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And so my friends, we come to Take 6 of the clothing saga: dynamic clothes
tied by belt and ankle bindings. The clothes and their patterns are loosely
inspired by the Celtic world (I shall probably add a torc).
The HowTo is explained in a tutorial that you can find in povray.tools.poser
(look in the thread 'Making clothes in Poser - Q & A').
Like always, and traditionally, comments are welcome and appreciated.
Thomas
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Preview of image 'Poser_figuretest_09.jpg'
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On Sat, 9 Jun 2007 14:09:04 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>And so my friends, we come to Take 6 of the clothing saga: dynamic clothes
>tied by belt and ankle bindings. The clothes and their patterns are loosely
>inspired by the Celtic world (I shall probably add a torc).
Yes, that works :-)
It certainly makes me think of ancient Celts.
Did you say that you were going to try leg lacing? If so I'd be interested in
rough Poser calculation times.
On second thought are leg lacings, Saxon? What are your sources, I could not
find much about Celtic clothing, in five google minutes.
BTW the link below has an interesting snippet about kilts.
http://jan.ucc.nau.edu/~wew/celt-clothing/
Regards
Stephen
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> And so my friends, we come to Take 6 of the clothing saga: dynamic clothes
> tied by belt and ankle bindings. The clothes and their patterns are loosely
> inspired by the Celtic world (I shall probably add a torc).
>
> The HowTo is explained in a tutorial that you can find in povray.tools.poser
> (look in the thread 'Making clothes in Poser - Q & A').
>
> Like always, and traditionally, comments are welcome and appreciated.
>
> Thomas
Great! That's a good trick. And thanks for the tutorial too. I learned a few
things from it. I really should read that manual they gave me with Poser.
;-)
Janet
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:lfdl63l2ng5aufoogt658obeeeu8r7ml03@4ax.com...
>
> Yes, that works :-)
> It certainly makes me think of ancient Celts.
>
> Did you say that you were going to try leg lacing? If so I'd be interested
> in
> rough Poser calculation times.
> On second thought are leg lacings, Saxon? What are your sources, I could
> not
> find much about Celtic clothing, in five google minutes.
Not all I found was about Celts. Leg lacings are probably more Saxon indeed,
or Viking, although I have found reports of them being worn by Celts too.
But it is something I would like to try. It should be the same procedure.
These are some of the sites I found informative and - loosely - used:
http://www.gallica.co.uk/celts/contents.htm (and especially:
http://www.gallica.co.uk/celts/clothing2.htm)
http://www.efn.org/~celtic/celtic_looks.html
http://members.tripod.com/Preachan/kit1.html
http://www.visi.com/~norseman/patterns.html
http://mywebpages.comcast.net/calderon/clothing.htm
http://www.nwta.com/patterns/breeches.html
and this link I just found now on all sorts of clothing making:
http://sca-garb.freeservers.com/articles/howtolinks.html
>
> BTW the link below has an interesting snippet about kilts.
>
> http://jan.ucc.nau.edu/~wew/celt-clothing/
>
Thank you! I shall add it to the collection of period clothing I am going to
start. One never knows when things are needed :-)
Thomas
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From: Thomas de Groot
Subject: Re: Making clothes in Poser _ Take 6
Date: 10 Jun 2007 04:01:13
Message: <466bafc9@news.povray.org>
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"Janet" <par### [at] att net> schreef in bericht
news:web.466b843b75c5ac66b33cfc720@news.povray.org...
>>
> Great! That's a good trick. And thanks for the tutorial too. I learned a
> few
> things from it. I really should read that manual they gave me with Poser.
> ;-)
>
Thanks, Janet.I have been looking for another option, but to date, this is
the best one.
I think especially the Tutorial Manual is important, and the refer back to
the Reference Manual which is, imo, confusedly structured, constantly
refering onwards or backwards to other items. The matter is complicated, I
agree, but they could have done a better job.
Thomas
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"Thomas de Groot" <t.d### [at] inter nlDOTnet> wrote:
> Not all I found was about Celts. Leg lacings are probably more Saxon indeed,
> or Viking, although I have found reports of them being worn by Celts too.
> But it is something I would like to try. It should be the same procedure.
> These are some of the sites I found informative and - loosely - used:
> http://www.gallica.co.uk/celts/contents.htm (and especially:
> http://www.gallica.co.uk/celts/clothing2.htm)
> http://www.efn.org/~celtic/celtic_looks.html
> http://members.tripod.com/Preachan/kit1.html
> http://www.visi.com/~norseman/patterns.html
> http://mywebpages.comcast.net/calderon/clothing.htm
> http://www.nwta.com/patterns/breeches.html
>
> and this link I just found now on all sorts of clothing making:
> http://sca-garb.freeservers.com/articles/howtolinks.html
I need caveman/explorer clothes to expand my Riverworld image.
> > BTW the link below has an interesting snippet about kilts.
> >
> > http://jan.ucc.nau.edu/~wew/celt-clothing/
> >
>
> Thank you! I shall add it to the collection of period clothing I am going to
> start. One never knows when things are needed :-)
>
> Thomas
Stephen
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From: Thomas de Groot
Subject: Re: Making clothes in Poser _ Take 6
Date: 11 Jun 2007 10:40:18
Message: <466d5ed2@news.povray.org>
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"Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
news:web.466d36bf75c5ac66726bd13c0@news.povray.org...
>
> Oh! Thanks for the links. I think I'll be joining you in the clothes room
> as
> I need caveman/explorer clothes to expand my Riverworld image.
Good! You are welcome! :-)
I have come now to some strange problem with props that don't want to be
parented to a figure, btw. I shall mumble some ideas about it in
povray.tools.poser...
>
>> > BTW the link below has an interesting snippet about kilts.
>> >
>> > http://jan.ucc.nau.edu/~wew/celt-clothing/
>> >
>>
>> Thank you! I shall add it to the collection of period clothing I am going
>> to
>> start. One never knows when things are needed :-)
>>
>> Thomas
>
> Indeed! Even if only to correct someone's misconceptions.
>
Right you are! :-)
Thomas
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From: Thomas de Groot
Subject: Re: Making clothes in Poser _ Take 6
Date: 14 Jun 2007 07:15:59
Message: <4671236f@news.povray.org>
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Here is an update of the current figure and its cloth development.
A torc has been added.
Braids along the tunic's borders have been added. I had that image map
sitting on my PC for at least the last ten years and never touched it.
There are still a number of issues, some on the Poser side, some others
concerning uv mapping, but I am getting there :-)
One of the lessons learned: If you make your own dynamic clothes, make them
wide! Your first try outs will always be too tight. That should be reserved
for conforming clothes only.
Another lesson learned: make the cloth mesh as fine as necessary, but not
too fine. The finer the better, but also the slower the simulation, without
a marked improvement. Coarser meshes on the other hand will show the
underlying skin through. So, you will have to find a balance between the
two.
Thomas
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Attachments:
Download 'Poser_figuretest_09b.jpg' (64 KB)
Preview of image 'Poser_figuretest_09b.jpg'
![Poser_figuretest_09b.jpg](/povray.binaries.images/attachment/%3C4671236f%40news.povray.org%3E/Poser_figuretest_09b.jpg?ttop=443866&toff=3800&preview=1)
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On Thu, 14 Jun 2007 13:15:56 +0200, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>Here is an update of the current figure and its cloth development.
>A torc has been added.
>Braids along the tunic's borders have been added. I had that image map
>sitting on my PC for at least the last ten years and never touched it.
>There are still a number of issues, some on the Poser side, some others
>concerning uv mapping, but I am getting there :-)
That's looking good, quite usable, indeed. Are you going to try and age the
clothes?
Regards
Stephen
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:t9d873plp7bmn55rlkap2rv9ajup92u24d@4ax.com...
> On Thu, 14 Jun 2007 13:15:56 +0200, "Thomas de Groot"
> <t.d### [at] inter nlDOTnet>
> wrote:
>
>>Here is an update of the current figure and its cloth development.
>>A torc has been added.
>>Braids along the tunic's borders have been added. I had that image map
>>sitting on my PC for at least the last ten years and never touched it.
>>There are still a number of issues, some on the Poser side, some others
>>concerning uv mapping, but I am getting there :-)
>
> That's looking good, quite usable, indeed. Are you going to try and age
> the
> clothes?
>
Hmm... yes, why not? That should not be too difficult, probably in the
direction of layered textures for fading colors and spots, and an image map
with some transparant holes or frayed borders... Interesting, yes. Also furs
are something I need for a future scene...
In the meantime, I have perfected my abilities of uv map editing in Silo 2.
This was necessary to do for an even better render of the braids, especially
around the neck (as you may notice in my image posted with my comments about
Poseray).
Great fun! Interesting times!
Thomas
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