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From: Chambers
Subject: Dandelion v3
Date: 23 Feb 2006 19:26:56
Message: <43fe52d0@news.povray.org>
I made some more changes.  Let me know what you think.  I'll post more 
later, and hopefully make some more improvements.

...Chambers


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From: Merrin Cullen
Subject: Re: Dandelion v3
Date: 24 Feb 2006 10:11:02
Message: <43ff2206@news.povray.org>
Do people really try to grow dadelions? Here in the Statres we do everything
possible to erradicte them....a never ending and futile process.

I like the direction youa re going with this WIP. but here are some thoughts
for you.

Add some leaves to the plant.
Work on your textures, wpecially the wall and window sill.
Is the window supposed to be wet? I thought it was a pretty good wet window
untill I saw that it was open & the sill was not wet as well.



"Chambers" <bdc### [at] yahoocom> wrote in message
news:43fe52d0@news.povray.org...
> I made some more changes.  Let me know what you think.  I'll post more
> later, and hopefully make some more improvements.
>
> ...Chambers
>


----------------------------------------------------------------------------
----


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From: Spock
Subject: Re: Dandelion v3
Date: 24 Feb 2006 10:24:12
Message: <43ff251c$1@news.povray.org>
For some reason I found V2 much more compelling.  I could really feel 
the little guy's struggle, and some of that has been lost in V3.  Why?

The only things I can think of are:

1. The closed window made it clear that the rain was out of reach.

2. The bricks and plain table made the interior seem bleaker and less 
likely to support life.  The new wall and tablecloth? make me feel less 
sorry for the flower.

3. The reflections on the jar weren't as pronounced so I was able to see 
the flower better.

4. The checkered tablecloth draws my attention away from the flower and 
dilutes the impact.

But it's not all bad, I'm just expressing my opinion.  I like the whole 
concept and wish I'd thought of it.  The new softer shadow from the jar 
is nice (but the shadow from the radiator is still too sharp... what 
kind of light is mounted that low with no shade?).

And finally if you look at it from the right angle the jar appears to 
have been cut out from some other picture and pasted in here.  I know it 
hasn't, but I think the texture of the windowsill (no shadow, no 
reflection) gives a sense that the jar is just hovering there.

Sounds like a critical response but I like the image and hope you 
continue to evolve it.

Happy Tray Racing!


Chambers wrote:
> I made some more changes.  Let me know what you think.  I'll post more 
> later, and hopefully make some more improvements.
> 
> ...Chambers
> 
> ------------------------------------------------------------------------
>


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From: Art Flint
Subject: Re: Dandelion v3
Date: 24 Feb 2006 10:46:38
Message: <43ff2a5e@news.povray.org>
Merrin Cullen wrote:
> Do people really try to grow dadelions? Here in the Statres we do everything
> possible to erradicte them....a never ending and futile process.
> 

Some of find them tasty when they are young. Makes a nice salad.
As they get older, they get bitter (a lot like some people).


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From: Chambers
Subject: Re: Dandelion v3
Date: 24 Feb 2006 11:55:15
Message: <43ff3a73$1@news.povray.org>
Spock wrote:
> For some reason I found V2 much more compelling.  I could really feel 
> the little guy's struggle, and some of that has been lost in V3.  Why?
> 
> The only things I can think of are:
> 
> 1. The closed window made it clear that the rain was out of reach.

Huh.  That's interesting, two comments about rain - it's not raining 
outside, so I'm doing something wrong :)

The window has a perturbed normal, and it's dirty (a layer of bozo 
pigment filtered over the transparent glass).  It never looked like rain 
to me, but maybe I should fool around with the normal more.


> 2. The bricks and plain table made the interior seem bleaker and less 
> likely to support life.  The new wall and tablecloth? make me feel less 
> sorry for the flower.

I was planning on dirtying up the wall some more (burn marks, water 
stains, cracks, that sort of thing) which might help, but maybe I'll 
just have to find a way to get my bricks working.

> 4. The checkered tablecloth draws my attention away from the flower and 
> dilutes the impact.

Good point, I should replace that with something else then.

> is nice (but the shadow from the radiator is still too sharp... what 
> kind of light is mounted that low with no shade?).

I point light source is :)  I'll try it out with shadowless, but maybe 
I'll just have to bite the rendering time and make it an area light.

> And finally if you look at it from the right angle the jar appears to 
> have been cut out from some other picture and pasted in here.  I know it 
> hasn't, but I think the texture of the windowsill (no shadow, no 
> reflection) gives a sense that the jar is just hovering there.

What I really want to do with the jar is use photons, but for some 
reason they hang 3.7 and I haven't bothered figuring out why.  Until 
then, I guess I could either use a media inside the glass (slow, looks 
good), or filter the light a bit through it (fast, looks ok).

> Sounds like a critical response but I like the image and hope you 
> continue to evolve it.
> 
> Happy Tray Racing!


Thanks for the comments.

...Chambers


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From: Chambers
Subject: Re: Dandelion v3
Date: 24 Feb 2006 11:57:14
Message: <43ff3aea$1@news.povray.org>
Merrin Cullen wrote:
> Do people really try to grow dadelions?

No.  That's the point :)

> Here in the Statres we do everything
> possible to erradicte them....a never ending and futile process.

Here in the States we consider them weeds, too :)

In fact, the futility is what I'm trying to capture (not the gardener's, 
but the dandelion).  It's something that most people consider a weed, 
ugly, and serves no purpose.  As you said, people do everything possible 
to eradicate it.  You take this something, and lock it in a jar (maybe I 
should remove the air-holes?), and have it reaching toward the sun...

Something about that struggle really speaks to me.

...Chambers


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From: Chambers
Subject: Re: Dandelion v3
Date: 24 Feb 2006 12:03:26
Message: <43ff3c5e@news.povray.org>
OK, I see the "rain" now.  It's an artifact due to the low resolution, 
making the fire escapes on the opposite side of the street look like 
rain.  In higher resolutions I hadn't noticed this.

...Chambers


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From: Merrin Cullen
Subject: Re: Dandelion v3
Date: 24 Feb 2006 15:25:52
Message: <43ff6bd0$1@news.povray.org>
Having read this, has completely changed the way I interpret the image. My
initial interpretation was the desire to grow something green when
surrounded by an urban environment, perhaps settling for a lowly weed...at
least it is green. Looking at it with your interpretation in mind is really
enlightening. I think I like the image even more now. I am looking forward
to seeing your progress on the image.




"Chambers" <bdc### [at] yahoocom> wrote in message
news:43ff3aea$1@news.povray.org...
> Merrin Cullen wrote:
> > Do people really try to grow dadelions?
>
> No.  That's the point :)
>
> > Here in the Statres we do everything
> > possible to erradicte them....a never ending and futile process.
>
> Here in the States we consider them weeds, too :)
>
> In fact, the futility is what I'm trying to capture (not the gardener's,
> but the dandelion).  It's something that most people consider a weed,
> ugly, and serves no purpose.  As you said, people do everything possible
> to eradicate it.  You take this something, and lock it in a jar (maybe I
> should remove the air-holes?), and have it reaching toward the sun...
>
> Something about that struggle really speaks to me.
>
> ...Chambers


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From: Alain
Subject: Re: Dandelion v3
Date: 24 Feb 2006 17:12:52
Message: <43ff84e4$1@news.povray.org>
Art Flint nous apporta ses lumieres en ce 24/02/2006 10:46:
> Merrin Cullen wrote:
> 
>> Do people really try to grow dadelions? Here in the Statres we do 
>> everything
>> possible to erradicte them....a never ending and futile process.
>>
> 
> Some of find them tasty when they are young. Makes a nice salad.
> As they get older, they get bitter (a lot like some people).
Try dandelion soup! It makes a delicious pink, creamy soup. You use the flower, not
the leaves.

-- 
Alain
-------------------------------------------------
Bad spellers of the world UNTIE!


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From: Alain
Subject: Re: Dandelion v3
Date: 24 Feb 2006 17:17:59
Message: <43ff8617$1@news.povray.org>
Chambers nous apporta ses lumieres en ce 24/02/2006 11:55:
> Spock wrote:
> 
>> For some reason I found V2 much more compelling.  I could really feel 
>> the little guy's struggle, and some of that has been lost in V3.  Why?
>>
>> The only things I can think of are:
>>
>> 1. The closed window made it clear that the rain was out of reach.
> 
> 
> Huh.  That's interesting, two comments about rain - it's not raining 
> outside, so I'm doing something wrong :)
> 
> The window has a perturbed normal, and it's dirty (a layer of bozo 
> pigment filtered over the transparent glass).  It never looked like rain 
> to me, but maybe I should fool around with the normal more.
> 
> 
>> 2. The bricks and plain table made the interior seem bleaker and less 
>> likely to support life.  The new wall and tablecloth? make me feel 
>> less sorry for the flower.
> 
> 
> I was planning on dirtying up the wall some more (burn marks, water 
> stains, cracks, that sort of thing) which might help, but maybe I'll 
> just have to find a way to get my bricks working.
> 
>> 4. The checkered tablecloth draws my attention away from the flower 
>> and dilutes the impact.
> 
> 
> Good point, I should replace that with something else then.
> 
>> is nice (but the shadow from the radiator is still too sharp... what 
>> kind of light is mounted that low with no shade?).
> 
> 
> I point light source is :)  I'll try it out with shadowless, but maybe 
> I'll just have to bite the rendering time and make it an area light.
> 
>> And finally if you look at it from the right angle the jar appears to 
>> have been cut out from some other picture and pasted in here.  I know 
>> it hasn't, but I think the texture of the windowsill (no shadow, no 
>> reflection) gives a sense that the jar is just hovering there.
> 
> 
> What I really want to do with the jar is use photons, but for some 
> reason they hang 3.7 and I haven't bothered figuring out why.  Until 
> then, I guess I could either use a media inside the glass (slow, looks 
> good), or filter the light a bit through it (fast, looks ok).
> 
>> Sounds like a critical response but I like the image and hope you 
>> continue to evolve it.
>>
>> Happy Tray Racing!
> 
> 
> 
> Thanks for the comments.
> 
> ...Chambers
Use adaptive 0 on that area_light! It will minimize the render time. Use adaptive 1 if
you get 
artefacts. The optimum arays are powers of 2 plus 1 like 5, 9, 17, 33,...

-- 
Alain
-------------------------------------------------
at least I thought I was dancing, 'til somebody stepped on my hand.


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