. 
Never got around to trying it.

You should plant yours in a pot and present it without distraction. An 
artist would be inclined to look this closely; Your audience might need 
some persuasion.

  -Shay

Jim Charter wrote:


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