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From: Dave VanHorn
Subject: Re: (46 Kb )
Date: 21 Sep 2004 13:06:07
Message: <41505f7f$1@news.povray.org>
A new phase in minimalist art?   Nice frame though!
:)

-- 
KC6ETE  Dave's Engineering Page, www.dvanhorn.org
Microcontroller Consultant, specializing in Atmel AVR

"Jim Charter" <jrc### [at] msncom> wrote in message 
news:415049e7@news.povray.org...
>


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From: Jim Charter
Subject: Re: (46 Kb )
Date: 21 Sep 2004 14:05:14
Message: <41506d5a$1@news.povray.org>
Dave VanHorn wrote:
> A new phase in minimalist art?   Nice frame though!
> :)
> 
Yes, well I have always felt that Minimalist art did have some intrinsic 
appeal.  Though a Pop artist, I thought Robert Rauschenberg predicted 
this when he hung a the blank, unframed, white-primed canvas early in 
his career.  I remember his as being a 2:1 aspect ratio though.


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From: St 
Subject: Re: (46 Kb )
Date: 21 Sep 2004 14:33:19
Message: <415073ef@news.povray.org>
Where's the white dot?!  <$, $, $>  ;)

   Nice, Jim.  

  ~Steve~


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From: Shay
Subject: Re: (46 Kb )
Date: 21 Sep 2004 14:52:24
Message: <41507868$1@news.povray.org>
Jim Charter wrote:
> 
> ------------------------------------------------------------------------
> 

The stuff that you and JRG can do with procedural textures is 
astounding. This looks like a mapped-on photo. Any hints?

An unusual frame. I'm curious what you used as reference (Has to be 
paint-grade maple. If it wasn't a frame, I'd guess a piece of children's 
furniture), because anything made from this grade of wood would usually 
be painted. Varnishing a frame of this low quality would be an odd thing 
to do. The question of what would be placed into a frame like this is an 
absorbing one.

  -Shay


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From: Jim Charter
Subject: Re: (46 Kb )
Date: 21 Sep 2004 16:14:55
Message: <41508bbf$1@news.povray.org>
Shay wrote:
> Jim Charter wrote:
> 
>>
>> ------------------------------------------------------------------------
>>
> 
> The stuff that you and JRG can do with procedural textures is 
> astounding. This looks like a mapped-on photo. Any hints?
> 
> An unusual frame. I'm curious what you used as reference (Has to be 
> paint-grade maple. If it wasn't a frame, I'd guess a piece of children's 
> furniture), because anything made from this grade of wood would usually 
> be painted. Varnishing a frame of this low quality would be an odd thing 
> to do. The question of what would be placed into a frame like this is an 
> absorbing one.
> 
>  -Shay

It doesn't really look like any model I had in mind, which, if anything, 
would have been a gilded gessoed surface.  I combined some stretched 
crackle and some turbulated wood to try and get what might be either 
brush strokes of the gesso, or, caked paint dried to reflect an 
underlying wood grain. But instead, it just looks like painted wood. I 
don't find that so strange though.


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From: Shay
Subject: Re: (46 Kb )
Date: 22 Sep 2004 11:16:39
Message: <41519757$1@news.povray.org>
Jim Charter wrote:

Looked at home on a better monitor. Intentional or no, that's maple. 
With a thin coat of gesso maybe. To my eye, it looks like an old piece 
of varnished low grade maple. Either way, it has an impressive real look 
to it.

Found this on google. Hard to tell how good a pic it is on this terrible 
monitor, but...
http://www.rosmanrv.com/revolution/2004/wood/maple.jpg

  -Shay


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From: Jim Charter
Subject: Re: (46 Kb )
Date: 22 Sep 2004 15:46:45
Message: <4151d6a5$1@news.povray.org>
Shay wrote:
> Jim Charter wrote:
> 
> Looked at home on a better monitor. Intentional or no, that's maple. 
> With a thin coat of gesso maybe. To my eye, it looks like an old piece 
> of varnished low grade maple. Either way, it has an impressive real look 
> to it.
> 
> Found this on google. Hard to tell how good a pic it is on this terrible 
> monitor, but...
> http://www.rosmanrv.com/revolution/2004/wood/maple.jpg
> 
>  -Shay
Cool, thanks for the reference.  Canadians have a big identity going 
with maple, of course, certainly when you come from Ontario at least.
But it was my wife's folks in upstate NY who actually tapped and 
rendered their own maple syrup.  You could even buy it at reasonable 
prices in NYC, until very recently.  For quite awhile the neighbourhood 
hippy, dippy, health food store had a big keg of C grade syrup for maybe 
$5 a pint.  I actually preferred the taste of the C grade.  A little 
harsher and stronger flavour. Well I guess you don't drink but it was 
like comparing rye to whiskey.

But not anymore. Now maybe you can still get some high grade syrup but 
you can't afford it.

BTW regarding the picture and monitor quality etc.  That tracing has a 
soft, grainy aspect to it which I got by using a hugely proportioned 
grid for the area light.  Basically the light at a distance of 10 units 
had a 10x10 unit grid.


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From: Shay
Subject: Re: (46 Kb )
Date: 22 Sep 2004 17:36:04
Message: <4151f044$1@news.povray.org>
Jim Charter wrote:
> 
> BTW regarding the picture and monitor quality etc.  That tracing
> has a  soft, grainy aspect to it which I got by using a hugely
> proportioned grid for the area light.  Basically the light at a
> distance of 10 units had a 10x10 unit grid.

Genius! I've got to get home and try that.

<another reply in P.O-T>

  -Shay


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From: Jeremy M  Praay
Subject: Re: (46 Kb )
Date: 24 Sep 2004 23:19:27
Message: <4154e3bf$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> wrote in message 
news:41505388$1@news.povray.org...
> Josh wrote:
>
>> Nice one Jim.  Thats a real good texture, a real-used frame. splines used 
>> by
>> any chance?
>>
>
> thanks
> could have used splines, but no, no splines, got spline indigestion 
> lately...
> all csg: boxes, cylinders, Boxes
> might go iso_csg with it though, if I achieve greater patience.

Assuming you haven't tried it, iso_wood is also a great way to go, depending 
on how much detail you want.  And for the impatient, you can turn off 
certain settings for faster test renders.  It can do some very amazing 
things.  :-)

I feel like an isovangelist... ;-)

Very nice frame, btw.

-- 
Jeremy
www.beantoad.com


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From: Jim Charter
Subject: Re: (46 Kb )
Date: 25 Sep 2004 09:03:27
Message: <41556c9f$1@news.povray.org>
Jeremy M. Praay wrote:

> Assuming you haven't tried it, iso_wood is also a great way to go, depending 
> on how much detail you want.  And for the impatient, you can turn off 
> certain settings for faster test renders.  It can do some very amazing 
> things.  :-)
> 
> I feel like an isovangelist... ;-)
> 
> Very nice frame, btw.
> 
Thanks, yeah, well iso's are always on one's mind because their 
potential is so awesome.

I'll take another look at iso_wood. I looked it over pretty good for 
some preliminary work I did toward an entry for the "Desert" round.  It 
seemed to me that the main thing it offers is its extensive database of 
superb wood textures which as you say, could be quite useful for doing 
wood frames. I'll look again.

I just spent yesterday translating my macros into iso_csg, hoping to use 
both the application of real texture displacement, like with iso_wood, 
and to use the blobbing effect.  But it is sooo slow on my machine.  I 
guess because I am out of work I have the constant, 24/7 need to feel 
productive and can't stand it when even a simple test leaves me pacing 
around for 20 minutes.  The original plan was to do the mocking up with 
regular csg and normal patterns then implement the final thing with 
iso's.  But the testing right now to establish confidence that the 
translation from the one to the other would produce something usable is 
both time consuming and somewhat discouraging in the initial results.

I think today I am going to see what I can get using regular blobs and 
textures.


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