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2 Aug 2024 00:16:27 EDT (-0400)
  no class (Message 5 to 14 of 64)  
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From: Shay
Subject: Re: no class
Date: 4 Sep 2008 10:49:49
Message: <48bff58d@news.povray.org>
Xavier Manget wrote:
> Wow! Very... classy! :-)

Very... clever

Merci, Xavier.


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From: Jim Henderson
Subject: Re: no class
Date: 4 Sep 2008 15:24:52
Message: <48c03604$1@news.povray.org>
Very cool, but....

On Thu, 04 Sep 2008 01:18:35 -0500, Shay wrote:

> This is my last image. It's been real.

What????  I have been missing seeing your images up here lately - was 
wondering if we'd see more of your magic.  :-)

Jim


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From: Shay
Subject: Re: no class
Date: 4 Sep 2008 17:42:08
Message: <48c05630$1@news.povray.org>
Jim Henderson wrote:
> Very cool

Thank you.

>> This is my last image. It's been real.
> 
> What????  I have been missing seeing your images up here lately - was 
> wondering if we'd see more of your magic.  :-)

If only it were magic. This was months of work, and the reaction to all 
who have heard that has been "what took so long?" There's a joy in 
discovering the just-right look for a particularly challenging type of 
corner, but that is a *very* expensive high, and no one can tell the 
difference in the finished image - especially when POV goofs up my 
triangles.

I'm having dinner later this month with a successful professional artist 
and former gallery director[1] to discover the value of a wooden 
sculpture of this model. My family have a laser engraver capable of 
cutting out the dozens of necessary pieces. IF that works out, I may 
design more. I could have designed this as a wooden piece in 1/5 the time.

  -Shay

[1]michelleywilliams (dot com)


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From: Jim Henderson
Subject: Re: no class
Date: 4 Sep 2008 18:40:43
Message: <48c063eb@news.povray.org>
On Thu, 04 Sep 2008 16:39:48 -0500, Shay wrote:

> Jim Henderson wrote:
>> Very cool
> 
> Thank you.
> 
>>> This is my last image. It's been real.
>> 
>> What????  I have been missing seeing your images up here lately - was
>> wondering if we'd see more of your magic.  :-)
> 
> If only it were magic. This was months of work, and the reaction to all
> who have heard that has been "what took so long?" There's a joy in
> discovering the just-right look for a particularly challenging type of
> corner, but that is a *very* expensive high, and no one can tell the
> difference in the finished image - especially when POV goofs up my
> triangles.

Well, I can understand the need to take time to create art like this, as 
well as the satisfaction you must get from fixing something that isn't 
quite right - even if nobody is ever going to know about it.

> I'm having dinner later this month with a successful professional artist
> and former gallery director[1] to discover the value of a wooden
> sculpture of this model. My family have a laser engraver capable of
> cutting out the dozens of necessary pieces. IF that works out, I may
> design more. I could have designed this as a wooden piece in 1/5 the
> time.

That is extremely cool.  That's what I've always liked about your images 
- they look like something that could be built, and your textures are 
just incredible.

That's what makes it magic to me - and while I'd love to see some of what 
goes on behind the scenes, I also completely understand wanting to 
preserve "the illusion" (not the right words, but I'm not sure what are); 
it preserves a sense of wonder about the images.

You're just *so* good at this that you make it look easy, even though 
anyone who has been around long enough to appreciate your work knows that 
isn't the case.

Either way you go, best wishes to you.

Jim


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From: Thomas de Groot
Subject: Re: no class
Date: 5 Sep 2008 03:09:20
Message: <48c0db20$1@news.povray.org>
I take of my hat and bow low, Shay. Your effort reminds me of a Chinese 
story:

A rich patron visited a famous painter and asked him if he could draw a 
life-like copy of a bird (I think it was a cock, but I do not remember 
exactly) with one single brush stroke. The painter told him to come back a 
week later. That day, the painter took a virgin piece of paper and painted 
the bird in one single brush stroke. The patron was duly impressed and asked 
the painter the price of this painting. The price was a very large sum of 
gold. "What? said the patron, so much for a single brush stroke?". The 
painter took him to another room which was stuffed full with countless 
rejected trials of the bird. "It is not that single brush stroke that you 
pay, but all the days and nights I have spent to reach perfection."

Thomas


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From: john
Subject: Re: no class
Date: 5 Sep 2008 03:20:41
Message: <8dn1c4hr8vnn6mdtqiiljtgvad8kgc3hl1@4ax.com>
On Thu, 04 Sep 2008 16:39:48 -0500, Shay <sha### [at] nonenone> wrote:

>Jim Henderson wrote:
>> Very cool
>
>Thank you.
>
>>> This is my last image. It's been real.
>> 
>> What????  I have been missing seeing your images up here lately - was 
>> wondering if we'd see more of your magic.  :-)
>
>If only it were magic. This was months of work, and the reaction to all 
>who have heard that has been "what took so long?" There's a joy in 
>discovering the just-right look for a particularly challenging type of 
>corner, but that is a *very* expensive high, and no one can tell the 
>difference in the finished image - especially when POV goofs up my 
>triangles.
>
>I'm having dinner later this month with a successful professional artist 
>and former gallery director[1] to discover the value of a wooden 
>sculpture of this model. My family have a laser engraver capable of 
>cutting out the dozens of necessary pieces. IF that works out, I may 
>design more. I could have designed this as a wooden piece in 1/5 the time.
>
>  -Shay
>
>[1]michelleywilliams (dot com)

Have you seen what Goerge Hart has done with a very similar sort of
sculptures ?


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From: Bill Pragnell
Subject: Re: no class
Date: 5 Sep 2008 06:00:00
Message: <web.48c102a2e36ccde5d5b77e4a0@news.povray.org>
Spectacular.

I especially like this because I honestly can see no way of doing it myself!
Obviously we're all here because we know (at least a bit) about using POV-Ray
to generate interesting imagery, but it does take some of the magic away when
you look at someone's image and can see exactly how they've made it, even if it
is stunning.

Bill


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From: Cousin Ricky
Subject: Re: no class
Date: 5 Sep 2008 08:30:01
Message: <web.48c12562e36ccde585de7b680@news.povray.org>
Shay <sha### [at] nonenone> wrote:
> I don't share code.

Your prerogative, but...

> It would take me weeks to clean it up, and I'd only be subjecting myself
> to more crap from guys like the POV tag member who told me in p.o-t that
> I shouldn't bother trying to code something complex because I don't know
> what a "stack" is.

The stack is your friend--unless there's not enough of it.

> More importantly, I feel that sharing to much of the "how" robs the
> magic from the "what."

I disagree. (Usually.)


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From: Shay
Subject: Re: no class
Date: 5 Sep 2008 10:17:17
Message: <48c13f6d@news.povray.org>
Cousin Ricky wrote:
> 
> The stack is your friend--unless there's not enough of it.
> 
>> More importantly, I feel that sharing to much of the "how" robs the
>> magic from the "what."
> 
> I disagree. (Usually.)

Fascinating.
_______________________________________________________________

I worked really hard on those couple of paragraphs. I feel privileged 
that they (above that picture I just *threw* together) warranted a 
response from you. They're still a WIP until I work out some of the 
render issues (notice how the 'too' in "too much" is mis-rendered as 'to').

  -Shay


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From: Shay
Subject: Re: no class
Date: 5 Sep 2008 10:24:38
Message: <48c14126$1@news.povray.org>
Jim Henderson wrote:
> 
> Either way you go, best wishes to you.

And to you.

Thank you very much.

  -Shay


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